ViewVC Help
View File | Revision Log | Show Annotations | Revision Graph | Root Listing
root/cebix/SIDPlayer/src/sys.h
Revision: 1.5
Committed: 2003-10-21T16:56:19Z (21 years, 1 month ago) by cebix
Content type: text/plain
Branch: MAIN
Changes since 1.4: +1 -1 lines
Log Message:
- play_adr is updated from the IRQ vector every time before the replay routine
  is called if it was 0 in the PSID header (this makes some tunes play
  correctly now)
- f(void) -> f() (this is C++, dammit!)

File Contents

# User Rev Content
1 cebix 1.1 /*
2     * sys.h - System-dependant functions
3     *
4 cebix 1.4 * SIDPlayer (C) Copyright 1996-2003 Christian Bauer
5 cebix 1.1 *
6     * This program is free software; you can redistribute it and/or modify
7     * it under the terms of the GNU General Public License as published by
8     * the Free Software Foundation; either version 2 of the License, or
9     * (at your option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the GNU General Public License
17     * along with this program; if not, write to the Free Software
18     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19     */
20    
21     #ifndef SYS_H
22     #define SYS_H
23    
24     #ifdef HAVE_CONFIG_H
25     #include "config.h"
26     #endif
27    
28     #include <string>
29    
30     #include "types.h"
31    
32 cebix 1.2
33     #if defined (SDL)
34    
35     #include <SDL.h>
36    
37     #else
38    
39     // Dummy SDL definitions for SIDPlayer
40 cebix 1.1 typedef struct {
41     int freq; // DSP frequency -- samples per second
42     uint16 format; // Audio data format
43     uint8 channels; // Number of channels: 1 mono, 2 stereo
44     uint8 silence; // Audio buffer silence value (calculated)
45     uint16 samples; // Audio buffer size in samples
46     uint32 size; // Audio buffer size in bytes (calculated)
47     void (*callback)(void *userdata, uint8 *stream, int len);
48     void *userdata;
49     } SDL_AudioSpec;
50    
51     #define AUDIO_U8 0x0008
52     #define AUDIO_S8 0x8008
53     #define AUDIO_S16SYS 0x0010
54    
55 cebix 1.2 #define SDL_OpenAudio(desired, obtained) (0)
56 cebix 1.1 #define SDL_CloseAudio()
57     #define SDL_PauseAudio(onoff)
58     #define SDL_LockAudio()
59     #define SDL_UnlockAudio()
60 cebix 1.3 #define SDL_GetError() ("unknown error")
61 cebix 1.2
62     #endif
63 cebix 1.4
64     // Microsecond-resolution timing functions
65 cebix 1.5 extern uint64 GetTicks_usec();
66 cebix 1.4 extern void Delay_usec(uint32 usec);
67 cebix 1.1
68     #endif