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root/cebix/BasiliskII/src/uae_cpu/cpu_emulation.h
Revision: 1.3
Committed: 2000-01-30T18:55:46Z (24 years, 5 months ago) by cebix
Content type: text/plain
Branch: MAIN
Changes since 1.2: +2 -0 lines
Log Message:
- minor fixes for BeOS

File Contents

# Content
1 /*
2 * cpu_emulation.h - Definitions for Basilisk II CPU emulation module (UAE 0.8.8 version)
3 *
4 * Basilisk II (C) 1997-1999 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #ifndef CPU_EMULATION_H
22 #define CPU_EMULATION_H
23
24 #include <string.h>
25
26
27 /*
28 * Memory system
29 */
30
31 // RAM and ROM pointers (allocated and set by main_*.cpp)
32 extern uint32 RAMBaseMac; // RAM base (Mac address space), does not include Low Mem when != 0
33 extern uint8 *RAMBaseHost; // RAM base (host address space)
34 extern uint32 RAMSize; // Size of RAM
35
36 extern uint32 ROMBaseMac; // ROM base (Mac address space)
37 extern uint8 *ROMBaseHost; // ROM base (host address space)
38 extern uint32 ROMSize; // Size of ROM
39
40 #if !REAL_ADDRESSING
41 // If we are not using real addressing, the Mac frame buffer gets mapped to this location
42 // The memory must be allocated by VideoInit(). If multiple monitors are used, they must
43 // share the frame buffer
44 const uint32 MacFrameBaseMac = 0xa0000000;
45 extern uint8 *MacFrameBaseHost; // Frame buffer base (host address space)
46 extern uint32 MacFrameSize; // Size of frame buffer
47 extern int MacFrameLayout; // Frame buffer layout (see defines below)
48 #endif
49
50 // Possible frame buffer layouts
51 enum {
52 FLAYOUT_NONE, // No frame buffer
53 FLAYOUT_DIRECT, // Frame buffer is in MacOS layout, no conversion needed
54 FLAYOUT_HOST_555, // 16 bit, RGB 555, host byte order
55 FLAYOUT_HOST_565, // 16 bit, RGB 565, host byte order
56 FLAYOUT_HOST_888 // 32 bit, RGB 888, host byte order
57 };
58
59 // Mac memory access functions
60 #if REAL_ADDRESSING
61 static inline uint32 ReadMacInt32(uint32 addr) {return ntohl(*(uint32 *)addr);}
62 static inline uint32 ReadMacInt16(uint32 addr) {return ntohs(*(uint16 *)addr);}
63 static inline uint32 ReadMacInt8(uint32 addr) {return *(uint8 *)addr;}
64 static inline void WriteMacInt32(uint32 addr, uint32 l) {*(uint32 *)addr = htonl(l);}
65 static inline void WriteMacInt16(uint32 addr, uint32 w) {*(uint16 *)addr = htons(w);}
66 static inline void WriteMacInt8(uint32 addr, uint32 b) {*(uint8 *)addr = b;}
67 static inline uint8 *Mac2HostAddr(uint32 addr) {return (uint8 *)addr;}
68 #else
69 #include "memory.h"
70 static inline uint32 ReadMacInt32(uint32 addr) {return get_long(addr);}
71 static inline uint32 ReadMacInt16(uint32 addr) {return get_word(addr);}
72 static inline uint32 ReadMacInt8(uint32 addr) {return get_byte(addr);}
73 static inline void WriteMacInt32(uint32 addr, uint32 l) {put_long(addr, l);}
74 static inline void WriteMacInt16(uint32 addr, uint32 w) {put_word(addr, w);}
75 static inline void WriteMacInt8(uint32 addr, uint32 b) {put_byte(addr, b);}
76 static inline uint8 *Mac2HostAddr(uint32 addr) {return get_real_address(addr);}
77 #endif
78 static inline void *Mac_memset(uint32 addr, int c, size_t n) {return memset(Mac2HostAddr(addr), c, n);}
79 static inline void *Mac2Host_memcpy(void *dest, uint32 src, size_t n) {return memcpy(dest, Mac2HostAddr(src), n);}
80 static inline void *Host2Mac_memcpy(uint32 dest, const void *src, size_t n) {return memcpy(Mac2HostAddr(dest), src, n);}
81 static inline void *Mac2Mac_memcpy(uint32 dest, uint32 src, size_t n) {return memcpy(Mac2HostAddr(dest), Mac2HostAddr(src), n);}
82
83
84 /*
85 * 680x0 emulation
86 */
87
88 // Initialization
89 extern bool Init680x0(void); // This routine may want to look at CPUType/FPUType to set up the apropriate emulation
90 extern void Exit680x0(void);
91
92 // 680x0 emulation functions
93 struct M68kRegisters;
94 extern void Start680x0(void); // Reset and start 680x0
95 extern "C" void Execute68k(uint32 addr, M68kRegisters *r); // Execute 68k code from EMUL_OP routine
96 extern "C" void Execute68kTrap(uint16 trap, M68kRegisters *r); // Execute MacOS 68k trap from EMUL_OP routine
97
98 // Interrupt functions
99 extern void TriggerInterrupt(void); // Trigger interrupt level 1 (InterruptFlag must be set first)
100
101 #endif