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root/cebix/padSDL/psemu.h
Revision: 1.1.1.1 (vendor branch)
Committed: 2003-02-06T21:54:03Z (21 years, 9 months ago) by cebix
Content type: text/plain
Branch: MAIN, cebix
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
Log Message:
imported sources

File Contents

# Content
1 /*
2 PSEmu Plugin Developer Kit Header definition
3
4 (C)1998 Vision Thing
5
6 This file can be used only to develop PSEmu Plugins
7 Other usage is highly prohibited.
8 */
9
10
11 // IMPORTANT!!!
12 // This file will be used by PSEmu version >= 1.0.3
13 // so, please, develop Plugins w/o using this header file now
14 // if you want to add return codes (any) just drop mail to
15 // duddie@psemu.com
16
17 #ifndef _PSEMU_PLUGIN_DEFS_H
18 #define _PSEMU_PLUGIN_DEFS_H
19
20
21 // header version
22 #define _PPDK_HEADER_VERSION 1
23
24 #define PLUGIN_VERSION 1
25
26 // plugin type returned by PSEgetLibType (types can be merged if plugin is multi type!)
27 #define PSE_LT_CDR 1
28 #define PSE_LT_GPU 2
29 #define PSE_LT_SPU 4
30 #define PSE_LT_PAD 8
31
32
33 // every function in DLL if completed sucessfully should return this value
34 #define PSE_ERR_SUCCESS 0
35 // undefined error but fatal one, that kills all functionality
36 #define PSE_ERR_FATAL -1
37
38
39 // XXX_Init return values
40 // Those return values apply to all libraries
41
42 // initialization went OK
43 #define PSE_INIT_ERR_SUCCESS 0
44
45 // this driver is not configured
46 #define PSE_INIT_ERR_NOTCONFIGURED -2
47
48 // this driver can not operate properly on this hardware or hardware is not detected
49 #define PSE_INIT_ERR_NOHARDWARE -3
50
51
52 /* GPU PlugIn */
53
54
55 // GPU_Test return values
56
57 // sucess, everything configured, and went OK.
58 #define PSE_GPU_ERR_SUCCESS 0
59
60 // this driver is not configured
61 #define PSE_GPU_ERR_NOTCONFIGURED 1
62
63
64
65 // GPU_Query - will be implemented in v2
66
67 typedef struct
68 {
69 unsigned long flags;
70 unsigned long status;
71 HWND window;
72 unsigned char reserved[100];
73 } gpuQueryS;
74
75 // gpuQueryS.flags
76 // this driver requests windowed mode,
77 #define PSE_GPU_FLAGS_WINDOWED 1
78
79 // gpuQueryS.status
80 // this driver cannot operate in this windowed mode
81 #define PSE_GPU_STATUS_WINDOWWRONG 1
82
83 // GPU_Query End - will be implemented in v2
84
85
86 /* CDR PlugIn */
87
88 // CDR_Test return values
89
90 // sucess, everything configured, and went OK.
91 #define PSE_CDR_ERR_SUCCESS 0
92
93 // ERRORS
94 #define PSE_CDR_ERR -40
95 // this driver is not configured
96 #define PSE_CDR_ERR_NOTCONFIGURED PSE_CDR_ERR - 0
97 // if this driver is unable to read data from medium
98 #define PSE_CDR_ERR_NOREAD PSE_CDR_ERR - 1
99
100 // WARNINGS
101 #define PSE_CDR_WARN 40
102 // if this driver emulates lame mode ie. can read only 2048 tracks and sector header is emulated
103 // this might happen to CDROMS that do not support RAW mode reading - surelly it will kill many games
104 #define PSE_CDR_WARN_LAMECD PSE_CDR_WARN + 0
105
106
107
108
109 /* SPU PlugIn */
110
111 // some info retricted (now!)
112
113 // sucess, everything configured, and went OK.
114 #define PSE_SPU_ERR_SUCCESS 0
115
116 // ERRORS
117 // this error might be returned as critical error but none of below
118 #define PSE_SPU_ERR -60
119
120 // this driver is not configured
121 #define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1
122 // this driver failed Init
123 #define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2
124
125
126 // WARNINGS
127 // this warning might be returned as undefined warning but allowing driver to continue
128 #define PSE_SPU_WARN 60
129
130
131
132
133 /* PAD PlugIn */
134
135 // PADquery responses (notice - values ORed)
136 // PSEmu will use them also in PADinit to tell Plugin which Ports will use
137 // notice that PSEmu will call PADinit and PADopen only once when they are from
138 // same plugin
139
140 // might be used in port 1 (must support PADreadPort1() function)
141 #define PSE_PAD_USE_PORT1 1
142 // might be used in port 2 (must support PADreadPort2() function)
143 #define PSE_PAD_USE_PORT2 2
144
145
146
147 // MOUSE SCPH-1030
148 #define PSE_PAD_TYPE_MOUSE 1
149 // NEGCON - 16 button analog controller SLPH-00001
150 #define PSE_PAD_TYPE_NEGCON 2
151 // GUN CONTROLLER - gun controller SLPH-00014 from Konami
152 #define PSE_PAD_TYPE_GUN 3
153 // STANDARD PAD SCPH-1080, SCPH-1150
154 #define PSE_PAD_TYPE_STANDARD 4
155 // ANALOG JOYSTICK SCPH-1110
156 #define PSE_PAD_TYPE_ANALOGJOY 5
157 // GUNCON - gun controller SLPH-00034 from Namco
158 #define PSE_PAD_TYPE_GUNCON 6
159 // ANALOG CONTROLLER SCPH-1150
160 #define PSE_PAD_TYPE_ANALOGPAD 7
161
162
163 // sucess, everything configured, and went OK.
164 #define PSE_PAD_ERR_SUCCESS 0
165 // general plugin failure (undefined error)
166 #define PSE_PAD_ERR_FAILURE -1
167
168
169 // ERRORS
170 // this error might be returned as critical error but none of below
171 #define PSE_PAD_ERR -80
172 // this driver is not configured
173 #define PSE_PAD_ERR_NOTCONFIGURED PSE_PAD_ERR - 1
174 // this driver failed Init
175 #define PSE_PAD_ERR_INIT PSE_PAD_ERR - 2
176
177
178 // WARNINGS
179 // this warning might be returned as undefined warning but allowing driver to continue
180 #define PSE_PAD_WARN 80
181
182
183 typedef struct
184 {
185 // controler type - fill it withe predefined values above
186 unsigned char controllerType;
187
188 // status of buttons - every controller fills this field
189 unsigned short buttonStatus;
190
191 // for analog pad fill those next 4 bytes
192 // values are analog in range 0-255 where 128 is center position
193 unsigned char rightJoyX, rightJoyY, leftJoyX, leftJoyY;
194
195 // for mouse fill those next 2 bytes
196 // values are in range -128 - 127
197 unsigned char moveX, moveY;
198
199 unsigned char reserved[91];
200
201 } PadDataS;
202
203
204 #endif // _PSEMU_PLUGIN_DEFS_H