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/* |
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* VIC.cpp - 6569R5 emulation (line based) |
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* |
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* Frodo (C) 1994-1997,2002-2005 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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|
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/* |
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* Notes: |
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* ------ |
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* |
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* - The EmulateLine() function is called for every emulated |
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* raster line. It computes one pixel row of the graphics |
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* according to the current VIC register settings and returns |
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* the number of cycles available for the CPU in that line. |
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* - The graphics are output into an 8 bit chunky bitmap |
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* - The sprite-graphics priority handling and collision |
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* detection is done in a bit-oriented way with masks. |
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* The foreground/background pixel mask for the graphics |
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* is stored in the fore_mask_buf[] array. Multicolor |
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* sprites are converted from their original chunky format |
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* to a bitplane representation (two bit masks) for easier |
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* handling of priorities and collisions. |
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* - The sprite-sprite priority handling and collision |
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* detection is done in with the byte array spr_coll_buf[], |
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* that is used to keep track of which sprites are already |
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* visible at certain X positions. |
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* |
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* Incompatibilities: |
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* ------------------ |
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* |
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* - Raster effects that are achieved by modifying VIC registers |
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* in the middle of a raster line cannot be emulated |
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* - Sprite collisions are only detected within the visible |
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* screen area (excluding borders) |
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* - Sprites are only drawn if they completely fit within the |
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* left/right limits of the chunky bitmap |
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* - The Char ROM is not visible in the bitmap displays at |
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* addresses $0000 and $8000 |
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* - The IRQ is cleared on every write access to the flag |
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* register. This is a hack for the RMW instructions of the |
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* 6510 that first write back the original value. |
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*/ |
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|
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#include "sysdeps.h" |
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|
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#include "VIC.h" |
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#include "C64.h" |
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#include "CPUC64.h" |
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#include "Display.h" |
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#include "Prefs.h" |
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|
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|
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// Test alignment on run-time for processors that can't access unaligned: |
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#ifdef __riscos__ |
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#define ALIGNMENT_CHECK |
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#endif |
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|
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// First and last displayed line |
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const unsigned FIRST_DISP_LINE = 0x10; |
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const unsigned LAST_DISP_LINE = 0x11f; |
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|
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// First and last possible line for Bad Lines |
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const unsigned FIRST_DMA_LINE = 0x30; |
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const unsigned LAST_DMA_LINE = 0xf7; |
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|
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// Display window coordinates |
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const int ROW25_YSTART = 0x33; |
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const int ROW25_YSTOP = 0xfb; |
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const int ROW24_YSTART = 0x37; |
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const int ROW24_YSTOP = 0xf7; |
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|
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#if defined(SMALL_DISPLAY) |
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/* This does not work yet, the sprite code doesn't know about it. */ |
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const int COL40_XSTART = 0x14; |
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const int COL40_XSTOP = 0x154; |
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const int COL38_XSTART = 0x1B; |
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const int COL38_XSTOP = 0x14B; |
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#else |
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const int COL40_XSTART = 0x20; |
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const int COL40_XSTOP = 0x160; |
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const int COL38_XSTART = 0x27; |
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const int COL38_XSTOP = 0x157; |
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#endif |
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|
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|
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// Tables for sprite X expansion |
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uint16 ExpTable[256] = { |
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0x0000, 0x0003, 0x000C, 0x000F, 0x0030, 0x0033, 0x003C, 0x003F, |
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0x00C0, 0x00C3, 0x00CC, 0x00CF, 0x00F0, 0x00F3, 0x00FC, 0x00FF, |
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0x0300, 0x0303, 0x030C, 0x030F, 0x0330, 0x0333, 0x033C, 0x033F, |
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0x03C0, 0x03C3, 0x03CC, 0x03CF, 0x03F0, 0x03F3, 0x03FC, 0x03FF, |
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0x0C00, 0x0C03, 0x0C0C, 0x0C0F, 0x0C30, 0x0C33, 0x0C3C, 0x0C3F, |
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0x0CC0, 0x0CC3, 0x0CCC, 0x0CCF, 0x0CF0, 0x0CF3, 0x0CFC, 0x0CFF, |
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0x0F00, 0x0F03, 0x0F0C, 0x0F0F, 0x0F30, 0x0F33, 0x0F3C, 0x0F3F, |
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0x0FC0, 0x0FC3, 0x0FCC, 0x0FCF, 0x0FF0, 0x0FF3, 0x0FFC, 0x0FFF, |
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0x3000, 0x3003, 0x300C, 0x300F, 0x3030, 0x3033, 0x303C, 0x303F, |
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0x30C0, 0x30C3, 0x30CC, 0x30CF, 0x30F0, 0x30F3, 0x30FC, 0x30FF, |
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0x3300, 0x3303, 0x330C, 0x330F, 0x3330, 0x3333, 0x333C, 0x333F, |
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0x33C0, 0x33C3, 0x33CC, 0x33CF, 0x33F0, 0x33F3, 0x33FC, 0x33FF, |
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0x3C00, 0x3C03, 0x3C0C, 0x3C0F, 0x3C30, 0x3C33, 0x3C3C, 0x3C3F, |
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0x3CC0, 0x3CC3, 0x3CCC, 0x3CCF, 0x3CF0, 0x3CF3, 0x3CFC, 0x3CFF, |
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0x3F00, 0x3F03, 0x3F0C, 0x3F0F, 0x3F30, 0x3F33, 0x3F3C, 0x3F3F, |
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0x3FC0, 0x3FC3, 0x3FCC, 0x3FCF, 0x3FF0, 0x3FF3, 0x3FFC, 0x3FFF, |
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0xC000, 0xC003, 0xC00C, 0xC00F, 0xC030, 0xC033, 0xC03C, 0xC03F, |
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0xC0C0, 0xC0C3, 0xC0CC, 0xC0CF, 0xC0F0, 0xC0F3, 0xC0FC, 0xC0FF, |
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0xC300, 0xC303, 0xC30C, 0xC30F, 0xC330, 0xC333, 0xC33C, 0xC33F, |
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0xC3C0, 0xC3C3, 0xC3CC, 0xC3CF, 0xC3F0, 0xC3F3, 0xC3FC, 0xC3FF, |
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0xCC00, 0xCC03, 0xCC0C, 0xCC0F, 0xCC30, 0xCC33, 0xCC3C, 0xCC3F, |
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0xCCC0, 0xCCC3, 0xCCCC, 0xCCCF, 0xCCF0, 0xCCF3, 0xCCFC, 0xCCFF, |
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0xCF00, 0xCF03, 0xCF0C, 0xCF0F, 0xCF30, 0xCF33, 0xCF3C, 0xCF3F, |
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0xCFC0, 0xCFC3, 0xCFCC, 0xCFCF, 0xCFF0, 0xCFF3, 0xCFFC, 0xCFFF, |
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0xF000, 0xF003, 0xF00C, 0xF00F, 0xF030, 0xF033, 0xF03C, 0xF03F, |
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0xF0C0, 0xF0C3, 0xF0CC, 0xF0CF, 0xF0F0, 0xF0F3, 0xF0FC, 0xF0FF, |
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0xF300, 0xF303, 0xF30C, 0xF30F, 0xF330, 0xF333, 0xF33C, 0xF33F, |
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0xF3C0, 0xF3C3, 0xF3CC, 0xF3CF, 0xF3F0, 0xF3F3, 0xF3FC, 0xF3FF, |
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0xFC00, 0xFC03, 0xFC0C, 0xFC0F, 0xFC30, 0xFC33, 0xFC3C, 0xFC3F, |
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0xFCC0, 0xFCC3, 0xFCCC, 0xFCCF, 0xFCF0, 0xFCF3, 0xFCFC, 0xFCFF, |
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0xFF00, 0xFF03, 0xFF0C, 0xFF0F, 0xFF30, 0xFF33, 0xFF3C, 0xFF3F, |
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0xFFC0, 0xFFC3, 0xFFCC, 0xFFCF, 0xFFF0, 0xFFF3, 0xFFFC, 0xFFFF |
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}; |
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|
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uint16 MultiExpTable[256] = { |
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0x0000, 0x0005, 0x000A, 0x000F, 0x0050, 0x0055, 0x005A, 0x005F, |
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0x00A0, 0x00A5, 0x00AA, 0x00AF, 0x00F0, 0x00F5, 0x00FA, 0x00FF, |
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0x0500, 0x0505, 0x050A, 0x050F, 0x0550, 0x0555, 0x055A, 0x055F, |
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0x05A0, 0x05A5, 0x05AA, 0x05AF, 0x05F0, 0x05F5, 0x05FA, 0x05FF, |
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0x0A00, 0x0A05, 0x0A0A, 0x0A0F, 0x0A50, 0x0A55, 0x0A5A, 0x0A5F, |
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0x0AA0, 0x0AA5, 0x0AAA, 0x0AAF, 0x0AF0, 0x0AF5, 0x0AFA, 0x0AFF, |
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0x0F00, 0x0F05, 0x0F0A, 0x0F0F, 0x0F50, 0x0F55, 0x0F5A, 0x0F5F, |
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0x0FA0, 0x0FA5, 0x0FAA, 0x0FAF, 0x0FF0, 0x0FF5, 0x0FFA, 0x0FFF, |
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0x5000, 0x5005, 0x500A, 0x500F, 0x5050, 0x5055, 0x505A, 0x505F, |
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0x50A0, 0x50A5, 0x50AA, 0x50AF, 0x50F0, 0x50F5, 0x50FA, 0x50FF, |
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0x5500, 0x5505, 0x550A, 0x550F, 0x5550, 0x5555, 0x555A, 0x555F, |
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0x55A0, 0x55A5, 0x55AA, 0x55AF, 0x55F0, 0x55F5, 0x55FA, 0x55FF, |
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0x5A00, 0x5A05, 0x5A0A, 0x5A0F, 0x5A50, 0x5A55, 0x5A5A, 0x5A5F, |
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0x5AA0, 0x5AA5, 0x5AAA, 0x5AAF, 0x5AF0, 0x5AF5, 0x5AFA, 0x5AFF, |
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0x5F00, 0x5F05, 0x5F0A, 0x5F0F, 0x5F50, 0x5F55, 0x5F5A, 0x5F5F, |
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0x5FA0, 0x5FA5, 0x5FAA, 0x5FAF, 0x5FF0, 0x5FF5, 0x5FFA, 0x5FFF, |
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0xA000, 0xA005, 0xA00A, 0xA00F, 0xA050, 0xA055, 0xA05A, 0xA05F, |
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0xA0A0, 0xA0A5, 0xA0AA, 0xA0AF, 0xA0F0, 0xA0F5, 0xA0FA, 0xA0FF, |
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0xA500, 0xA505, 0xA50A, 0xA50F, 0xA550, 0xA555, 0xA55A, 0xA55F, |
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0xA5A0, 0xA5A5, 0xA5AA, 0xA5AF, 0xA5F0, 0xA5F5, 0xA5FA, 0xA5FF, |
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0xAA00, 0xAA05, 0xAA0A, 0xAA0F, 0xAA50, 0xAA55, 0xAA5A, 0xAA5F, |
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0xAAA0, 0xAAA5, 0xAAAA, 0xAAAF, 0xAAF0, 0xAAF5, 0xAAFA, 0xAAFF, |
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0xAF00, 0xAF05, 0xAF0A, 0xAF0F, 0xAF50, 0xAF55, 0xAF5A, 0xAF5F, |
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0xAFA0, 0xAFA5, 0xAFAA, 0xAFAF, 0xAFF0, 0xAFF5, 0xAFFA, 0xAFFF, |
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0xF000, 0xF005, 0xF00A, 0xF00F, 0xF050, 0xF055, 0xF05A, 0xF05F, |
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0xF0A0, 0xF0A5, 0xF0AA, 0xF0AF, 0xF0F0, 0xF0F5, 0xF0FA, 0xF0FF, |
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0xF500, 0xF505, 0xF50A, 0xF50F, 0xF550, 0xF555, 0xF55A, 0xF55F, |
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0xF5A0, 0xF5A5, 0xF5AA, 0xF5AF, 0xF5F0, 0xF5F5, 0xF5FA, 0xF5FF, |
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0xFA00, 0xFA05, 0xFA0A, 0xFA0F, 0xFA50, 0xFA55, 0xFA5A, 0xFA5F, |
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0xFAA0, 0xFAA5, 0xFAAA, 0xFAAF, 0xFAF0, 0xFAF5, 0xFAFA, 0xFAFF, |
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0xFF00, 0xFF05, 0xFF0A, 0xFF0F, 0xFF50, 0xFF55, 0xFF5A, 0xFF5F, |
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0xFFA0, 0xFFA5, 0xFFAA, 0xFFAF, 0xFFF0, 0xFFF5, 0xFFFA, 0xFFFF |
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}; |
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|
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#ifdef __POWERPC__ |
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static union { |
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struct { |
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uint8 a,b,c,d,e,f,g,h; |
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} a; |
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double b; |
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} TextColorTable[16][16][256]; |
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#else |
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static union { |
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struct { |
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uint8 a,b,c,d; |
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} a; |
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uint32 b; |
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} TextColorTable[16][16][256][2]; |
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#endif |
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|
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#ifdef GLOBAL_VARS |
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static uint16 mc_color_lookup[4]; |
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#ifndef CAN_ACCESS_UNALIGNED |
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static uint8 text_chunky_buf[40*8]; |
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#endif |
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static uint16 mx[8]; // VIC registers |
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static uint8 mx8; |
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static uint8 my[8]; |
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static uint8 ctrl1, ctrl2; |
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static uint8 lpx, lpy; |
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static uint8 me, mxe, mye, mdp, mmc; |
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static uint8 vbase; |
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static uint8 irq_flag, irq_mask; |
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static uint8 clx_spr, clx_bgr; |
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static uint8 ec, b0c, b1c, b2c, b3c, mm0, mm1; |
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static uint8 sc[8]; |
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|
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static uint8 *ram, *char_rom, *color_ram; // Pointers to RAM and ROM |
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static C64 *the_c64; // Pointer to C64 |
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static C64Display *the_display; // Pointer to C64Display |
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static MOS6510 *the_cpu; // Pointer to 6510 |
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|
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static uint8 colors[256]; // Indices of the 16 C64 colors (16 times mirrored to avoid "& 0x0f") |
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|
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static uint8 ec_color, b0c_color, b1c_color, b2c_color, b3c_color; // Indices for exterior/background colors |
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static uint8 mm0_color, mm1_color; // Indices for MOB multicolors |
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static uint8 spr_color[8]; // Indices for MOB colors |
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|
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static uint32 ec_color_long; // ec_color expanded to 32 bits |
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|
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static uint8 matrix_line[40]; // Buffer for video line, read in Bad Lines |
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static uint8 color_line[40]; // Buffer for color line, read in Bad Lines |
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|
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#ifdef __POWERPC__ |
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static double chunky_tmp[DISPLAY_X/8]; // Temporary line buffer for GameKit speedup |
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#endif |
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static uint8 *chunky_line_start; // Pointer to start of current line in bitmap buffer |
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static int xmod; // Number of bytes per row |
225 |
|
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static uint8 *matrix_base; // Video matrix base |
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static uint8 *char_base; // Character generator base |
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static uint8 *bitmap_base; // Bitmap base |
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|
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static uint16 raster_y; // Current raster line |
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static uint16 irq_raster; // Interrupt raster line |
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static uint16 dy_start; // Comparison values for border logic |
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static uint16 dy_stop; |
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static uint16 rc; // Row counter |
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static uint16 vc; // Video counter |
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static uint16 vc_base; // Video counter base |
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static uint16 x_scroll; // X scroll value |
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static uint16 y_scroll; // Y scroll value |
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static uint16 cia_vabase; // CIA VA14/15 video base |
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|
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static int display_idx; // Index of current display mode |
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static int skip_counter; // Counter for frame-skipping |
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|
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static uint16 mc[8]; // Sprite data counters |
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static uint8 sprite_on; // 8 Flags: Sprite display/DMA active |
246 |
|
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static uint8 spr_coll_buf[0x180]; // Buffer for sprite-sprite collisions and priorities |
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static uint8 fore_mask_buf[0x180/8]; // Foreground mask for sprite-graphics collisions and priorities |
249 |
|
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static bool display_state; // true: Display state, false: Idle state |
251 |
static bool border_on; // Flag: Upper/lower border on |
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static bool border_40_col; // Flag: 40 column border |
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static bool frame_skipped; // Flag: Frame is being skipped |
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static uint8 bad_lines_enabled; // Flag: Bad Lines enabled for this frame |
255 |
static bool lp_triggered; // Flag: Lightpen was triggered in this frame |
256 |
#endif |
257 |
|
258 |
|
259 |
/* |
260 |
* Constructor: Initialize variables |
261 |
*/ |
262 |
|
263 |
static void init_text_color_table(uint8 *colors) |
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{ |
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for (int i = 0; i < 16; i++) |
266 |
for (int j = 0; j < 16; j++) |
267 |
for (int k = 0; k < 256; k++) { |
268 |
#ifdef __POWERPC__ |
269 |
TextColorTable[i][j][k].a.a = colors[k & 128 ? i : j]; |
270 |
TextColorTable[i][j][k].a.b = colors[k & 64 ? i : j]; |
271 |
TextColorTable[i][j][k].a.c = colors[k & 32 ? i : j]; |
272 |
TextColorTable[i][j][k].a.d = colors[k & 16 ? i : j]; |
273 |
TextColorTable[i][j][k].a.e = colors[k & 8 ? i : j]; |
274 |
TextColorTable[i][j][k].a.f = colors[k & 4 ? i : j]; |
275 |
TextColorTable[i][j][k].a.g = colors[k & 2 ? i : j]; |
276 |
TextColorTable[i][j][k].a.h = colors[k & 1 ? i : j]; |
277 |
#else |
278 |
TextColorTable[i][j][k][0].a.a = colors[k & 128 ? i : j]; |
279 |
TextColorTable[i][j][k][0].a.b = colors[k & 64 ? i : j]; |
280 |
TextColorTable[i][j][k][0].a.c = colors[k & 32 ? i : j]; |
281 |
TextColorTable[i][j][k][0].a.d = colors[k & 16 ? i : j]; |
282 |
TextColorTable[i][j][k][1].a.a = colors[k & 8 ? i : j]; |
283 |
TextColorTable[i][j][k][1].a.b = colors[k & 4 ? i : j]; |
284 |
TextColorTable[i][j][k][1].a.c = colors[k & 2 ? i : j]; |
285 |
TextColorTable[i][j][k][1].a.d = colors[k & 1 ? i : j]; |
286 |
#endif |
287 |
} |
288 |
} |
289 |
|
290 |
MOS6569::MOS6569(C64 *c64, C64Display *disp, MOS6510 *CPU, uint8 *RAM, uint8 *Char, uint8 *Color) |
291 |
#ifndef GLOBAL_VARS |
292 |
: ram(RAM), char_rom(Char), color_ram(Color), the_c64(c64), the_display(disp), the_cpu(CPU) |
293 |
#endif |
294 |
{ |
295 |
int i; |
296 |
|
297 |
// Set pointers |
298 |
#ifdef GLOBAL_VARS |
299 |
the_c64 = c64; |
300 |
the_display = disp; |
301 |
the_cpu = CPU; |
302 |
ram = RAM; |
303 |
char_rom = Char; |
304 |
color_ram = Color; |
305 |
#endif |
306 |
matrix_base = RAM; |
307 |
char_base = RAM; |
308 |
bitmap_base = RAM; |
309 |
|
310 |
// Get bitmap info |
311 |
chunky_line_start = disp->BitmapBase(); |
312 |
xmod = disp->BitmapXMod(); |
313 |
|
314 |
// Initialize VIC registers |
315 |
mx8 = 0; |
316 |
ctrl1 = ctrl2 = 0; |
317 |
lpx = lpy = 0; |
318 |
me = mxe = mye = mdp = mmc = 0; |
319 |
vbase = irq_flag = irq_mask = 0; |
320 |
clx_spr = clx_bgr = 0; |
321 |
cia_vabase = 0; |
322 |
ec = b0c = b1c = b2c = b3c = mm0 = mm1 = 0; |
323 |
for (i=0; i<8; i++) mx[i] = my[i] = sc[i] = 0; |
324 |
|
325 |
// Initialize other variables |
326 |
raster_y = 0xffff; |
327 |
rc = 7; |
328 |
irq_raster = vc = vc_base = x_scroll = y_scroll = 0; |
329 |
dy_start = ROW24_YSTART; |
330 |
dy_stop = ROW24_YSTOP; |
331 |
|
332 |
display_idx = 0; |
333 |
display_state = false; |
334 |
border_on = false; |
335 |
lp_triggered = false; |
336 |
|
337 |
sprite_on = 0; |
338 |
for (i=0; i<8; i++) |
339 |
mc[i] = 63; |
340 |
|
341 |
frame_skipped = false; |
342 |
skip_counter = 1; |
343 |
|
344 |
// Clear foreground mask |
345 |
memset(fore_mask_buf, 0, DISPLAY_X/8); |
346 |
|
347 |
// Preset colors to black |
348 |
disp->InitColors(colors); |
349 |
init_text_color_table(colors); |
350 |
ec_color = b0c_color = b1c_color = b2c_color = b3c_color = mm0_color = mm1_color = colors[0]; |
351 |
ec_color_long = (ec_color << 24) | (ec_color << 16) | (ec_color << 8) | ec_color; |
352 |
for (i=0; i<8; i++) spr_color[i] = colors[0]; |
353 |
} |
354 |
|
355 |
|
356 |
/* |
357 |
* Reinitialize the colors table for when the palette has changed |
358 |
*/ |
359 |
|
360 |
void MOS6569::ReInitColors(void) |
361 |
{ |
362 |
int i; |
363 |
|
364 |
// Build inverse color table. |
365 |
uint8 xlate_colors[256]; |
366 |
memset(xlate_colors, 0, sizeof(xlate_colors)); |
367 |
for (i = 0; i < 16; i++) |
368 |
xlate_colors[colors[i]] = i; |
369 |
|
370 |
// Get the new colors. |
371 |
the_display->InitColors(colors); |
372 |
init_text_color_table(colors); |
373 |
|
374 |
// Build color translation table. |
375 |
for (i = 0; i < 256; i++) |
376 |
xlate_colors[i] = colors[xlate_colors[i]]; |
377 |
|
378 |
// Translate all the old colors variables. |
379 |
ec_color = colors[ec]; |
380 |
ec_color_long = ec_color | (ec_color << 8) | (ec_color << 16) | (ec_color << 24); |
381 |
b0c_color = colors[b0c]; |
382 |
b1c_color = colors[b1c]; |
383 |
b2c_color = colors[b2c]; |
384 |
b3c_color = colors[b3c]; |
385 |
mm0_color = colors[mm0]; |
386 |
mm1_color = colors[mm1]; |
387 |
for (i = 0; i < 8; i++) |
388 |
spr_color[i] = colors[sc[i]]; |
389 |
mc_color_lookup[0] = b0c_color | (b0c_color << 8); |
390 |
mc_color_lookup[1] = b1c_color | (b1c_color << 8); |
391 |
mc_color_lookup[2] = b2c_color | (b2c_color << 8); |
392 |
|
393 |
// Translate the chunky buffer. |
394 |
uint8 *scanline = the_display->BitmapBase(); |
395 |
for (int y = 0; y < DISPLAY_Y; y++) { |
396 |
for (int x = 0; x < DISPLAY_X; x++) |
397 |
scanline[x] = xlate_colors[scanline[x]]; |
398 |
scanline += xmod; |
399 |
} |
400 |
} |
401 |
|
402 |
#ifdef GLOBAL_VARS |
403 |
static void make_mc_table(void) |
404 |
#else |
405 |
void MOS6569::make_mc_table(void) |
406 |
#endif |
407 |
{ |
408 |
mc_color_lookup[0] = b0c_color | (b0c_color << 8); |
409 |
mc_color_lookup[1] = b1c_color | (b1c_color << 8); |
410 |
mc_color_lookup[2] = b2c_color | (b2c_color << 8); |
411 |
} |
412 |
|
413 |
|
414 |
/* |
415 |
* Convert video address to pointer |
416 |
*/ |
417 |
|
418 |
#ifdef GLOBAL_VARS |
419 |
static inline uint8 *get_physical(uint16 adr) |
420 |
#else |
421 |
inline uint8 *MOS6569::get_physical(uint16 adr) |
422 |
#endif |
423 |
{ |
424 |
int va = adr | cia_vabase; |
425 |
if ((va & 0x7000) == 0x1000) |
426 |
return char_rom + (va & 0x0fff); |
427 |
else |
428 |
return ram + va; |
429 |
} |
430 |
|
431 |
|
432 |
/* |
433 |
* Get VIC state |
434 |
*/ |
435 |
|
436 |
void MOS6569::GetState(MOS6569State *vd) |
437 |
{ |
438 |
int i; |
439 |
|
440 |
vd->m0x = mx[0] & 0xff; vd->m0y = my[0]; |
441 |
vd->m1x = mx[1] & 0xff; vd->m1y = my[1]; |
442 |
vd->m2x = mx[2] & 0xff; vd->m2y = my[2]; |
443 |
vd->m3x = mx[3] & 0xff; vd->m3y = my[3]; |
444 |
vd->m4x = mx[4] & 0xff; vd->m4y = my[4]; |
445 |
vd->m5x = mx[5] & 0xff; vd->m5y = my[5]; |
446 |
vd->m6x = mx[6] & 0xff; vd->m6y = my[6]; |
447 |
vd->m7x = mx[7] & 0xff; vd->m7y = my[7]; |
448 |
vd->mx8 = mx8; |
449 |
|
450 |
vd->ctrl1 = (ctrl1 & 0x7f) | ((raster_y & 0x100) >> 1); |
451 |
vd->raster = raster_y & 0xff; |
452 |
vd->lpx = lpx; vd->lpy = lpy; |
453 |
vd->ctrl2 = ctrl2; |
454 |
vd->vbase = vbase; |
455 |
vd->irq_flag = irq_flag; |
456 |
vd->irq_mask = irq_mask; |
457 |
|
458 |
vd->me = me; vd->mxe = mxe; vd->mye = mye; vd->mdp = mdp; vd->mmc = mmc; |
459 |
vd->mm = clx_spr; vd->md = clx_bgr; |
460 |
|
461 |
vd->ec = ec; |
462 |
vd->b0c = b0c; vd->b1c = b1c; vd->b2c = b2c; vd->b3c = b3c; |
463 |
vd->mm0 = mm0; vd->mm1 = mm1; |
464 |
vd->m0c = sc[0]; vd->m1c = sc[1]; |
465 |
vd->m2c = sc[2]; vd->m3c = sc[3]; |
466 |
vd->m4c = sc[4]; vd->m5c = sc[5]; |
467 |
vd->m6c = sc[6]; vd->m7c = sc[7]; |
468 |
|
469 |
vd->pad0 = 0; |
470 |
vd->irq_raster = irq_raster; |
471 |
vd->vc = vc; |
472 |
vd->vc_base = vc_base; |
473 |
vd->rc = rc; |
474 |
vd->spr_dma = vd->spr_disp = sprite_on; |
475 |
for (i=0; i<8; i++) |
476 |
vd->mc[i] = vd->mc_base[i] = mc[i]; |
477 |
vd->display_state = display_state; |
478 |
vd->bad_line = raster_y >= FIRST_DMA_LINE && raster_y <= LAST_DMA_LINE && ((raster_y & 7) == y_scroll) && bad_lines_enabled; |
479 |
vd->bad_line_enable = bad_lines_enabled; |
480 |
vd->lp_triggered = lp_triggered; |
481 |
vd->border_on = border_on; |
482 |
|
483 |
vd->bank_base = cia_vabase; |
484 |
vd->matrix_base = ((vbase & 0xf0) << 6) | cia_vabase; |
485 |
vd->char_base = ((vbase & 0x0e) << 10) | cia_vabase; |
486 |
vd->bitmap_base = ((vbase & 0x08) << 10) | cia_vabase; |
487 |
for (i=0; i<8; i++) |
488 |
vd->sprite_base[i] = (matrix_base[0x3f8 + i] << 6) | cia_vabase; |
489 |
|
490 |
vd->cycle = 1; |
491 |
vd->raster_x = 0; |
492 |
vd->ml_index = 0; |
493 |
vd->ref_cnt = 0xff; |
494 |
vd->last_vic_byte = 0; |
495 |
vd->ud_border_on = border_on; |
496 |
} |
497 |
|
498 |
|
499 |
/* |
500 |
* Set VIC state (only works if in VBlank) |
501 |
*/ |
502 |
|
503 |
void MOS6569::SetState(MOS6569State *vd) |
504 |
{ |
505 |
int i, j; |
506 |
|
507 |
mx[0] = vd->m0x; my[0] = vd->m0y; |
508 |
mx[1] = vd->m1x; my[1] = vd->m1y; |
509 |
mx[2] = vd->m2x; my[2] = vd->m2y; |
510 |
mx[3] = vd->m3x; my[3] = vd->m3y; |
511 |
mx[4] = vd->m4x; my[4] = vd->m4y; |
512 |
mx[5] = vd->m5x; my[5] = vd->m5y; |
513 |
mx[6] = vd->m6x; my[6] = vd->m6y; |
514 |
mx[7] = vd->m7x; my[7] = vd->m7y; |
515 |
mx8 = vd->mx8; |
516 |
for (i=0, j=1; i<8; i++, j<<=1) { |
517 |
if (mx8 & j) |
518 |
mx[i] |= 0x100; |
519 |
else |
520 |
mx[i] &= 0xff; |
521 |
} |
522 |
|
523 |
ctrl1 = vd->ctrl1; |
524 |
ctrl2 = vd->ctrl2; |
525 |
x_scroll = ctrl2 & 7; |
526 |
y_scroll = ctrl1 & 7; |
527 |
if (ctrl1 & 8) { |
528 |
dy_start = ROW25_YSTART; |
529 |
dy_stop = ROW25_YSTOP; |
530 |
} else { |
531 |
dy_start = ROW24_YSTART; |
532 |
dy_stop = ROW24_YSTOP; |
533 |
} |
534 |
border_40_col = ctrl2 & 8; |
535 |
display_idx = ((ctrl1 & 0x60) | (ctrl2 & 0x10)) >> 4; |
536 |
|
537 |
raster_y = 0; |
538 |
lpx = vd->lpx; lpy = vd->lpy; |
539 |
|
540 |
vbase = vd->vbase; |
541 |
cia_vabase = vd->bank_base; |
542 |
matrix_base = get_physical((vbase & 0xf0) << 6); |
543 |
char_base = get_physical((vbase & 0x0e) << 10); |
544 |
bitmap_base = get_physical((vbase & 0x08) << 10); |
545 |
|
546 |
irq_flag = vd->irq_flag; |
547 |
irq_mask = vd->irq_mask; |
548 |
|
549 |
me = vd->me; mxe = vd->mxe; mye = vd->mye; mdp = vd->mdp; mmc = vd->mmc; |
550 |
clx_spr = vd->mm; clx_bgr = vd->md; |
551 |
|
552 |
ec = vd->ec; |
553 |
ec_color = colors[ec]; |
554 |
ec_color_long = (ec_color << 24) | (ec_color << 16) | (ec_color << 8) | ec_color; |
555 |
|
556 |
b0c = vd->b0c; b1c = vd->b1c; b2c = vd->b2c; b3c = vd->b3c; |
557 |
b0c_color = colors[b0c]; |
558 |
b1c_color = colors[b1c]; |
559 |
b2c_color = colors[b2c]; |
560 |
b3c_color = colors[b3c]; |
561 |
make_mc_table(); |
562 |
|
563 |
mm0 = vd->mm0; mm1 = vd->mm1; |
564 |
mm0_color = colors[mm0]; |
565 |
mm1_color = colors[mm1]; |
566 |
|
567 |
sc[0] = vd->m0c; sc[1] = vd->m1c; |
568 |
sc[2] = vd->m2c; sc[3] = vd->m3c; |
569 |
sc[4] = vd->m4c; sc[5] = vd->m5c; |
570 |
sc[6] = vd->m6c; sc[7] = vd->m7c; |
571 |
for (i=0; i<8; i++) |
572 |
spr_color[i] = colors[sc[i]]; |
573 |
|
574 |
irq_raster = vd->irq_raster; |
575 |
vc = vd->vc; |
576 |
vc_base = vd->vc_base; |
577 |
rc = vd->rc; |
578 |
sprite_on = vd->spr_dma; |
579 |
for (i=0; i<8; i++) |
580 |
mc[i] = vd->mc[i]; |
581 |
display_state = vd->display_state; |
582 |
bad_lines_enabled = vd->bad_line_enable; |
583 |
lp_triggered = vd->lp_triggered; |
584 |
border_on = vd->border_on; |
585 |
} |
586 |
|
587 |
|
588 |
/* |
589 |
* Trigger raster IRQ |
590 |
*/ |
591 |
|
592 |
#ifdef GLOBAL_VARS |
593 |
static inline void raster_irq(void) |
594 |
#else |
595 |
inline void MOS6569::raster_irq(void) |
596 |
#endif |
597 |
{ |
598 |
irq_flag |= 0x01; |
599 |
if (irq_mask & 0x01) { |
600 |
irq_flag |= 0x80; |
601 |
the_cpu->TriggerVICIRQ(); |
602 |
} |
603 |
} |
604 |
|
605 |
|
606 |
/* |
607 |
* Read from VIC register |
608 |
*/ |
609 |
|
610 |
uint8 MOS6569::ReadRegister(uint16 adr) |
611 |
{ |
612 |
switch (adr) { |
613 |
case 0x00: case 0x02: case 0x04: case 0x06: |
614 |
case 0x08: case 0x0a: case 0x0c: case 0x0e: |
615 |
return mx[adr >> 1]; |
616 |
|
617 |
case 0x01: case 0x03: case 0x05: case 0x07: |
618 |
case 0x09: case 0x0b: case 0x0d: case 0x0f: |
619 |
return my[adr >> 1]; |
620 |
|
621 |
case 0x10: // Sprite X position MSB |
622 |
return mx8; |
623 |
|
624 |
case 0x11: // Control register 1 |
625 |
return (ctrl1 & 0x7f) | ((raster_y & 0x100) >> 1); |
626 |
|
627 |
case 0x12: // Raster counter |
628 |
return raster_y; |
629 |
|
630 |
case 0x13: // Light pen X |
631 |
return lpx; |
632 |
|
633 |
case 0x14: // Light pen Y |
634 |
return lpy; |
635 |
|
636 |
case 0x15: // Sprite enable |
637 |
return me; |
638 |
|
639 |
case 0x16: // Control register 2 |
640 |
return ctrl2 | 0xc0; |
641 |
|
642 |
case 0x17: // Sprite Y expansion |
643 |
return mye; |
644 |
|
645 |
case 0x18: // Memory pointers |
646 |
return vbase | 0x01; |
647 |
|
648 |
case 0x19: // IRQ flags |
649 |
return irq_flag | 0x70; |
650 |
|
651 |
case 0x1a: // IRQ mask |
652 |
return irq_mask | 0xf0; |
653 |
|
654 |
case 0x1b: // Sprite data priority |
655 |
return mdp; |
656 |
|
657 |
case 0x1c: // Sprite multicolor |
658 |
return mmc; |
659 |
|
660 |
case 0x1d: // Sprite X expansion |
661 |
return mxe; |
662 |
|
663 |
case 0x1e:{ // Sprite-sprite collision |
664 |
uint8 ret = clx_spr; |
665 |
clx_spr = 0; // Read and clear |
666 |
return ret; |
667 |
} |
668 |
|
669 |
case 0x1f:{ // Sprite-background collision |
670 |
uint8 ret = clx_bgr; |
671 |
clx_bgr = 0; // Read and clear |
672 |
return ret; |
673 |
} |
674 |
|
675 |
case 0x20: return ec | 0xf0; |
676 |
case 0x21: return b0c | 0xf0; |
677 |
case 0x22: return b1c | 0xf0; |
678 |
case 0x23: return b2c | 0xf0; |
679 |
case 0x24: return b3c | 0xf0; |
680 |
case 0x25: return mm0 | 0xf0; |
681 |
case 0x26: return mm1 | 0xf0; |
682 |
|
683 |
case 0x27: case 0x28: case 0x29: case 0x2a: |
684 |
case 0x2b: case 0x2c: case 0x2d: case 0x2e: |
685 |
return sc[adr - 0x27] | 0xf0; |
686 |
|
687 |
default: |
688 |
return 0xff; |
689 |
} |
690 |
} |
691 |
|
692 |
|
693 |
/* |
694 |
* Write to VIC register |
695 |
*/ |
696 |
|
697 |
void MOS6569::WriteRegister(uint16 adr, uint8 byte) |
698 |
{ |
699 |
switch (adr) { |
700 |
case 0x00: case 0x02: case 0x04: case 0x06: |
701 |
case 0x08: case 0x0a: case 0x0c: case 0x0e: |
702 |
mx[adr >> 1] = (mx[adr >> 1] & 0xff00) | byte; |
703 |
break; |
704 |
|
705 |
case 0x10:{ |
706 |
int i, j; |
707 |
mx8 = byte; |
708 |
for (i=0, j=1; i<8; i++, j<<=1) { |
709 |
if (mx8 & j) |
710 |
mx[i] |= 0x100; |
711 |
else |
712 |
mx[i] &= 0xff; |
713 |
} |
714 |
break; |
715 |
} |
716 |
|
717 |
case 0x01: case 0x03: case 0x05: case 0x07: |
718 |
case 0x09: case 0x0b: case 0x0d: case 0x0f: |
719 |
my[adr >> 1] = byte; |
720 |
break; |
721 |
|
722 |
case 0x11:{ // Control register 1 |
723 |
ctrl1 = byte; |
724 |
y_scroll = byte & 7; |
725 |
|
726 |
uint16 new_irq_raster = (irq_raster & 0xff) | ((byte & 0x80) << 1); |
727 |
if (irq_raster != new_irq_raster && raster_y == new_irq_raster) |
728 |
raster_irq(); |
729 |
irq_raster = new_irq_raster; |
730 |
|
731 |
if (byte & 8) { |
732 |
dy_start = ROW25_YSTART; |
733 |
dy_stop = ROW25_YSTOP; |
734 |
} else { |
735 |
dy_start = ROW24_YSTART; |
736 |
dy_stop = ROW24_YSTOP; |
737 |
} |
738 |
|
739 |
display_idx = ((ctrl1 & 0x60) | (ctrl2 & 0x10)) >> 4; |
740 |
break; |
741 |
} |
742 |
|
743 |
case 0x12:{ // Raster counter |
744 |
uint16 new_irq_raster = (irq_raster & 0xff00) | byte; |
745 |
if (irq_raster != new_irq_raster && raster_y == new_irq_raster) |
746 |
raster_irq(); |
747 |
irq_raster = new_irq_raster; |
748 |
break; |
749 |
} |
750 |
|
751 |
case 0x15: // Sprite enable |
752 |
me = byte; |
753 |
break; |
754 |
|
755 |
case 0x16: // Control register 2 |
756 |
ctrl2 = byte; |
757 |
x_scroll = byte & 7; |
758 |
border_40_col = byte & 8; |
759 |
display_idx = ((ctrl1 & 0x60) | (ctrl2 & 0x10)) >> 4; |
760 |
break; |
761 |
|
762 |
case 0x17: // Sprite Y expansion |
763 |
mye = byte; |
764 |
break; |
765 |
|
766 |
case 0x18: // Memory pointers |
767 |
vbase = byte; |
768 |
matrix_base = get_physical((byte & 0xf0) << 6); |
769 |
char_base = get_physical((byte & 0x0e) << 10); |
770 |
bitmap_base = get_physical((byte & 0x08) << 10); |
771 |
break; |
772 |
|
773 |
case 0x19: // IRQ flags |
774 |
irq_flag = irq_flag & (~byte & 0x0f); |
775 |
the_cpu->ClearVICIRQ(); // Clear interrupt (hack!) |
776 |
if (irq_flag & irq_mask) // Set master bit if allowed interrupt still pending |
777 |
irq_flag |= 0x80; |
778 |
break; |
779 |
|
780 |
case 0x1a: // IRQ mask |
781 |
irq_mask = byte & 0x0f; |
782 |
if (irq_flag & irq_mask) { // Trigger interrupt if pending and now allowed |
783 |
irq_flag |= 0x80; |
784 |
the_cpu->TriggerVICIRQ(); |
785 |
} else { |
786 |
irq_flag &= 0x7f; |
787 |
the_cpu->ClearVICIRQ(); |
788 |
} |
789 |
break; |
790 |
|
791 |
case 0x1b: // Sprite data priority |
792 |
mdp = byte; |
793 |
break; |
794 |
|
795 |
case 0x1c: // Sprite multicolor |
796 |
mmc = byte; |
797 |
break; |
798 |
|
799 |
case 0x1d: // Sprite X expansion |
800 |
mxe = byte; |
801 |
break; |
802 |
|
803 |
case 0x20: |
804 |
ec_color = colors[ec = byte]; |
805 |
ec_color_long = (ec_color << 24) | (ec_color << 16) | (ec_color << 8) | ec_color; |
806 |
break; |
807 |
|
808 |
case 0x21: |
809 |
if (b0c != byte) { |
810 |
b0c_color = colors[b0c = byte & 0xF]; |
811 |
make_mc_table(); |
812 |
} |
813 |
break; |
814 |
|
815 |
case 0x22: |
816 |
if (b1c != byte) { |
817 |
b1c_color = colors[b1c = byte & 0xF]; |
818 |
make_mc_table(); |
819 |
} |
820 |
break; |
821 |
|
822 |
case 0x23: |
823 |
if (b2c != byte) { |
824 |
b2c_color = colors[b2c = byte & 0xF]; |
825 |
make_mc_table(); |
826 |
} |
827 |
break; |
828 |
|
829 |
case 0x24: b3c_color = colors[b3c = byte & 0xF]; break; |
830 |
case 0x25: mm0_color = colors[mm0 = byte]; break; |
831 |
case 0x26: mm1_color = colors[mm1 = byte]; break; |
832 |
|
833 |
case 0x27: case 0x28: case 0x29: case 0x2a: |
834 |
case 0x2b: case 0x2c: case 0x2d: case 0x2e: |
835 |
spr_color[adr - 0x27] = colors[sc[adr - 0x27] = byte]; |
836 |
break; |
837 |
} |
838 |
} |
839 |
|
840 |
|
841 |
/* |
842 |
* CIA VA14/15 has changed |
843 |
*/ |
844 |
|
845 |
void MOS6569::ChangedVA(uint16 new_va) |
846 |
{ |
847 |
cia_vabase = new_va << 14; |
848 |
WriteRegister(0x18, vbase); // Force update of memory pointers |
849 |
} |
850 |
|
851 |
|
852 |
/* |
853 |
* Trigger lightpen interrupt, latch lightpen coordinates |
854 |
*/ |
855 |
|
856 |
void MOS6569::TriggerLightpen(void) |
857 |
{ |
858 |
if (!lp_triggered) { // Lightpen triggers only once per frame |
859 |
lp_triggered = true; |
860 |
|
861 |
lpx = 0; // Latch current coordinates |
862 |
lpy = raster_y; |
863 |
|
864 |
irq_flag |= 0x08; // Trigger IRQ |
865 |
if (irq_mask & 0x08) { |
866 |
irq_flag |= 0x80; |
867 |
the_cpu->TriggerVICIRQ(); |
868 |
} |
869 |
} |
870 |
} |
871 |
|
872 |
|
873 |
/* |
874 |
* VIC vertical blank: Reset counters and redraw screen |
875 |
*/ |
876 |
|
877 |
#ifdef GLOBAL_VARS |
878 |
static inline void vblank(void) |
879 |
#else |
880 |
inline void MOS6569::vblank(void) |
881 |
#endif |
882 |
{ |
883 |
raster_y = vc_base = 0; |
884 |
lp_triggered = false; |
885 |
|
886 |
if (!(frame_skipped = --skip_counter)) |
887 |
skip_counter = ThePrefs.SkipFrames; |
888 |
|
889 |
the_c64->VBlank(!frame_skipped); |
890 |
|
891 |
// Get bitmap pointer for next frame. This must be done |
892 |
// after calling the_c64->VBlank() because the preferences |
893 |
// and screen configuration may have been changed there |
894 |
chunky_line_start = the_display->BitmapBase(); |
895 |
xmod = the_display->BitmapXMod(); |
896 |
} |
897 |
|
898 |
|
899 |
#ifdef __riscos__ |
900 |
#include "el_Acorn.h" |
901 |
#else |
902 |
|
903 |
#ifdef GLOBAL_VARS |
904 |
static inline void el_std_text(uint8 *p, uint8 *q, uint8 *r) |
905 |
#else |
906 |
inline void MOS6569::el_std_text(uint8 *p, uint8 *q, uint8 *r) |
907 |
#endif |
908 |
{ |
909 |
unsigned int b0cc = b0c; |
910 |
#ifdef __POWERPC__ |
911 |
double *dp = (double *)p - 1; |
912 |
#else |
913 |
uint32 *lp = (uint32 *)p; |
914 |
#endif |
915 |
uint8 *cp = color_line; |
916 |
uint8 *mp = matrix_line; |
917 |
|
918 |
// Loop for 40 characters |
919 |
for (int i=0; i<40; i++) { |
920 |
uint8 color = cp[i]; |
921 |
uint8 data = r[i] = q[mp[i] << 3]; |
922 |
|
923 |
#ifdef __POWERPC__ |
924 |
*++dp = TextColorTable[color][b0cc][data].b; |
925 |
#else |
926 |
*lp++ = TextColorTable[color][b0cc][data][0].b; |
927 |
*lp++ = TextColorTable[color][b0cc][data][1].b; |
928 |
#endif |
929 |
} |
930 |
} |
931 |
|
932 |
|
933 |
#ifdef GLOBAL_VARS |
934 |
static inline void el_mc_text(uint8 *p, uint8 *q, uint8 *r) |
935 |
#else |
936 |
inline void MOS6569::el_mc_text(uint8 *p, uint8 *q, uint8 *r) |
937 |
#endif |
938 |
{ |
939 |
uint16 *wp = (uint16 *)p; |
940 |
uint8 *cp = color_line; |
941 |
uint8 *mp = matrix_line; |
942 |
uint16 *mclp = mc_color_lookup; |
943 |
|
944 |
// Loop for 40 characters |
945 |
for (int i=0; i<40; i++) { |
946 |
uint8 data = q[mp[i] << 3]; |
947 |
|
948 |
if (cp[i] & 8) { |
949 |
uint8 color = colors[cp[i] & 7]; |
950 |
r[i] = (data & 0xaa) | (data & 0xaa) >> 1; |
951 |
mclp[3] = color | (color << 8); |
952 |
*wp++ = mclp[(data >> 6) & 3]; |
953 |
*wp++ = mclp[(data >> 4) & 3]; |
954 |
*wp++ = mclp[(data >> 2) & 3]; |
955 |
*wp++ = mclp[(data >> 0) & 3]; |
956 |
|
957 |
} else { // Standard mode in multicolor mode |
958 |
uint8 color = cp[i]; |
959 |
r[i] = data; |
960 |
#ifdef __POWERPC__ |
961 |
*(double *)wp = TextColorTable[color][b0c][data].b; |
962 |
wp += 4; |
963 |
#else |
964 |
*(uint32 *)wp = TextColorTable[color][b0c][data][0].b; |
965 |
wp += 2; |
966 |
*(uint32 *)wp = TextColorTable[color][b0c][data][1].b; |
967 |
wp += 2; |
968 |
#endif |
969 |
} |
970 |
} |
971 |
} |
972 |
|
973 |
|
974 |
#ifdef GLOBAL_VARS |
975 |
static inline void el_std_bitmap(uint8 *p, uint8 *q, uint8 *r) |
976 |
#else |
977 |
inline void MOS6569::el_std_bitmap(uint8 *p, uint8 *q, uint8 *r) |
978 |
#endif |
979 |
{ |
980 |
#ifdef __POWERPC__ |
981 |
double *dp = (double *)p-1; |
982 |
#else |
983 |
uint32 *lp = (uint32 *)p; |
984 |
#endif |
985 |
uint8 *mp = matrix_line; |
986 |
|
987 |
// Loop for 40 characters |
988 |
for (int i=0; i<40; i++, q+=8) { |
989 |
uint8 data = r[i] = *q; |
990 |
uint8 color = mp[i] >> 4; |
991 |
uint8 bcolor = mp[i] & 15; |
992 |
|
993 |
#ifdef __POWERPC__ |
994 |
*++dp = TextColorTable[color][bcolor][data].b; |
995 |
#else |
996 |
*lp++ = TextColorTable[color][bcolor][data][0].b; |
997 |
*lp++ = TextColorTable[color][bcolor][data][1].b; |
998 |
#endif |
999 |
} |
1000 |
} |
1001 |
|
1002 |
|
1003 |
#ifdef GLOBAL_VARS |
1004 |
static inline void el_mc_bitmap(uint8 *p, uint8 *q, uint8 *r) |
1005 |
#else |
1006 |
inline void MOS6569::el_mc_bitmap(uint8 *p, uint8 *q, uint8 *r) |
1007 |
#endif |
1008 |
{ |
1009 |
uint16 lookup[4]; |
1010 |
uint16 *wp = (uint16 *)p - 1; |
1011 |
uint8 *cp = color_line; |
1012 |
uint8 *mp = matrix_line; |
1013 |
|
1014 |
#ifdef __GNU_C__ |
1015 |
&lookup; /* Statement with no effect other than preventing GCC from |
1016 |
* putting the array in a register, which generates |
1017 |
* spectacularly bad code. */ |
1018 |
#endif |
1019 |
|
1020 |
lookup[0] = (b0c_color << 8) | b0c_color; |
1021 |
|
1022 |
// Loop for 40 characters |
1023 |
for (int i=0; i<40; i++, q+=8) { |
1024 |
uint8 color, acolor, bcolor; |
1025 |
|
1026 |
color = colors[mp[i] >> 4]; |
1027 |
lookup[1] = (color << 8) | color; |
1028 |
bcolor = colors[mp[i]]; |
1029 |
lookup[2] = (bcolor << 8) | bcolor; |
1030 |
acolor = colors[cp[i]]; |
1031 |
lookup[3] = (acolor << 8) | acolor; |
1032 |
|
1033 |
uint8 data = *q; |
1034 |
r[i] = (data & 0xaa) | (data & 0xaa) >> 1; |
1035 |
|
1036 |
*++wp = lookup[(data >> 6) & 3]; |
1037 |
*++wp = lookup[(data >> 4) & 3]; |
1038 |
*++wp = lookup[(data >> 2) & 3]; |
1039 |
*++wp = lookup[(data >> 0) & 3]; |
1040 |
} |
1041 |
} |
1042 |
|
1043 |
|
1044 |
#ifdef GLOBAL_VARS |
1045 |
static inline void el_ecm_text(uint8 *p, uint8 *q, uint8 *r) |
1046 |
#else |
1047 |
inline void MOS6569::el_ecm_text(uint8 *p, uint8 *q, uint8 *r) |
1048 |
#endif |
1049 |
{ |
1050 |
#ifdef __POWERPC__ |
1051 |
double *dp = (double *)p - 1; |
1052 |
#else |
1053 |
uint32 *lp = (uint32 *)p; |
1054 |
#endif |
1055 |
uint8 *cp = color_line; |
1056 |
uint8 *mp = matrix_line; |
1057 |
uint8 *bcp = &b0c; |
1058 |
|
1059 |
// Loop for 40 characters |
1060 |
for (int i=0; i<40; i++) { |
1061 |
uint8 data = r[i] = mp[i]; |
1062 |
uint8 color = cp[i]; |
1063 |
uint8 bcolor = bcp[(data >> 6) & 3]; |
1064 |
|
1065 |
data = q[(data & 0x3f) << 3]; |
1066 |
#ifdef __POWERPC__ |
1067 |
*++dp = TextColorTable[color][bcolor][data].b; |
1068 |
#else |
1069 |
*lp++ = TextColorTable[color][bcolor][data][0].b; |
1070 |
*lp++ = TextColorTable[color][bcolor][data][1].b; |
1071 |
#endif |
1072 |
} |
1073 |
} |
1074 |
|
1075 |
|
1076 |
#ifdef GLOBAL_VARS |
1077 |
static inline void el_std_idle(uint8 *p, uint8 *r) |
1078 |
#else |
1079 |
inline void MOS6569::el_std_idle(uint8 *p, uint8 *r) |
1080 |
#endif |
1081 |
{ |
1082 |
#ifdef __POWERPC__ |
1083 |
uint8 data = *get_physical(ctrl1 & 0x40 ? 0x39ff : 0x3fff); |
1084 |
double *dp = (double *)p - 1; |
1085 |
double conv = TextColorTable[0][b0c][data].b; |
1086 |
r--; |
1087 |
|
1088 |
for (int i=0; i<40; i++) { |
1089 |
*++dp = conv; |
1090 |
*++r = data; |
1091 |
} |
1092 |
#else |
1093 |
uint8 data = *get_physical(ctrl1 & 0x40 ? 0x39ff : 0x3fff); |
1094 |
uint32 *lp = (uint32 *)p; |
1095 |
uint32 conv0 = TextColorTable[0][b0c][data][0].b; |
1096 |
uint32 conv1 = TextColorTable[0][b0c][data][1].b; |
1097 |
|
1098 |
for (int i=0; i<40; i++) { |
1099 |
*lp++ = conv0; |
1100 |
*lp++ = conv1; |
1101 |
*r++ = data; |
1102 |
} |
1103 |
#endif |
1104 |
} |
1105 |
|
1106 |
|
1107 |
#ifdef GLOBAL_VARS |
1108 |
static inline void el_mc_idle(uint8 *p, uint8 *r) |
1109 |
#else |
1110 |
inline void MOS6569::el_mc_idle(uint8 *p, uint8 *r) |
1111 |
#endif |
1112 |
{ |
1113 |
uint8 data = *get_physical(0x3fff); |
1114 |
uint32 *lp = (uint32 *)p - 1; |
1115 |
r--; |
1116 |
|
1117 |
uint16 lookup[4]; |
1118 |
lookup[0] = (b0c_color << 8) | b0c_color; |
1119 |
lookup[1] = lookup[2] = lookup[3] = colors[0]; |
1120 |
|
1121 |
uint16 conv0 = (lookup[(data >> 6) & 3] << 16) | lookup[(data >> 4) & 3]; |
1122 |
uint16 conv1 = (lookup[(data >> 2) & 3] << 16) | lookup[(data >> 0) & 3]; |
1123 |
|
1124 |
for (int i=0; i<40; i++) { |
1125 |
*++lp = conv0; |
1126 |
*++lp = conv1; |
1127 |
*++r = data; |
1128 |
} |
1129 |
} |
1130 |
|
1131 |
#endif //__riscos__ |
1132 |
|
1133 |
|
1134 |
#ifdef GLOBAL_VARS |
1135 |
static inline void el_sprites(uint8 *chunky_ptr) |
1136 |
#else |
1137 |
inline void MOS6569::el_sprites(uint8 *chunky_ptr) |
1138 |
#endif |
1139 |
{ |
1140 |
int i; |
1141 |
int snum, sbit; // Sprite number/bit mask |
1142 |
int spr_coll=0, gfx_coll=0; |
1143 |
|
1144 |
// Draw each active sprite |
1145 |
for (snum=0, sbit=1; snum<8; snum++, sbit<<=1) |
1146 |
if ((sprite_on & sbit) && mx[snum] < DISPLAY_X-32) { |
1147 |
int spr_mask_pos; // Sprite bit position in fore_mask_buf |
1148 |
uint32 sdata, fore_mask; |
1149 |
|
1150 |
uint8 *p = chunky_ptr + mx[snum] + 8; |
1151 |
uint8 *q = spr_coll_buf + mx[snum] + 8; |
1152 |
|
1153 |
uint8 *sdatap = get_physical(matrix_base[0x3f8 + snum] << 6 | mc[snum]); |
1154 |
sdata = (*sdatap << 24) | (*(sdatap+1) << 16) | (*(sdatap+2) << 8); |
1155 |
|
1156 |
uint8 color = spr_color[snum]; |
1157 |
|
1158 |
spr_mask_pos = mx[snum] + 8 - x_scroll; |
1159 |
|
1160 |
uint8 *fmbp = fore_mask_buf + (spr_mask_pos / 8); |
1161 |
int sshift = spr_mask_pos & 7; |
1162 |
fore_mask = (((*(fmbp+0) << 24) | (*(fmbp+1) << 16) | (*(fmbp+2) << 8) |
1163 |
| (*(fmbp+3))) << sshift) | (*(fmbp+4) >> (8-sshift)); |
1164 |
|
1165 |
if (mxe & sbit) { // X-expanded |
1166 |
if (mx[snum] >= DISPLAY_X-56) |
1167 |
continue; |
1168 |
|
1169 |
uint32 sdata_l = 0, sdata_r = 0, fore_mask_r; |
1170 |
fore_mask_r = (((*(fmbp+4) << 24) | (*(fmbp+5) << 16) | (*(fmbp+6) << 8) |
1171 |
| (*(fmbp+7))) << sshift) | (*(fmbp+8) >> (8-sshift)); |
1172 |
|
1173 |
if (mmc & sbit) { // Multicolor mode |
1174 |
uint32 plane0_l, plane0_r, plane1_l, plane1_r; |
1175 |
|
1176 |
// Expand sprite data |
1177 |
sdata_l = MultiExpTable[sdata >> 24 & 0xff] << 16 | MultiExpTable[sdata >> 16 & 0xff]; |
1178 |
sdata_r = MultiExpTable[sdata >> 8 & 0xff] << 16; |
1179 |
|
1180 |
// Convert sprite chunky pixels to bitplanes |
1181 |
plane0_l = (sdata_l & 0x55555555) | (sdata_l & 0x55555555) << 1; |
1182 |
plane1_l = (sdata_l & 0xaaaaaaaa) | (sdata_l & 0xaaaaaaaa) >> 1; |
1183 |
plane0_r = (sdata_r & 0x55555555) | (sdata_r & 0x55555555) << 1; |
1184 |
plane1_r = (sdata_r & 0xaaaaaaaa) | (sdata_r & 0xaaaaaaaa) >> 1; |
1185 |
|
1186 |
// Collision with graphics? |
1187 |
if ((fore_mask & (plane0_l | plane1_l)) || (fore_mask_r & (plane0_r | plane1_r))) { |
1188 |
gfx_coll |= sbit; |
1189 |
if (mdp & sbit) { |
1190 |
plane0_l &= ~fore_mask; // Mask sprite if in background |
1191 |
plane1_l &= ~fore_mask; |
1192 |
plane0_r &= ~fore_mask_r; |
1193 |
plane1_r &= ~fore_mask_r; |
1194 |
} |
1195 |
} |
1196 |
|
1197 |
// Paint sprite |
1198 |
for (i=0; i<32; i++, plane0_l<<=1, plane1_l<<=1) { |
1199 |
uint8 col; |
1200 |
if (plane1_l & 0x80000000) { |
1201 |
if (plane0_l & 0x80000000) |
1202 |
col = mm1_color; |
1203 |
else |
1204 |
col = color; |
1205 |
} else { |
1206 |
if (plane0_l & 0x80000000) |
1207 |
col = mm0_color; |
1208 |
else |
1209 |
continue; |
1210 |
} |
1211 |
if (q[i]) |
1212 |
spr_coll |= q[i] | sbit; |
1213 |
else { |
1214 |
p[i] = col; |
1215 |
q[i] = sbit; |
1216 |
} |
1217 |
} |
1218 |
for (; i<48; i++, plane0_r<<=1, plane1_r<<=1) { |
1219 |
uint8 col; |
1220 |
if (plane1_r & 0x80000000) { |
1221 |
if (plane0_r & 0x80000000) |
1222 |
col = mm1_color; |
1223 |
else |
1224 |
col = color; |
1225 |
} else { |
1226 |
if (plane0_r & 0x80000000) |
1227 |
col = mm0_color; |
1228 |
else |
1229 |
continue; |
1230 |
} |
1231 |
if (q[i]) |
1232 |
spr_coll |= q[i] | sbit; |
1233 |
else { |
1234 |
p[i] = col; |
1235 |
q[i] = sbit; |
1236 |
} |
1237 |
} |
1238 |
|
1239 |
} else { // Standard mode |
1240 |
|
1241 |
// Expand sprite data |
1242 |
sdata_l = ExpTable[sdata >> 24 & 0xff] << 16 | ExpTable[sdata >> 16 & 0xff]; |
1243 |
sdata_r = ExpTable[sdata >> 8 & 0xff] << 16; |
1244 |
|
1245 |
// Collision with graphics? |
1246 |
if ((fore_mask & sdata_l) || (fore_mask_r & sdata_r)) { |
1247 |
gfx_coll |= sbit; |
1248 |
if (mdp & sbit) { |
1249 |
sdata_l &= ~fore_mask; // Mask sprite if in background |
1250 |
sdata_r &= ~fore_mask_r; |
1251 |
} |
1252 |
} |
1253 |
|
1254 |
// Paint sprite |
1255 |
for (i=0; i<32; i++, sdata_l<<=1) |
1256 |
if (sdata_l & 0x80000000) { |
1257 |
if (q[i]) // Collision with sprite? |
1258 |
spr_coll |= q[i] | sbit; |
1259 |
else { // Draw pixel if no collision |
1260 |
p[i] = color; |
1261 |
q[i] = sbit; |
1262 |
} |
1263 |
} |
1264 |
for (; i<48; i++, sdata_r<<=1) |
1265 |
if (sdata_r & 0x80000000) { |
1266 |
if (q[i]) // Collision with sprite? |
1267 |
spr_coll |= q[i] | sbit; |
1268 |
else { // Draw pixel if no collision |
1269 |
p[i] = color; |
1270 |
q[i] = sbit; |
1271 |
} |
1272 |
} |
1273 |
} |
1274 |
|
1275 |
} else // Unexpanded |
1276 |
|
1277 |
if (mmc & sbit) { // Multicolor mode |
1278 |
uint32 plane0, plane1; |
1279 |
|
1280 |
// Convert sprite chunky pixels to bitplanes |
1281 |
plane0 = (sdata & 0x55555555) | (sdata & 0x55555555) << 1; |
1282 |
plane1 = (sdata & 0xaaaaaaaa) | (sdata & 0xaaaaaaaa) >> 1; |
1283 |
|
1284 |
// Collision with graphics? |
1285 |
if (fore_mask & (plane0 | plane1)) { |
1286 |
gfx_coll |= sbit; |
1287 |
if (mdp & sbit) { |
1288 |
plane0 &= ~fore_mask; // Mask sprite if in background |
1289 |
plane1 &= ~fore_mask; |
1290 |
} |
1291 |
} |
1292 |
|
1293 |
// Paint sprite |
1294 |
for (i=0; i<24; i++, plane0<<=1, plane1<<=1) { |
1295 |
uint8 col; |
1296 |
if (plane1 & 0x80000000) { |
1297 |
if (plane0 & 0x80000000) |
1298 |
col = mm1_color; |
1299 |
else |
1300 |
col = color; |
1301 |
} else { |
1302 |
if (plane0 & 0x80000000) |
1303 |
col = mm0_color; |
1304 |
else |
1305 |
continue; |
1306 |
} |
1307 |
if (q[i]) |
1308 |
spr_coll |= q[i] | sbit; |
1309 |
else { |
1310 |
p[i] = col; |
1311 |
q[i] = sbit; |
1312 |
} |
1313 |
} |
1314 |
|
1315 |
} else { // Standard mode |
1316 |
|
1317 |
// Collision with graphics? |
1318 |
if (fore_mask & sdata) { |
1319 |
gfx_coll |= sbit; |
1320 |
if (mdp & sbit) |
1321 |
sdata &= ~fore_mask; // Mask sprite if in background |
1322 |
} |
1323 |
|
1324 |
// Paint sprite |
1325 |
for (i=0; i<24; i++, sdata<<=1) |
1326 |
if (sdata & 0x80000000) { |
1327 |
if (q[i]) { // Collision with sprite? |
1328 |
spr_coll |= q[i] | sbit; |
1329 |
} else { // Draw pixel if no collision |
1330 |
p[i] = color; |
1331 |
q[i] = sbit; |
1332 |
} |
1333 |
} |
1334 |
|
1335 |
} |
1336 |
} |
1337 |
|
1338 |
if (ThePrefs.SpriteCollisions) { |
1339 |
|
1340 |
// Check sprite-sprite collisions |
1341 |
if (clx_spr) |
1342 |
clx_spr |= spr_coll; |
1343 |
else { |
1344 |
clx_spr |= spr_coll; |
1345 |
irq_flag |= 0x04; |
1346 |
if (irq_mask & 0x04) { |
1347 |
irq_flag |= 0x80; |
1348 |
the_cpu->TriggerVICIRQ(); |
1349 |
} |
1350 |
} |
1351 |
|
1352 |
// Check sprite-background collisions |
1353 |
if (clx_bgr) |
1354 |
clx_bgr |= gfx_coll; |
1355 |
else { |
1356 |
clx_bgr |= gfx_coll; |
1357 |
irq_flag |= 0x02; |
1358 |
if (irq_mask & 0x02) { |
1359 |
irq_flag |= 0x80; |
1360 |
the_cpu->TriggerVICIRQ(); |
1361 |
} |
1362 |
} |
1363 |
} |
1364 |
} |
1365 |
|
1366 |
|
1367 |
#ifdef GLOBAL_VARS |
1368 |
static inline int el_update_mc(int raster) |
1369 |
#else |
1370 |
inline int MOS6569::el_update_mc(int raster) |
1371 |
#endif |
1372 |
{ |
1373 |
int i, j; |
1374 |
int cycles_used = 0; |
1375 |
uint8 spron = sprite_on; |
1376 |
uint8 spren = me; |
1377 |
uint8 sprye = mye; |
1378 |
uint8 raster8bit = raster; |
1379 |
uint16 *mcp = mc; |
1380 |
uint8 *myp = my; |
1381 |
|
1382 |
// Increment sprite data counters |
1383 |
for (i=0, j=1; i<8; i++, j<<=1, mcp++, myp++) { |
1384 |
|
1385 |
// Sprite enabled? |
1386 |
if (spren & j) |
1387 |
|
1388 |
// Yes, activate if Y position matches raster counter |
1389 |
if (*myp == (raster8bit & 0xff)) { |
1390 |
*mcp = 0; |
1391 |
spron |= j; |
1392 |
} else |
1393 |
goto spr_off; |
1394 |
else |
1395 |
spr_off: |
1396 |
// No, turn sprite off when data counter exceeds 60 |
1397 |
// and increment counter |
1398 |
if (*mcp != 63) { |
1399 |
if (sprye & j) { // Y expansion |
1400 |
if (!((*myp ^ raster8bit) & 1)) { |
1401 |
*mcp += 3; |
1402 |
cycles_used += 2; |
1403 |
if (*mcp == 63) |
1404 |
spron &= ~j; |
1405 |
} |
1406 |
} else { |
1407 |
*mcp += 3; |
1408 |
cycles_used += 2; |
1409 |
if (*mcp == 63) |
1410 |
spron &= ~j; |
1411 |
} |
1412 |
} |
1413 |
} |
1414 |
|
1415 |
sprite_on = spron; |
1416 |
return cycles_used; |
1417 |
} |
1418 |
|
1419 |
|
1420 |
#ifdef __POWERPC__ |
1421 |
static asm void fastcopy(register uchar *dst, register uchar *src); |
1422 |
static asm void fastcopy(register uchar *dst, register uchar *src) |
1423 |
{ |
1424 |
lfd fp0,0(src) |
1425 |
lfd fp1,8(src) |
1426 |
lfd fp2,16(src) |
1427 |
lfd fp3,24(src) |
1428 |
lfd fp4,32(src) |
1429 |
lfd fp5,40(src) |
1430 |
lfd fp6,48(src) |
1431 |
lfd fp7,56(src) |
1432 |
addi src,src,64 |
1433 |
stfd fp0,0(dst) |
1434 |
stfd fp1,8(dst) |
1435 |
stfd fp2,16(dst) |
1436 |
stfd fp3,24(dst) |
1437 |
stfd fp4,32(dst) |
1438 |
stfd fp5,40(dst) |
1439 |
stfd fp6,48(dst) |
1440 |
stfd fp7,56(dst) |
1441 |
addi dst,dst,64 |
1442 |
|
1443 |
lfd fp0,0(src) |
1444 |
lfd fp1,8(src) |
1445 |
lfd fp2,16(src) |
1446 |
lfd fp3,24(src) |
1447 |
lfd fp4,32(src) |
1448 |
lfd fp5,40(src) |
1449 |
lfd fp6,48(src) |
1450 |
lfd fp7,56(src) |
1451 |
addi src,src,64 |
1452 |
stfd fp0,0(dst) |
1453 |
stfd fp1,8(dst) |
1454 |
stfd fp2,16(dst) |
1455 |
stfd fp3,24(dst) |
1456 |
stfd fp4,32(dst) |
1457 |
stfd fp5,40(dst) |
1458 |
stfd fp6,48(dst) |
1459 |
stfd fp7,56(dst) |
1460 |
addi dst,dst,64 |
1461 |
|
1462 |
lfd fp0,0(src) |
1463 |
lfd fp1,8(src) |
1464 |
lfd fp2,16(src) |
1465 |
lfd fp3,24(src) |
1466 |
lfd fp4,32(src) |
1467 |
lfd fp5,40(src) |
1468 |
lfd fp6,48(src) |
1469 |
lfd fp7,56(src) |
1470 |
addi src,src,64 |
1471 |
stfd fp0,0(dst) |
1472 |
stfd fp1,8(dst) |
1473 |
stfd fp2,16(dst) |
1474 |
stfd fp3,24(dst) |
1475 |
stfd fp4,32(dst) |
1476 |
stfd fp5,40(dst) |
1477 |
stfd fp6,48(dst) |
1478 |
stfd fp7,56(dst) |
1479 |
addi dst,dst,64 |
1480 |
|
1481 |
lfd fp0,0(src) |
1482 |
lfd fp1,8(src) |
1483 |
lfd fp2,16(src) |
1484 |
lfd fp3,24(src) |
1485 |
lfd fp4,32(src) |
1486 |
lfd fp5,40(src) |
1487 |
lfd fp6,48(src) |
1488 |
lfd fp7,56(src) |
1489 |
addi src,src,64 |
1490 |
stfd fp0,0(dst) |
1491 |
stfd fp1,8(dst) |
1492 |
stfd fp2,16(dst) |
1493 |
stfd fp3,24(dst) |
1494 |
stfd fp4,32(dst) |
1495 |
stfd fp5,40(dst) |
1496 |
stfd fp6,48(dst) |
1497 |
stfd fp7,56(dst) |
1498 |
addi dst,dst,64 |
1499 |
|
1500 |
lfd fp0,0(src) |
1501 |
lfd fp1,8(src) |
1502 |
lfd fp2,16(src) |
1503 |
lfd fp3,24(src) |
1504 |
lfd fp4,32(src) |
1505 |
lfd fp5,40(src) |
1506 |
lfd fp6,48(src) |
1507 |
lfd fp7,56(src) |
1508 |
addi src,src,64 |
1509 |
stfd fp0,0(dst) |
1510 |
stfd fp1,8(dst) |
1511 |
stfd fp2,16(dst) |
1512 |
stfd fp3,24(dst) |
1513 |
stfd fp4,32(dst) |
1514 |
stfd fp5,40(dst) |
1515 |
stfd fp6,48(dst) |
1516 |
stfd fp7,56(dst) |
1517 |
addi dst,dst,64 |
1518 |
|
1519 |
lfd fp0,0(src) |
1520 |
lfd fp1,8(src) |
1521 |
lfd fp2,16(src) |
1522 |
lfd fp3,24(src) |
1523 |
lfd fp4,32(src) |
1524 |
lfd fp5,40(src) |
1525 |
lfd fp6,48(src) |
1526 |
lfd fp7,56(src) |
1527 |
addi src,src,64 |
1528 |
stfd fp0,0(dst) |
1529 |
stfd fp1,8(dst) |
1530 |
stfd fp2,16(dst) |
1531 |
stfd fp3,24(dst) |
1532 |
stfd fp4,32(dst) |
1533 |
stfd fp5,40(dst) |
1534 |
stfd fp6,48(dst) |
1535 |
stfd fp7,56(dst) |
1536 |
addi dst,dst,64 |
1537 |
blr |
1538 |
} |
1539 |
#endif |
1540 |
|
1541 |
|
1542 |
/* |
1543 |
* Emulate one raster line |
1544 |
*/ |
1545 |
|
1546 |
int MOS6569::EmulateLine(void) |
1547 |
{ |
1548 |
int cycles_left = ThePrefs.NormalCycles; // Cycles left for CPU |
1549 |
bool is_bad_line = false; |
1550 |
|
1551 |
// Get raster counter into local variable for faster access and increment |
1552 |
unsigned int raster = raster_y+1; |
1553 |
|
1554 |
// End of screen reached? |
1555 |
if (raster != TOTAL_RASTERS) |
1556 |
raster_y = raster; |
1557 |
else { |
1558 |
vblank(); |
1559 |
raster = 0; |
1560 |
} |
1561 |
|
1562 |
// Trigger raster IRQ if IRQ line reached |
1563 |
if (raster == irq_raster) |
1564 |
raster_irq(); |
1565 |
|
1566 |
// In line $30, the DEN bit controls if Bad Lines can occur |
1567 |
if (raster == 0x30) |
1568 |
bad_lines_enabled = ctrl1 & 0x10; |
1569 |
|
1570 |
// Skip frame? Only calculate Bad Lines then |
1571 |
if (frame_skipped) { |
1572 |
if (raster >= FIRST_DMA_LINE && raster <= LAST_DMA_LINE && ((raster & 7) == y_scroll) && bad_lines_enabled) { |
1573 |
is_bad_line = true; |
1574 |
cycles_left = ThePrefs.BadLineCycles; |
1575 |
} |
1576 |
goto VIC_nop; |
1577 |
} |
1578 |
|
1579 |
// Within the visible range? |
1580 |
if (raster >= FIRST_DISP_LINE && raster <= LAST_DISP_LINE) { |
1581 |
|
1582 |
// Our output goes here |
1583 |
#ifdef __POWERPC__ |
1584 |
uint8 *chunky_ptr = (uint8 *)chunky_tmp; |
1585 |
#else |
1586 |
uint8 *chunky_ptr = chunky_line_start; |
1587 |
#endif |
1588 |
|
1589 |
// Set video counter |
1590 |
vc = vc_base; |
1591 |
|
1592 |
// Bad Line condition? |
1593 |
if (raster >= FIRST_DMA_LINE && raster <= LAST_DMA_LINE && ((raster & 7) == y_scroll) && bad_lines_enabled) { |
1594 |
|
1595 |
// Turn on display |
1596 |
display_state = is_bad_line = true; |
1597 |
cycles_left = ThePrefs.BadLineCycles; |
1598 |
rc = 0; |
1599 |
|
1600 |
// Read and latch 40 bytes from video matrix and color RAM |
1601 |
uint8 *mp = matrix_line - 1; |
1602 |
uint8 *cp = color_line - 1; |
1603 |
int vc1 = vc - 1; |
1604 |
uint8 *mbp = matrix_base + vc1; |
1605 |
uint8 *crp = color_ram + vc1; |
1606 |
for (int i=0; i<40; i++) { |
1607 |
*++mp = *++mbp; |
1608 |
*++cp = *++crp; |
1609 |
} |
1610 |
} |
1611 |
|
1612 |
// Handler upper/lower border |
1613 |
if (raster == dy_stop) |
1614 |
border_on = true; |
1615 |
if (raster == dy_start && (ctrl1 & 0x10)) // Don't turn off border if DEN bit cleared |
1616 |
border_on = false; |
1617 |
|
1618 |
if (!border_on) { |
1619 |
|
1620 |
// Display window contents |
1621 |
uint8 *p = chunky_ptr + COL40_XSTART; // Pointer in chunky display buffer |
1622 |
uint8 *r = fore_mask_buf + COL40_XSTART/8; // Pointer in foreground mask buffer |
1623 |
#ifdef ALIGNMENT_CHECK |
1624 |
uint8 *use_p = ((((int)p) & 3) == 0) ? p : text_chunky_buf; |
1625 |
#endif |
1626 |
|
1627 |
{ |
1628 |
p--; |
1629 |
uint8 b0cc = b0c_color; |
1630 |
int limit = x_scroll; |
1631 |
for (int i=0; i<limit; i++) // Background on the left if XScroll>0 |
1632 |
*++p = b0cc; |
1633 |
p++; |
1634 |
} |
1635 |
|
1636 |
if (display_state) { |
1637 |
switch (display_idx) { |
1638 |
|
1639 |
case 0: // Standard text |
1640 |
#ifndef CAN_ACCESS_UNALIGNED |
1641 |
#ifdef ALIGNMENT_CHECK |
1642 |
el_std_text(use_p, char_base + rc, r); |
1643 |
if (use_p != p) |
1644 |
memcpy(p, use_p, 8*40); |
1645 |
#else |
1646 |
if (x_scroll) { |
1647 |
el_std_text(text_chunky_buf, char_base + rc, r); |
1648 |
memcpy(p, text_chunky_buf, 8*40); |
1649 |
} else |
1650 |
el_std_text(p, char_base + rc, r); |
1651 |
#endif |
1652 |
#else |
1653 |
el_std_text(p, char_base + rc, r); |
1654 |
#endif |
1655 |
break; |
1656 |
|
1657 |
case 1: // Multicolor text |
1658 |
#ifndef CAN_ACCESS_UNALIGNED |
1659 |
#ifdef ALIGNMENT_CHECK |
1660 |
el_mc_text(use_p, char_base + rc, r); |
1661 |
if (use_p != p) |
1662 |
memcpy(p, use_p, 8*40); |
1663 |
#else |
1664 |
if (x_scroll) { |
1665 |
el_mc_text(text_chunky_buf, char_base + rc, r); |
1666 |
memcpy(p, text_chunky_buf, 8*40); |
1667 |
} else |
1668 |
el_mc_text(p, char_base + rc, r); |
1669 |
#endif |
1670 |
#else |
1671 |
el_mc_text(p, char_base + rc, r); |
1672 |
#endif |
1673 |
break; |
1674 |
|
1675 |
case 2: // Standard bitmap |
1676 |
#ifndef CAN_ACCESS_UNALIGNED |
1677 |
#ifdef ALIGNMENT_CHECK |
1678 |
el_std_bitmap(use_p, bitmap_base + (vc << 3) + rc, r); |
1679 |
if (use_p != p) |
1680 |
memcpy(p, use_p, 8*40); |
1681 |
#else |
1682 |
if (x_scroll) { |
1683 |
el_std_bitmap(text_chunky_buf, bitmap_base + (vc << 3) + rc, r); |
1684 |
memcpy(p, text_chunky_buf, 8*40); |
1685 |
} else |
1686 |
el_std_bitmap(p, bitmap_base + (vc << 3) + rc, r); |
1687 |
#endif |
1688 |
#else |
1689 |
el_std_bitmap(p, bitmap_base + (vc << 3) + rc, r); |
1690 |
#endif |
1691 |
break; |
1692 |
|
1693 |
case 3: // Multicolor bitmap |
1694 |
#ifndef CAN_ACCESS_UNALIGNED |
1695 |
#ifdef ALIGNMENT_CHECK |
1696 |
el_mc_bitmap(use_p, bitmap_base + (vc << 3) + rc, r); |
1697 |
if (use_p != p) |
1698 |
memcpy(p, use_p, 8*40); |
1699 |
#else |
1700 |
if (x_scroll) { |
1701 |
el_mc_bitmap(text_chunky_buf, bitmap_base + (vc << 3) + rc, r); |
1702 |
memcpy(p, text_chunky_buf, 8*40); |
1703 |
} else |
1704 |
el_mc_bitmap(p, bitmap_base + (vc << 3) + rc, r); |
1705 |
#endif |
1706 |
#else |
1707 |
el_mc_bitmap(p, bitmap_base + (vc << 3) + rc, r); |
1708 |
#endif |
1709 |
break; |
1710 |
|
1711 |
case 4: // ECM text |
1712 |
#ifndef CAN_ACCESS_UNALIGNED |
1713 |
#ifdef ALIGNMENT_CHECK |
1714 |
el_ecm_text(use_p, char_base + rc, r); |
1715 |
if (use_p != p) |
1716 |
memcpy(p, use_p, 8*40); |
1717 |
#else |
1718 |
if (x_scroll) { |
1719 |
el_ecm_text(text_chunky_buf, char_base + rc, r); |
1720 |
memcpy(p, text_chunky_buf, 8*40); |
1721 |
} else |
1722 |
el_ecm_text(p, char_base + rc, r); |
1723 |
#endif |
1724 |
#else |
1725 |
el_ecm_text(p, char_base + rc, r); |
1726 |
#endif |
1727 |
break; |
1728 |
|
1729 |
default: // Invalid mode (all black) |
1730 |
memset(p, colors[0], 320); |
1731 |
memset(r, 0, 40); |
1732 |
break; |
1733 |
} |
1734 |
vc += 40; |
1735 |
|
1736 |
} else { // Idle state graphics |
1737 |
switch (display_idx) { |
1738 |
|
1739 |
case 0: // Standard text |
1740 |
case 1: // Multicolor text |
1741 |
case 4: // ECM text |
1742 |
#ifndef CAN_ACCESS_UNALIGNED |
1743 |
#ifdef ALIGNMENT_CHECK |
1744 |
el_std_idle(use_p, r); |
1745 |
if (use_p != p) {memcpy(p, use_p, 8*40);} |
1746 |
#else |
1747 |
if (x_scroll) { |
1748 |
el_std_idle(text_chunky_buf, r); |
1749 |
memcpy(p, text_chunky_buf, 8*40); |
1750 |
} else |
1751 |
el_std_idle(p, r); |
1752 |
#endif |
1753 |
#else |
1754 |
el_std_idle(p, r); |
1755 |
#endif |
1756 |
break; |
1757 |
|
1758 |
case 3: // Multicolor bitmap |
1759 |
#ifndef CAN_ACCESS_UNALIGNED |
1760 |
#ifdef ALIGNMENT_CHECK |
1761 |
el_mc_idle(use_p, r); |
1762 |
if (use_p != p) {memcpy(p, use_p, 8*40);} |
1763 |
#else |
1764 |
if (x_scroll) { |
1765 |
el_mc_idle(text_chunky_buf, r); |
1766 |
memcpy(p, text_chunky_buf, 8*40); |
1767 |
} else |
1768 |
el_mc_idle(p, r); |
1769 |
#endif |
1770 |
#else |
1771 |
el_mc_idle(p, r); |
1772 |
#endif |
1773 |
break; |
1774 |
|
1775 |
default: // Invalid mode (all black) |
1776 |
memset(p, colors[0], 320); |
1777 |
memset(r, 0, 40); |
1778 |
break; |
1779 |
} |
1780 |
} |
1781 |
|
1782 |
// Draw sprites |
1783 |
if (sprite_on && ThePrefs.SpritesOn) { |
1784 |
|
1785 |
// Clear sprite collision buffer |
1786 |
uint32 *lp = (uint32 *)spr_coll_buf - 1; |
1787 |
for (int i=0; i<DISPLAY_X/4; i++) |
1788 |
*++lp = 0; |
1789 |
|
1790 |
el_sprites(chunky_ptr); |
1791 |
} |
1792 |
|
1793 |
// Handle left/right border |
1794 |
uint32 *lp = (uint32 *)chunky_ptr - 1; |
1795 |
uint32 c = ec_color_long; |
1796 |
for (int i=0; i<COL40_XSTART/4; i++) |
1797 |
*++lp = c; |
1798 |
lp = (uint32 *)(chunky_ptr + COL40_XSTOP) - 1; |
1799 |
for (int i=0; i<(DISPLAY_X-COL40_XSTOP)/4; i++) |
1800 |
*++lp = c; |
1801 |
if (!border_40_col) { |
1802 |
c = ec_color; |
1803 |
p = chunky_ptr + COL40_XSTART - 1; |
1804 |
for (int i=0; i<COL38_XSTART-COL40_XSTART; i++) |
1805 |
*++p = c; |
1806 |
p = chunky_ptr + COL38_XSTOP - 1; |
1807 |
for (int i=0; i<COL40_XSTOP-COL38_XSTOP; i++) |
1808 |
*++p = c; |
1809 |
} |
1810 |
|
1811 |
#if 0 |
1812 |
if (is_bad_line) { |
1813 |
chunky_ptr[DISPLAY_X-2] = colors[7]; |
1814 |
chunky_ptr[DISPLAY_X-3] = colors[7]; |
1815 |
} |
1816 |
if (rc & 1) { |
1817 |
chunky_ptr[DISPLAY_X-4] = colors[1]; |
1818 |
chunky_ptr[DISPLAY_X-5] = colors[1]; |
1819 |
} |
1820 |
if (rc & 2) { |
1821 |
chunky_ptr[DISPLAY_X-6] = colors[1]; |
1822 |
chunky_ptr[DISPLAY_X-7] = colors[1]; |
1823 |
} |
1824 |
if (rc & 4) { |
1825 |
chunky_ptr[DISPLAY_X-8] = colors[1]; |
1826 |
chunky_ptr[DISPLAY_X-9] = colors[1]; |
1827 |
} |
1828 |
if (ctrl1 & 0x40) { |
1829 |
chunky_ptr[DISPLAY_X-10] = colors[5]; |
1830 |
chunky_ptr[DISPLAY_X-11] = colors[5]; |
1831 |
} |
1832 |
if (ctrl1 & 0x20) { |
1833 |
chunky_ptr[DISPLAY_X-12] = colors[3]; |
1834 |
chunky_ptr[DISPLAY_X-13] = colors[3]; |
1835 |
} |
1836 |
if (ctrl2 & 0x10) { |
1837 |
chunky_ptr[DISPLAY_X-14] = colors[2]; |
1838 |
chunky_ptr[DISPLAY_X-15] = colors[2]; |
1839 |
} |
1840 |
#endif |
1841 |
} else { |
1842 |
|
1843 |
// Display border |
1844 |
uint32 *lp = (uint32 *)chunky_ptr - 1; |
1845 |
uint32 c = ec_color_long; |
1846 |
for (int i=0; i<DISPLAY_X/4; i++) |
1847 |
*++lp = c; |
1848 |
} |
1849 |
|
1850 |
#ifdef __POWERPC__ |
1851 |
// Copy temporary buffer to bitmap |
1852 |
fastcopy(chunky_line_start, (uint8 *)chunky_tmp); |
1853 |
#endif |
1854 |
|
1855 |
// Increment pointer in chunky buffer |
1856 |
chunky_line_start += xmod; |
1857 |
|
1858 |
// Increment row counter, go to idle state on overflow |
1859 |
if (rc == 7) { |
1860 |
display_state = false; |
1861 |
vc_base = vc; |
1862 |
} else |
1863 |
rc++; |
1864 |
|
1865 |
if (raster >= FIRST_DMA_LINE-1 && raster <= LAST_DMA_LINE-1 && (((raster+1) & 7) == y_scroll) && bad_lines_enabled) |
1866 |
rc = 0; |
1867 |
} |
1868 |
|
1869 |
VIC_nop: |
1870 |
// Skip this if all sprites are off |
1871 |
if (me | sprite_on) |
1872 |
cycles_left -= el_update_mc(raster); |
1873 |
|
1874 |
return cycles_left; |
1875 |
} |