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Comparing BasiliskII/src/Unix/video_x.cpp (file contents):
Revision 1.24 by cebix, 2000-10-11T17:55:06Z vs.
Revision 1.38 by gbeauche, 2001-05-20T20:31:50Z

# Line 1 | Line 1
1   /*
2   *  video_x.cpp - Video/graphics emulation, X11 specific stuff
3   *
4 < *  Basilisk II (C) 1997-2000 Christian Bauer
4 > *  Basilisk II (C) 1997-2001 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 53 | Line 53
53   #endif
54  
55   #ifdef ENABLE_VOSF
56 # include <math.h> // log()
57 # include <unistd.h>
58 # include <signal.h>
56   # include <fcntl.h>
57   # include <sys/mman.h>
58 + # include "sigsegv.h"
59   #endif
60  
61   #include "cpu_emulation.h"
# Line 123 | Line 121 | static Colormap cmap[2];                                                       // Two co
121   static XColor black, white;
122   static unsigned long black_pixel, white_pixel;
123   static int eventmask;
124 < static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask;
125 < static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask;
124 > static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask | StructureNotifyMask;
125 > static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask;
126 > static Atom WM_DELETE_WINDOW = (Atom)0;
127  
128   static XColor palette[256];                                                     // Color palette for 8-bit mode
129   static bool palette_changed = false;                            // Flag: Palette changed, redraw thread must set new colors
130   #ifdef HAVE_PTHREADS
131   static pthread_mutex_t palette_lock = PTHREAD_MUTEX_INITIALIZER;        // Mutex to protect palette
132 + #define LOCK_PALETTE pthread_mutex_lock(&palette_lock)
133 + #define UNLOCK_PALETTE pthread_mutex_unlock(&palette_lock)
134 + #else
135 + #define LOCK_PALETTE
136 + #define UNLOCK_PALETTE
137   #endif
138  
139   // Variables for window mode
# Line 150 | Line 154 | static Window suspend_win;                                                     // "Sus
154   static void *fb_save = NULL;                                            // Saved frame buffer for suspend
155   #ifdef HAVE_PTHREADS
156   static pthread_mutex_t frame_buffer_lock = PTHREAD_MUTEX_INITIALIZER;   // Mutex to protect frame buffer
157 + #define LOCK_FRAME_BUFFER pthread_mutex_lock(&frame_buffer_lock);
158 + #define UNLOCK_FRAME_BUFFER pthread_mutex_unlock(&frame_buffer_lock);
159 + #else
160 + #define LOCK_FRAME_BUFFER
161 + #define UNLOCK_FRAME_BUFFER
162   #endif
163  
164   // Variables for fbdev DGA mode
# Line 169 | Line 178 | static const bool use_vosf = false;
178   #endif
179  
180   #ifdef ENABLE_VOSF
181 < static uint8 * the_host_buffer;                                         // Host frame buffer in VOSF mode
181 > // Variables for Video on SEGV support (taken from the Win32 port)
182 > static uint8 *the_host_buffer;                                          // Host frame buffer in VOSF mode
183   static uint32 the_buffer_size;                                          // Size of allocated the_buffer
174 #endif
184  
176 #ifdef ENABLE_VOSF
177 // Variables for Video on SEGV support (taken from the Win32 port)
185   struct ScreenPageInfo {
186      int top, bottom;                    // Mapping between this virtual page and Mac scanlines
187   };
# Line 189 | Line 196 | struct ScreenInfo {
196      int pageBits;                               // Shift count to get the page number
197      uint32 pageCount;                   // Number of pages allocated to the screen
198      
199 <    uint8 * dirtyPages;                 // Table of flags set if page was altered
199 >        bool dirty;                                     // Flag: set if the frame buffer was touched
200 >    char * dirtyPages;                  // Table of flags set if page was altered
201      ScreenPageInfo * pageInfo;  // Table of mappings page -> Mac scanlines
202   };
203  
204   static ScreenInfo mainBuffer;
205  
206 < #define PFLAG_SET(page)                 mainBuffer.dirtyPages[page] = 1
207 < #define PFLAG_CLEAR(page)               mainBuffer.dirtyPages[page] = 0
208 < #define PFLAG_ISSET(page)               mainBuffer.dirtyPages[page]
209 < #define PFLAG_ISCLEAR(page)             (mainBuffer.dirtyPages[page] == 0)
206 > #define PFLAG_SET_VALUE                 0x00
207 > #define PFLAG_CLEAR_VALUE               0x01
208 > #define PFLAG_SET_VALUE_4               0x00000000
209 > #define PFLAG_CLEAR_VALUE_4             0x01010101
210 > #define PFLAG_SET(page)                 mainBuffer.dirtyPages[page] = PFLAG_SET_VALUE
211 > #define PFLAG_CLEAR(page)               mainBuffer.dirtyPages[page] = PFLAG_CLEAR_VALUE
212 > #define PFLAG_ISSET(page)               (mainBuffer.dirtyPages[page] == PFLAG_SET_VALUE)
213 > #define PFLAG_ISCLEAR(page)             (mainBuffer.dirtyPages[page] != PFLAG_SET_VALUE)
214 >
215   #ifdef UNALIGNED_PROFITABLE
216 < # define PFLAG_ISCLEAR_4(page)  (*((uint32 *)(mainBuffer.dirtyPages + page)) == 0)
216 > # define PFLAG_ISSET_4(page)    (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_SET_VALUE_4)
217 > # define PFLAG_ISCLEAR_4(page)  (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_CLEAR_VALUE_4)
218 > #else
219 > # define PFLAG_ISSET_4(page) \
220 >                PFLAG_ISSET(page  ) && PFLAG_ISSET(page+1) \
221 >        &&      PFLAG_ISSET(page+2) && PFLAG_ISSET(page+3)
222 > # define PFLAG_ISCLEAR_4(page) \
223 >                PFLAG_ISCLEAR(page  ) && PFLAG_ISCLEAR(page+1) \
224 >        &&      PFLAG_ISCLEAR(page+2) && PFLAG_ISCLEAR(page+3)
225 > #endif
226 >
227 > // Set the selected page range [ first_page, last_page [ into the SET state
228 > #define PFLAG_SET_RANGE(first_page, last_page) \
229 >        memset(mainBuffer.dirtyPages + (first_page), PFLAG_SET_VALUE, \
230 >                (last_page) - (first_page))
231 >
232 > // Set the selected page range [ first_page, last_page [ into the CLEAR state
233 > #define PFLAG_CLEAR_RANGE(first_page, last_page) \
234 >        memset(mainBuffer.dirtyPages + (first_page), PFLAG_CLEAR_VALUE, \
235 >                (last_page) - (first_page))
236 >
237 > #define PFLAG_SET_ALL do { \
238 >        PFLAG_SET_RANGE(0, mainBuffer.pageCount); \
239 >        mainBuffer.dirty = true; \
240 > } while (0)
241 >
242 > #define PFLAG_CLEAR_ALL do { \
243 >        PFLAG_CLEAR_RANGE(0, mainBuffer.pageCount); \
244 >        mainBuffer.dirty = false; \
245 > } while (0)
246 >
247 > // Set the following macro definition to 1 if your system
248 > // provides a really fast strchr() implementation
249 > //#define HAVE_FAST_STRCHR 0
250 >
251 > static inline int find_next_page_set(int page)
252 > {
253 > #if HAVE_FAST_STRCHR
254 >        char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_SET_VALUE);
255 >        return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount;
256   #else
257 < # define PFLAG_ISCLEAR_4(page)  \
258 <                (mainBuffer.dirtyPages[page  ] == 0) \
259 <        &&      (mainBuffer.dirtyPages[page+1] == 0) \
260 <        &&      (mainBuffer.dirtyPages[page+2] == 0) \
261 <        &&      (mainBuffer.dirtyPages[page+3] == 0)
257 >        while (PFLAG_ISCLEAR_4(page))
258 >                page += 4;
259 >        while (PFLAG_ISCLEAR(page))
260 >                page++;
261 >        return page;
262   #endif
263 < #define PFLAG_CLEAR_ALL                 memset(mainBuffer.dirtyPages, 0, mainBuffer.pageCount)
264 < #define PFLAG_SET_ALL                   memset(mainBuffer.dirtyPages, 1, mainBuffer.pageCount)
263 > }
264 >
265 > static inline int find_next_page_clear(int page)
266 > {
267 > #if HAVE_FAST_STRCHR
268 >        char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_CLEAR_VALUE);
269 >        return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount;
270 > #else
271 >        while (PFLAG_ISSET_4(page))
272 >                page += 4;
273 >        while (PFLAG_ISSET(page))
274 >                page++;
275 >        return page;
276 > #endif
277 > }
278  
279   static int zero_fd = -1;
215 static bool Screen_fault_handler_init();
216 static struct sigaction vosf_sa;
280  
281   #ifdef HAVE_PTHREADS
282 < static pthread_mutex_t Screen_draw_lock = PTHREAD_MUTEX_INITIALIZER;    // Mutex to protect frame buffer (dirtyPages in fact)
282 > static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER;   // Mutex to protect frame buffer (dirtyPages in fact)
283 > #define LOCK_VOSF pthread_mutex_lock(&vosf_lock);
284 > #define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock);
285 > #else
286 > #define LOCK_VOSF
287 > #define UNLOCK_VOSF
288   #endif
289  
290 < #endif
290 > static int log_base_2(uint32 x)
291 > {
292 >        uint32 mask = 0x80000000;
293 >        int l = 31;
294 >        while (l >= 0 && (x & mask) == 0) {
295 >                mask >>= 1;
296 >                l--;
297 >        }
298 >        return l;
299 > }
300 > #endif /* ENABLE_VOSF */
301  
302   // VideoRefresh function
303   void VideoRefreshInit(void);
# Line 227 | Line 305 | static void (*video_refresh)(void);
305  
306   // Prototypes
307   static void *redraw_func(void *arg);
308 < static int event2keycode(XKeyEvent *ev);
308 > static int event2keycode(XKeyEvent &ev);
309  
310  
311   // From main_unix.cpp
# Line 297 | Line 375 | void set_video_monitor(int width, int he
375          VideoMonitor.bytes_per_row = bytes_per_row;
376   }
377  
378 + // Set window name and class
379 + static void set_window_name(Window w, int name)
380 + {
381 +        const char *str = GetString(name);
382 +        XStoreName(x_display, w, str);
383 +        XSetIconName(x_display, w, str);
384 +
385 +        XClassHint *hints;
386 +        hints = XAllocClassHint();
387 +        if (hints) {
388 +                hints->res_name = "BasiliskII";
389 +                hints->res_class = "BasiliskII";
390 +                XSetClassHint(x_display, w, hints);
391 +                XFree(hints);
392 +        }
393 + }
394 +
395 + // Set window input focus flag
396 + static void set_window_focus(Window w)
397 + {
398 +        XWMHints *hints = XAllocWMHints();
399 +        if (hints) {
400 +                hints->input = True;
401 +                hints->initial_state = NormalState;
402 +                hints->flags = InputHint | StateHint;
403 +                XSetWMHints(x_display, w, hints);
404 +                XFree(hints);
405 +        }
406 + }
407 +
408 + // Set WM_DELETE_WINDOW protocol on window (preventing it from being destroyed by the WM when clicking on the "close" widget)
409 + static void set_window_delete_protocol(Window w)
410 + {
411 +        WM_DELETE_WINDOW = XInternAtom(x_display, "WM_DELETE_WINDOW", false);
412 +        XSetWMProtocols(x_display, w, &WM_DELETE_WINDOW, 1);
413 + }
414 +
415 + // Wait until window is mapped/unmapped
416 + void wait_mapped(Window w)
417 + {
418 +        XEvent e;
419 +        do {
420 +                XMaskEvent(x_display, StructureNotifyMask, &e);
421 +        } while ((e.type != MapNotify) || (e.xmap.event != w));
422 + }
423 +
424 + void wait_unmapped(Window w)
425 + {
426 +        XEvent e;
427 +        do {
428 +                XMaskEvent(x_display, StructureNotifyMask, &e);
429 +        } while ((e.type != UnmapNotify) || (e.xmap.event != w));
430 + }
431 +
432   // Trap SHM errors
433   static bool shm_error = false;
434   static int (*old_error_handler)(Display *, XErrorEvent *);
# Line 326 | Line 458 | static bool init_window(int width, int h
458          XSetWindowAttributes wattr;
459          wattr.event_mask = eventmask = win_eventmask;
460          wattr.background_pixel = black_pixel;
461 <        wattr.border_pixel = black_pixel;
330 <        wattr.backing_store = NotUseful;
331 <        wattr.save_under = false;
332 <        wattr.backing_planes = xdepth;
461 >        wattr.colormap = cmap[0];
462  
334        XSync(x_display, false);
463          the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
464 <                InputOutput, vis, CWEventMask | CWBackPixel | CWBorderPixel |
337 <                CWBackingStore | CWBackingPlanes, &wattr);
338 <        XSync(x_display, false);
339 <        XStoreName(x_display, the_win, GetString(STR_WINDOW_TITLE));
340 <        XMapRaised(x_display, the_win);
341 <        XSync(x_display, false);
464 >                InputOutput, vis, CWEventMask | CWBackPixel | (depth == 8 ? CWColormap : 0), &wattr);
465  
466 <        // Set colormap
467 <        if (depth == 8) {
468 <                XSetWindowColormap(x_display, the_win, cmap[0]);
469 <                XSetWMColormapWindows(x_display, the_win, &the_win, 1);
470 <        }
466 >        // Set window name/class
467 >        set_window_name(the_win, STR_WINDOW_TITLE);
468 >
469 >        // Indicate that we want keyboard input
470 >        set_window_focus(the_win);
471 >
472 >        // Set delete protocol property
473 >        set_window_delete_protocol(the_win);
474  
475          // Make window unresizable
476 <        XSizeHints *hints;
477 <        if ((hints = XAllocSizeHints()) != NULL) {
478 <                hints->min_width = width;
479 <                hints->max_width = width;
480 <                hints->min_height = height;
481 <                hints->max_height = height;
482 <                hints->flags = PMinSize | PMaxSize;
483 <                XSetWMNormalHints(x_display, the_win, hints);
484 <                XFree((char *)hints);
476 >        {
477 >                XSizeHints *hints = XAllocSizeHints();
478 >                if (hints) {
479 >                        hints->min_width = width;
480 >                        hints->max_width = width;
481 >                        hints->min_height = height;
482 >                        hints->max_height = height;
483 >                        hints->flags = PMinSize | PMaxSize;
484 >                        XSetWMNormalHints(x_display, the_win, hints);
485 >                        XFree(hints);
486 >                }
487          }
488          
489 +        // Show window
490 +        XMapWindow(x_display, the_win);
491 +        wait_mapped(the_win);
492 +
493          // Try to create and attach SHM image
494          have_shm = false;
495          if (depth != 1 && local_X11 && XShmQueryExtension(x_display)) {
# Line 440 | Line 572 | static bool init_window(int width, int h
572          // Set VideoMonitor
573          bool native_byte_order;
574   #ifdef WORDS_BIGENDIAN
575 <        native_byte_order = (img->bitmap_bit_order == MSBFirst);
575 >        native_byte_order = (XImageByteOrder(x_display) == MSBFirst);
576   #else
577 <        native_byte_order = (img->bitmap_bit_order == LSBFirst);
577 >        native_byte_order = (XImageByteOrder(x_display) == LSBFirst);
578   #endif
579   #ifdef ENABLE_VOSF
580 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, native_byte_order, DISPLAY_WINDOW);
580 >        Screen_blitter_init(&visualInfo, native_byte_order);
581   #endif
582          set_video_monitor(width, height, img->bytes_per_line, native_byte_order);
583          
# Line 529 | Line 661 | static bool init_fbdev_dga(char *in_fb_n
661          
662          // Create window
663          XSetWindowAttributes wattr;
664 <        wattr.override_redirect = True;
665 <        wattr.backing_store             = NotUseful;
666 <        wattr.background_pixel  = white_pixel;
667 <        wattr.border_pixel              = black_pixel;
536 <        wattr.event_mask                = eventmask = dga_eventmask;
664 >        wattr.event_mask = eventmask = dga_eventmask;
665 >        wattr.background_pixel = white_pixel;
666 >        wattr.override_redirect = True;
667 >        wattr.colormap = cmap[0];
668          
538        XSync(x_display, false);
669          the_win = XCreateWindow(x_display, rootwin,
670                  0, 0, width, height,
671                  0, xdepth, InputOutput, vis,
672 <                CWEventMask|CWBackPixel|CWBorderPixel|CWOverrideRedirect|CWBackingStore,
672 >                CWEventMask | CWBackPixel | CWOverrideRedirect | (depth == 8 ? CWColormap : 0),
673                  &wattr);
674 <        XSync(x_display, false);
674 >
675 >        // Set window name/class
676 >        set_window_name(the_win, STR_WINDOW_TITLE);
677 >
678 >        // Indicate that we want keyboard input
679 >        set_window_focus(the_win);
680 >
681 >        // Show window
682          XMapRaised(x_display, the_win);
683 <        XSync(x_display, false);
683 >        wait_mapped(the_win);
684          
685          // Grab mouse and keyboard
686          XGrabKeyboard(x_display, the_win, True,
# Line 552 | Line 689 | static bool init_fbdev_dga(char *in_fb_n
689                  PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
690                  GrabModeAsync, GrabModeAsync, the_win, None, CurrentTime);
691          
555        // Set colormap
556        if (depth == 8) {
557                XSetWindowColormap(x_display, the_win, cmap[0]);
558                XSetWMColormapWindows(x_display, the_win, &the_win, 1);
559        }
560        
692          // Set VideoMonitor
693          int bytes_per_row = width;
694          switch (depth) {
# Line 585 | Line 716 | static bool init_fbdev_dga(char *in_fb_n
716          
717   #if ENABLE_VOSF
718   #if REAL_ADDRESSING || DIRECT_ADDRESSING
719 <        // If the blit function is null, i.e. just a copy of the buffer,
720 <        // we first try to avoid the allocation of a temporary frame buffer
721 <        use_vosf = true;
591 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
592 <        if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
593 <                use_vosf = false;
719 >        // Screen_blitter_init() returns TRUE if VOSF is mandatory
720 >        // i.e. the framebuffer update function is not Blit_Copy_Raw
721 >        use_vosf = Screen_blitter_init(&visualInfo, true);
722          
723          if (use_vosf) {
724                  the_host_buffer = the_buffer;
# Line 637 | Line 765 | static bool init_xf86_dga(int width, int
765                  }
766                  XF86VidModeSwitchToMode(x_display, screen, x_video_modes[best]);
767                  XF86VidModeSetViewPort(x_display, screen, 0, 0);
768 +                XSync(x_display, false);
769          }
770   #endif
771  
772          // Create window
773          XSetWindowAttributes wattr;
774          wattr.event_mask = eventmask = dga_eventmask;
646        wattr.border_pixel = black_pixel;
775          wattr.override_redirect = True;
776  
649        XSync(x_display, false);
777          the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
778 <                InputOutput, vis, CWEventMask | CWBorderPixel | CWOverrideRedirect, &wattr);
779 <        XSync(x_display, false);
780 <        XStoreName(x_display, the_win, GetString(STR_WINDOW_TITLE));
778 >                InputOutput, vis, CWEventMask | CWOverrideRedirect, &wattr);
779 >
780 >        // Set window name/class
781 >        set_window_name(the_win, STR_WINDOW_TITLE);
782 >
783 >        // Indicate that we want keyboard input
784 >        set_window_focus(the_win);
785 >
786 >        // Show window
787          XMapRaised(x_display, the_win);
788 <        XSync(x_display, false);
788 >        wait_mapped(the_win);
789  
790          // Establish direct screen connection
791          XMoveResizeWindow(x_display, the_win, 0, 0, width, height);
# Line 669 | Line 802 | static bool init_xf86_dga(int width, int
802          // Set colormap
803          if (depth == 8) {
804                  XSetWindowColormap(x_display, the_win, cmap[current_dga_cmap = 0]);
672                XSetWMColormapWindows(x_display, the_win, &the_win, 1);
805                  XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
806          }
807 +        XSync(x_display, false);
808  
809          // Set VideoMonitor
810          int bytes_per_row = (v_width + 7) & ~7;
# Line 690 | Line 823 | static bool init_xf86_dga(int width, int
823          }
824          
825   #if REAL_ADDRESSING || DIRECT_ADDRESSING
826 <        // If the blit function is null, i.e. just a copy of the buffer,
827 <        // we first try to avoid the allocation of a temporary frame buffer
828 <        use_vosf = true;
696 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
697 <        if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
698 <                use_vosf = false;
826 >        // Screen_blitter_init() returns TRUE if VOSF is mandatory
827 >        // i.e. the framebuffer update function is not Blit_Copy_Raw
828 >        use_vosf = Screen_blitter_init(&visualInfo, true);
829          
830          if (use_vosf) {
831                  the_host_buffer = the_buffer;
# Line 804 | Line 934 | bool VideoInitBuffer()
934  
935                  mainBuffer.pageSize     = page_size;
936                  mainBuffer.pageCount    = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize;
937 <                mainBuffer.pageBits     = int( log(mainBuffer.pageSize) / log(2.0) );
937 >                mainBuffer.pageBits     = log_base_2(mainBuffer.pageSize);
938  
939                  if (mainBuffer.dirtyPages != 0)
940                          free(mainBuffer.dirtyPages);
941  
942 <                mainBuffer.dirtyPages = (uint8 *) malloc(mainBuffer.pageCount);
942 >                mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 2);
943  
944                  if (mainBuffer.pageInfo != 0)
945                          free(mainBuffer.pageInfo);
# Line 818 | Line 948 | bool VideoInitBuffer()
948  
949                  if ((mainBuffer.dirtyPages == 0) || (mainBuffer.pageInfo == 0))
950                          return false;
951 +                
952 +                mainBuffer.dirty = false;
953  
954                  PFLAG_CLEAR_ALL;
955 +                // Safety net to insure the loops in the update routines will terminate
956 +                // See a discussion in <video_vosf.h> for further details
957 +                PFLAG_CLEAR(mainBuffer.pageCount);
958 +                PFLAG_SET(mainBuffer.pageCount+1);
959  
960                  uint32 a = 0;
961                  for (int i = 0; i < mainBuffer.pageCount; i++) {
# Line 872 | Line 1008 | bool VideoInit(bool classic)
1008          keycode_init();
1009  
1010          // Read prefs
1011 <        mouse_wheel_mode = PrefsFindInt16("mousewheelmode");
1012 <        mouse_wheel_lines = PrefsFindInt16("mousewheellines");
1011 >        mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
1012 >        mouse_wheel_lines = PrefsFindInt32("mousewheellines");
1013  
1014          // Find screen and root window
1015          screen = XDefaultScreen(x_display);
# Line 1010 | Line 1146 | bool VideoInit(bool classic)
1146                          break;
1147          }
1148  
1013 #ifdef HAVE_PTHREADS
1149          // Lock down frame buffer
1150 <        pthread_mutex_lock(&frame_buffer_lock);
1016 < #endif
1150 >        LOCK_FRAME_BUFFER;
1151  
1152   #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
1153          // Set variables for UAE memory mapping
# Line 1035 | Line 1169 | bool VideoInit(bool classic)
1169                  }
1170  
1171                  // Initialize the handler for SIGSEGV
1172 <                if (!Screen_fault_handler_init()) {
1172 >                if (!sigsegv_install_handler(screen_fault_handler)) {
1173                          // TODO: STR_VOSF_INIT_ERR ?
1174                          ErrorAlert("Could not initialize Video on SEGV signals");
1175                          return false;
# Line 1078 | Line 1212 | void VideoExit(void)
1212          }
1213   #endif
1214  
1081 #ifdef HAVE_PTHREADS
1215          // Unlock frame buffer
1216 <        pthread_mutex_unlock(&frame_buffer_lock);
1084 < #endif
1216 >        UNLOCK_FRAME_BUFFER;
1217  
1218          // Close window and server connection
1219          if (x_display != NULL) {
# Line 1184 | Line 1316 | void VideoInterrupt(void)
1316          if (emerg_quit)
1317                  QuitEmulator();
1318  
1187 #ifdef HAVE_PTHREADS
1319          // Temporarily give up frame buffer lock (this is the point where
1320          // we are suspended when the user presses Ctrl-Tab)
1321 <        pthread_mutex_unlock(&frame_buffer_lock);
1322 <        pthread_mutex_lock(&frame_buffer_lock);
1192 < #endif
1321 >        UNLOCK_FRAME_BUFFER;
1322 >        LOCK_FRAME_BUFFER;
1323   }
1324  
1325  
# Line 1199 | Line 1329 | void VideoInterrupt(void)
1329  
1330   void video_set_palette(uint8 *pal)
1331   {
1332 < #ifdef HAVE_PTHREDS
1203 <        pthread_mutex_lock(&palette_lock);
1204 < #endif
1332 >        LOCK_PALETTE;
1333  
1334          // Convert colors to XColor array
1335          for (int i=0; i<256; i++) {
# Line 1215 | Line 1343 | void video_set_palette(uint8 *pal)
1343          // Tell redraw thread to change palette
1344          palette_changed = true;
1345  
1346 < #ifdef HAVE_PTHREADS
1219 <        pthread_mutex_unlock(&palette_lock);
1220 < #endif
1346 >        UNLOCK_PALETTE;
1347   }
1348  
1349  
# Line 1233 | Line 1359 | static void suspend_emul(void)
1359                  ADBKeyUp(0x36);
1360                  ctrl_down = false;
1361  
1236 #ifdef HAVE_PTHREADS
1362                  // Lock frame buffer (this will stop the MacOS thread)
1363 <                pthread_mutex_lock(&frame_buffer_lock);
1239 < #endif
1363 >                LOCK_FRAME_BUFFER;
1364  
1365                  // Save frame buffer
1366                  fb_save = malloc(VideoMonitor.y * VideoMonitor.bytes_per_row);
# Line 1250 | Line 1374 | static void suspend_emul(void)
1374                  XUngrabPointer(x_display, CurrentTime);
1375                  XUngrabKeyboard(x_display, CurrentTime);
1376                  XUnmapWindow(x_display, the_win);
1377 <                XSync(x_display, false);
1377 >                wait_unmapped(the_win);
1378  
1379                  // Open "suspend" window
1380                  XSetWindowAttributes wattr;
1381                  wattr.event_mask = KeyPressMask;
1382                  wattr.background_pixel = black_pixel;
1259                wattr.border_pixel = black_pixel;
1260                wattr.backing_store = Always;
1261                wattr.backing_planes = xdepth;
1262                wattr.colormap = DefaultColormap(x_display, screen);
1383                  
1264                XSync(x_display, false);
1384                  suspend_win = XCreateWindow(x_display, rootwin, 0, 0, 512, 1, 0, xdepth,
1385 <                        InputOutput, vis, CWEventMask | CWBackPixel | CWBorderPixel |
1386 <                        CWBackingStore | CWBackingPlanes | (xdepth == 8 ? CWColormap : 0), &wattr);
1387 <                XSync(x_display, false);
1388 <                XStoreName(x_display, suspend_win, GetString(STR_SUSPEND_WINDOW_TITLE));
1270 <                XMapRaised(x_display, suspend_win);
1271 <                XSync(x_display, false);
1385 >                        InputOutput, vis, CWEventMask | CWBackPixel, &wattr);
1386 >                set_window_name(suspend_win, STR_SUSPEND_WINDOW_TITLE);
1387 >                set_window_focus(suspend_win);
1388 >                XMapWindow(x_display, suspend_win);
1389                  emul_suspended = true;
1390          }
1391   }
# Line 1281 | Line 1398 | static void resume_emul(void)
1398  
1399          // Reopen full screen display
1400          XMapRaised(x_display, the_win);
1401 +        wait_mapped(the_win);
1402          XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0);
1285        XSync(x_display, false);
1403          XGrabKeyboard(x_display, rootwin, 1, GrabModeAsync, GrabModeAsync, CurrentTime);
1404          XGrabPointer(x_display, rootwin, 1, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
1405   #ifdef ENABLE_XF86_DGA
# Line 1296 | Line 1413 | static void resume_emul(void)
1413          // not necessary.
1414   #ifdef ENABLE_VOSF
1415          if (use_vosf) {
1416 < #ifdef HAVE_PTHREADS
1300 <                pthread_mutex_lock(&Screen_draw_lock);
1301 < #endif
1416 >                LOCK_VOSF;
1417                  PFLAG_SET_ALL;
1418 < #ifdef HAVE_PTHREADS
1304 <                pthread_mutex_unlock(&Screen_draw_lock);
1305 < #endif
1418 >                UNLOCK_VOSF;
1419                  memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1420          }
1421   #endif
# Line 1323 | Line 1436 | static void resume_emul(void)
1436                  XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
1437   #endif
1438  
1326 #ifdef HAVE_PTHREADS
1439          // Unlock frame buffer (and continue MacOS thread)
1440 <        pthread_mutex_unlock(&frame_buffer_lock);
1440 >        UNLOCK_FRAME_BUFFER;
1441          emul_suspended = false;
1330 #endif
1442   }
1443   #endif
1444  
# Line 1481 | Line 1592 | static int kc_decode(KeySym ks)
1592          return -1;
1593   }
1594  
1595 < static int event2keycode(XKeyEvent *ev)
1595 > static int event2keycode(XKeyEvent &ev)
1596   {
1597          KeySym ks;
1598          int as;
1599          int i = 0;
1600  
1601          do {
1602 <                ks = XLookupKeysym(ev, i++);
1602 >                ks = XLookupKeysym(&ev, i++);
1603                  as = kc_decode(ks);
1604                  if (as != -1)
1605                          return as;
# Line 1504 | Line 1615 | static int event2keycode(XKeyEvent *ev)
1615  
1616   static void handle_events(void)
1617   {
1618 <        XEvent event;
1619 <        for (;;) {
1620 <                if (!XCheckMaskEvent(x_display, eventmask, &event))
1510 <                        break;
1618 >        while (XPending(x_display)) {
1619 >                XEvent event;
1620 >                XNextEvent(x_display, &event);
1621  
1622                  switch (event.type) {
1623                          // Mouse button
1624                          case ButtonPress: {
1625 <                                unsigned int button = ((XButtonEvent *)&event)->button;
1625 >                                unsigned int button = event.xbutton.button;
1626                                  if (button < 4)
1627                                          ADBMouseDown(button - 1);
1628                                  else if (button < 6) {  // Wheel mouse
# Line 1531 | Line 1641 | static void handle_events(void)
1641                                  break;
1642                          }
1643                          case ButtonRelease: {
1644 <                                unsigned int button = ((XButtonEvent *)&event)->button;
1644 >                                unsigned int button = event.xbutton.button;
1645                                  if (button < 4)
1646                                          ADBMouseUp(button - 1);
1647                                  break;
# Line 1539 | Line 1649 | static void handle_events(void)
1649  
1650                          // Mouse moved
1651                          case EnterNotify:
1542                                ADBMouseMoved(((XMotionEvent *)&event)->x, ((XMotionEvent *)&event)->y);
1543                                break;
1652                          case MotionNotify:
1653 <                                ADBMouseMoved(((XMotionEvent *)&event)->x, ((XMotionEvent *)&event)->y);
1653 >                                ADBMouseMoved(event.xmotion.x, event.xmotion.y);
1654                                  break;
1655  
1656                          // Keyboard
1657                          case KeyPress: {
1658                                  int code;
1659                                  if (use_keycodes) {
1660 <                                        event2keycode((XKeyEvent *)&event);     // This is called to process the hotkeys
1661 <                                        code = keycode_table[((XKeyEvent *)&event)->keycode & 0xff];
1660 >                                        event2keycode(event.xkey);      // This is called to process the hotkeys
1661 >                                        code = keycode_table[event.xkey.keycode & 0xff];
1662                                  } else
1663 <                                        code = event2keycode((XKeyEvent *)&event);
1663 >                                        code = event2keycode(event.xkey);
1664                                  if (code != -1) {
1665                                          if (!emul_suspended) {
1666                                                  if (code == 0x39) {     // Caps Lock pressed
# Line 1579 | Line 1687 | static void handle_events(void)
1687                          case KeyRelease: {
1688                                  int code;
1689                                  if (use_keycodes) {
1690 <                                        event2keycode((XKeyEvent *)&event);     // This is called to process the hotkeys
1691 <                                        code = keycode_table[((XKeyEvent *)&event)->keycode & 0xff];
1690 >                                        event2keycode(event.xkey);      // This is called to process the hotkeys
1691 >                                        code = keycode_table[event.xkey.keycode & 0xff];
1692                                  } else
1693 <                                        code = event2keycode((XKeyEvent *)&event);
1693 >                                        code = event2keycode(event.xkey);
1694                                  if (code != -1 && code != 0x39) {       // Don't propagate Caps Lock releases
1695                                          ADBKeyUp(code);
1696                                          if (code == 0x36)
# Line 1596 | Line 1704 | static void handle_events(void)
1704                                  if (display_type == DISPLAY_WINDOW) {
1705   #ifdef ENABLE_VOSF
1706                                          if (use_vosf) {                 // VOSF refresh
1707 < #ifdef HAVE_PTHREADS
1600 <                                                pthread_mutex_lock(&Screen_draw_lock);
1601 < #endif
1707 >                                                LOCK_VOSF;
1708                                                  PFLAG_SET_ALL;
1709 < #ifdef HAVE_PTHREADS
1604 <                                                pthread_mutex_unlock(&Screen_draw_lock);
1605 < #endif
1709 >                                                UNLOCK_VOSF;
1710                                                  memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1711                                          }
1712                                          else
# Line 1617 | Line 1721 | static void handle_events(void)
1721                                                  memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1722                                  }
1723                                  break;
1724 +
1725 +                        // Window "close" widget clicked
1726 +                        case ClientMessage:
1727 +                                if (event.xclient.format == 32 && event.xclient.data.l[0] == WM_DELETE_WINDOW) {
1728 +                                        ADBKeyDown(0x7f);       // Power key
1729 +                                        ADBKeyUp(0x7f);
1730 +                                }
1731 +                                break;
1732                  }
1733          }
1734   }
# Line 1766 | Line 1878 | static void update_display_static(void)
1878                                  for (i=(VideoMonitor.x>>3); i>(x2>>3); i--) {
1879                                          p--; p2--;
1880                                          if (*p != *p2) {
1881 <                                                x2 = i << 3;
1881 >                                                x2 = (i << 3) + 7;
1882                                                  break;
1883                                          }
1884                                  }
1885                          }
1886 <                        wide = x2 - x1;
1886 >                        wide = x2 - x1 + 1;
1887  
1888                          // Update copy of the_buffer
1889                          if (high && wide) {
# Line 1835 | Line 1947 | static void update_display_static(void)
1947   *      Screen refresh functions
1948   */
1949  
1950 < // The specialisations hereunder are meant to enable VOSF with DGA in direct
1951 < // addressing mode in case the address spaces (RAM, ROM, FrameBuffer) could
1952 < // not get mapped correctly with respect to the predetermined host frame
1953 < // buffer base address.
1954 < //
1843 < // Hmm, in other words, when in direct addressing mode and DGA is requested,
1844 < // we first try to "triple allocate" the address spaces according to the real
1845 < // host frame buffer address. Then, if it fails, we will use a temporary
1846 < // frame buffer thus making the real host frame buffer updated when pages
1847 < // of the temp frame buffer are altered.
1848 < //
1849 < // As a side effect, a little speed gain in screen updates could be noticed
1850 < // for other modes than DGA.
1851 < //
1852 < // The following two functions below are inline so that a clever compiler
1853 < // could specialise the code according to the current screen depth and
1854 < // display type. A more clever compiler would the job by itself though...
1855 < // (update_display_vosf is inlined as well)
1950 > // We suggest the compiler to inline the next two functions so that it
1951 > // may specialise the code according to the current screen depth and
1952 > // display type. A clever compiler would do that job by itself though...
1953 >
1954 > // NOTE: update_display_vosf is inlined too
1955  
1956   static inline void possibly_quit_dga_mode()
1957   {
# Line 1873 | Line 1972 | static inline void possibly_quit_dga_mod
1972  
1973   static inline void handle_palette_changes(int depth, int display_type)
1974   {
1975 < #ifdef HAVE_PTHREADS
1976 <        pthread_mutex_lock(&palette_lock);
1878 < #endif
1975 >        LOCK_PALETTE;
1976 >
1977          if (palette_changed) {
1978                  palette_changed = false;
1979                  if (depth == 8) {
1980                          XStoreColors(x_display, cmap[0], palette, 256);
1981                          XStoreColors(x_display, cmap[1], palette, 256);
1982 +                        XSync(x_display, false);
1983                                  
1984   #ifdef ENABLE_XF86_DGA
1985                          if (display_type == DISPLAY_DGA) {
# Line 1890 | Line 1989 | static inline void handle_palette_change
1989   #endif
1990                  }
1991          }
1992 < #ifdef HAVE_PTHREADS
1993 <        pthread_mutex_unlock(&palette_lock);
1895 < #endif
1992 >
1993 >        UNLOCK_PALETTE;
1994   }
1995  
1996   static void video_refresh_dga(void)
# Line 1924 | Line 2022 | static void video_refresh_dga_vosf(void)
2022          static int tick_counter = 0;
2023          if (++tick_counter >= frame_skip) {
2024                  tick_counter = 0;
2025 < #ifdef HAVE_PTHREADS
2026 <                pthread_mutex_lock(&Screen_draw_lock);
2027 < #endif
2028 <                update_display_dga_vosf();
2029 < #ifdef HAVE_PTHREADS
1932 <                pthread_mutex_unlock(&Screen_draw_lock);
1933 < #endif
2025 >                if (mainBuffer.dirty) {
2026 >                        LOCK_VOSF;
2027 >                        update_display_dga_vosf();
2028 >                        UNLOCK_VOSF;
2029 >                }
2030          }
2031   }
2032   #endif
# Line 1950 | Line 2046 | static void video_refresh_window_vosf(vo
2046          static int tick_counter = 0;
2047          if (++tick_counter >= frame_skip) {
2048                  tick_counter = 0;
2049 < #ifdef HAVE_PTHREADS
2050 <                pthread_mutex_lock(&Screen_draw_lock);
2051 < #endif
2052 <                update_display_window_vosf();
2053 < #ifdef HAVE_PTHREADS
2054 <                pthread_mutex_unlock(&Screen_draw_lock);
1959 < #endif
2049 >                if (mainBuffer.dirty) {
2050 >                        LOCK_VOSF;
2051 >                        update_display_window_vosf();
2052 >                        UNLOCK_VOSF;
2053 >                        XSync(x_display, false); // Let the server catch up
2054 >                }
2055          }
2056   }
2057   #endif // def ENABLE_VOSF
# Line 2026 | Line 2121 | void VideoRefresh(void)
2121          video_refresh();
2122   }
2123  
2029 #if 0
2030 void VideoRefresh(void)
2031 {
2032 #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
2033        // Quit DGA mode if requested
2034        if (quit_full_screen) {
2035                quit_full_screen = false;
2036                if (display_type == DISPLAY_DGA) {
2037 #ifdef ENABLE_XF86_DGA
2038                        XF86DGADirectVideo(x_display, screen, 0);
2039 #endif
2040                        XUngrabPointer(x_display, CurrentTime);
2041                        XUngrabKeyboard(x_display, CurrentTime);
2042                        XUnmapWindow(x_display, the_win);
2043                        XSync(x_display, false);
2044                }
2045        }
2046 #endif
2047
2048        // Handle X events
2049        handle_events();
2050
2051        // Handle palette changes
2052 #ifdef HAVE_PTHREADS
2053        pthread_mutex_lock(&palette_lock);
2054 #endif
2055        if (palette_changed) {
2056                palette_changed = false;
2057                if (depth == 8) {
2058                        XStoreColors(x_display, cmap[0], palette, 256);
2059                        XStoreColors(x_display, cmap[1], palette, 256);
2060                                
2061 #ifdef ENABLE_XF86_DGA
2062                        if (display_type == DISPLAY_DGA) {
2063                                current_dga_cmap ^= 1;
2064                                XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
2065                        }
2066 #endif
2067                }
2068        }
2069 #ifdef HAVE_PTHREADS
2070        pthread_mutex_unlock(&palette_lock);
2071 #endif
2072
2073        // In window mode, update display
2074        static int tick_counter = 0;
2075        if (display_type == DISPLAY_WINDOW) {
2076                tick_counter++;
2077                if (frame_skip == 0)
2078                        update_display_dynamic(tick_counter);
2079                else if (tick_counter >= frame_skip) {
2080                        tick_counter = 0;
2081                        update_display_static();
2082                }
2083        }
2084 }
2085 #endif
2086
2124   #ifdef HAVE_PTHREADS
2125   static void *redraw_func(void *arg)
2126   {
# Line 2091 | Line 2128 | static void *redraw_func(void *arg)
2128          int64 ticks = 0;
2129          uint64 next = GetTicks_usec();
2130          while (!redraw_thread_cancel) {
2094 //              VideoRefresh();
2131                  video_refresh();
2132                  next += 16667;
2133                  int64 delay = next - GetTicks_usec();
# Line 2102 | Line 2138 | static void *redraw_func(void *arg)
2138                  ticks++;
2139          }
2140          uint64 end = GetTicks_usec();
2141 <        printf("%Ld ticks in %Ld usec = %Ld ticks/sec\n", ticks, end - start, (end - start) / ticks);
2141 >        // printf("%Ld ticks in %Ld usec = %Ld ticks/sec\n", ticks, end - start, ticks * 1000000 / (end - start));
2142          return NULL;
2143   }
2144   #endif

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