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Comparing BasiliskII/src/Unix/video_vosf.h (file contents):
Revision 1.8 by cebix, 2000-11-03T18:21:42Z vs.
Revision 1.13 by gbeauche, 2001-01-28T14:05:19Z

# Line 1 | Line 1
1   /*
2   *  video_vosf.h - Video/graphics emulation, video on SEGV signals support
3   *
4 < *  Basilisk II (C) 1997-2000 Christian Bauer
4 > *  Basilisk II (C) 1997-2001 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 45 | Line 45 | static void * allocate_framebuffer(uint3
45  
46  
47   /*
48 < *      Screen depth identification
48 > *      Screen fault handler
49   */
50  
51 < enum {
52 <        ID_DEPTH_UNKNOWN = -1,
53 <        ID_DEPTH_1,
54 <        ID_DEPTH_8,
55 <        ID_DEPTH_15,
56 <        ID_DEPTH_16,
57 <        ID_DEPTH_24,
58 <        ID_DEPTH_32 = ID_DEPTH_24,
59 <        ID_DEPTH_COUNT
60 < };
51 > const uintptr INVALID_PC = (uintptr)-1;
52  
53 < static int depth_id(int depth)
53 > static inline void do_handle_screen_fault(uintptr addr, uintptr pc = INVALID_PC)
54   {
55 <        int id;
56 <        switch (depth) {
57 <                case 1  : id = ID_DEPTH_1;      break;
58 <                case 8  : id = ID_DEPTH_8;      break;
59 <                case 15 : id = ID_DEPTH_15;     break;
60 <                case 16 : id = ID_DEPTH_16;     break;
61 <                case 24 : id = ID_DEPTH_24;     break;
62 <                case 32 : id = ID_DEPTH_32;     break;
63 <                default : id = ID_DEPTH_UNKNOWN;
55 >        /* Someone attempted to write to the frame buffer. Make it writeable
56 >         * now so that the data could actually be written. It will be made
57 >         * read-only back in one of the screen update_*() functions.
58 >         */
59 >        if ((addr >= mainBuffer.memStart) && (addr < mainBuffer.memEnd)) {
60 >                const int page  = (addr - mainBuffer.memStart) >> mainBuffer.pageBits;
61 >                caddr_t page_ad = (caddr_t)(addr & ~(mainBuffer.pageSize - 1));
62 >                LOCK_VOSF;
63 >                PFLAG_SET(page);
64 >                mprotect(page_ad, mainBuffer.pageSize, PROT_READ | PROT_WRITE);
65 >                mainBuffer.dirty = true;
66 >                UNLOCK_VOSF;
67 >                return;
68          }
74        return id;
75 }
76
77
78 /*
79 *      Frame buffer copy function templates
80 */
81
82 // No conversion required
83
84 #define MEMCPY_PROFITABLE
85 #ifdef MEMCPY_PROFITABLE
86 static void do_fbcopy_raw(uint8 * dest, const uint8 * source, uint32 length)
87 {
88        memcpy(dest, source, length);
89 }
90 #else
91 #define FB_BLIT_1(dst, src)     (dst = (src))
92 #define FB_BLIT_2(dst, src)     (dst = (src))
93 #define FB_DEPTH                        0
94 #define FB_FUNC_NAME            do_fbcopy_raw
95 #include "video_blit.h"
96 #endif
97
98
99 // RGB 555
100
101 #ifdef WORDS_BIGENDIAN
102 # define FB_FUNC_NAME do_fbcopy_15_obo
103 #else
104 # define FB_FUNC_NAME do_fbcopy_15_nbo
105 #endif
106
107 #define FB_BLIT_1(dst, src) \
108        (dst = (((src) >> 8) & 0xff) | (((src) & 0xff) << 8))
69          
70 < #define FB_BLIT_2(dst, src) \
71 <        (dst = (((src) >> 8) & 0x00ff00ff) | (((src) & 0x00ff00ff) << 8))
72 <
73 < #define FB_DEPTH 15
74 < #include "video_blit.h"
115 <
116 <
117 < // RGB 565
118 <
119 < #ifdef WORDS_BIGENDIAN
120 <
121 < // native byte order
122 <
123 < #define FB_BLIT_1(dst, src) \
124 <        (dst = (((src) & 0x1f) | (((src) << 1) & 0xffc0)))
125 <
126 < #define FB_BLIT_2(dst, src) \
127 <        (dst = (((src) & 0x001f001f) | (((src) << 1) & 0xffc0ffc0)))
128 <
129 < #define FB_DEPTH 16
130 < #define FB_FUNC_NAME do_fbcopy_16_nbo
131 < #include "video_blit.h"
132 <
133 < // opposite byte order (untested)
134 <
135 < #define FB_BLIT_1(dst, src) \
136 <        (dst = ((((src) >> 6) & 0xff) | (((src) & 0x60) << 9)))
137 <
138 < #define FB_BLIT_2(dst, src) \
139 <        (dst = ((((src) >> 6) & 0x00ff00ff) | (((src) & 0x00600060) << 9)))
140 <
141 < #define FB_DEPTH 16
142 < #define FB_FUNC_NAME do_fbcopy_16_obo
143 < #include "video_blit.h"
144 <
145 < #else
146 <
147 < // native byte order
148 <
149 < #define FB_BLIT_1(dst, src) \
150 <        (dst = (((src) >> 8) & 0x001f) | (((src) << 9) & 0xfe00) | (((src) >> 7) & 0x01c0))
70 >        /* Otherwise, we don't know how to handle the fault, let it crash */
71 >        fprintf(stderr, "do_handle_screen_fault: unhandled address 0x%08X", addr);
72 >        if (pc != INVALID_PC)
73 >                fprintf(stderr, " [IP=0x%08X]", pc);
74 >        fprintf(stderr, "\n");
75          
76 < #define FB_BLIT_2(dst, src) \
153 <        (dst = (((src) >> 8) & 0x001f001f) | (((src) << 9) & 0xfe00fe00) | (((src) >> 7) & 0x01c001c0))
154 <
155 < #define FB_DEPTH 16
156 < #define FB_FUNC_NAME do_fbcopy_16_nbo
157 < #include "video_blit.h"
158 <
159 < // opposite byte order (untested)
160 <
161 < #define FB_BLIT_1(dst, src) \
162 <        (dst = (((src) & 0x1f00) | (((src) << 1) & 0xe0fe) | (((src) >> 15) & 1)))
163 <
164 < #define FB_BLIT_2(dst, src) \
165 <        (dst = (((src) & 0x1f001f00) | (((src) << 1) & 0xe0fee0fe) | (((src) >> 15) & 0x10001)))
166 <
167 < #define FB_DEPTH 16
168 < #define FB_FUNC_NAME do_fbcopy_16_obo
169 < #include "video_blit.h"
170 <
171 < #endif
172 <
173 < // RGB 888
174 <
175 < #ifdef WORDS_BIGENDIAN
176 < # define FB_FUNC_NAME do_fbcopy_24_obo
177 < #else
178 < # define FB_FUNC_NAME do_fbcopy_24_nbo
179 < #endif
180 <
181 < #define FB_BLIT_1(dst, src) \
182 <        (dst = (src))
183 <
184 < #define FB_BLIT_2(dst, src) \
185 <        (dst = (((src) >> 24) & 0xff) | (((src) >> 8) & 0xff00) | (((src) & 0xff00) << 8) | (((src) & 0xff) << 24))
186 <
187 < #define FB_DEPTH 24
188 < #include "video_blit.h"
189 <
190 <
191 < /*
192 < *      Frame buffer copy functions map table
193 < */
194 <
195 < typedef void (*fbcopy_func)(uint8 *, const uint8 *, uint32);
196 < static fbcopy_func do_update_framebuffer;
197 <
198 < #define FBCOPY_FUNC(aHandler) do_ ## aHandler
199 <
200 < #if REAL_ADDRESSING || DIRECT_ADDRESSING
201 < #define WD(X) { FBCOPY_FUNC(X), FBCOPY_FUNC(X) }
202 < #else
203 < #define WD(X) { FBCOPY_FUNC(fbcopy_raw), FBCOPY_FUNC(fbcopy_raw) }
204 < #endif
205 <
206 < // fb_copy_funcs[depth_id][native_byte_order][dga_mode]
207 < // NT  : not tested
208 < // OK  : has been successfully tested
209 < // NBO : native byte order
210 < // OBO : opposite byte order
211 < static fbcopy_func fbcopy_funcs[ID_DEPTH_COUNT][2][2] = {
212 < #ifdef WORDS_BIGENDIAN
213 <                                /*      opposite byte order             native byte order       */
214 < /*  1 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // NT
215 < /*  8 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // OK (NBO)
216 < /* 15 bpp */    {       WD(fbcopy_15_obo)       ,       WD(fbcopy_raw)          },      // NT
217 < /* 16 bpp */    {       WD(fbcopy_16_obo)       ,       WD(fbcopy_16_nbo)       },      // NT
218 < /* 24 bpp */    {       WD(fbcopy_24_obo)       ,       WD(fbcopy_raw)          }       // NT
219 < #else
220 <                                /*      opposite byte order             native byte order       */
221 < /*  1 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // NT
222 < /*  8 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // OK (NBO)
223 < /* 15 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_15_nbo)       },      // OK (NBO)
224 < /* 16 bpp */    {       WD(fbcopy_16_obo)       ,       WD(fbcopy_16_nbo)       },      // OK (NBO)
225 < /* 24 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_24_nbo)       }       // NT
226 < #endif
227 < };
228 <
229 < #undef WD
230 <
231 < #define FBCOPY_FUNC_ERROR \
232 <        ErrorAlert("Invalid screen depth")
233 <
234 < #define GET_FBCOPY_FUNC(aDepth, aNativeByteOrder, aDisplay) \
235 <        ((depth_id(aDepth) == ID_DEPTH_UNKNOWN) ? ( FBCOPY_FUNC_ERROR, (fbcopy_func)0 ) : \
236 <        fbcopy_funcs[depth_id(aDepth)][(aNativeByteOrder)][(aDisplay) == DISPLAY_DGA ? 1 : 0])
237 <
238 <
239 < /*
240 < *      Screen fault handler
241 < */
242 <
243 < static inline void do_handle_screen_fault(uintptr addr)
244 < {
245 <        if ((addr < mainBuffer.memStart) || (addr >= mainBuffer.memEnd)) {
246 <                fprintf(stderr, "Segmentation fault at 0x%08X\n", addr);
247 <                abort();
248 <        }
249 <        
250 <        const int page  = (addr - mainBuffer.memStart) >> mainBuffer.pageBits;
251 <        caddr_t page_ad = (caddr_t)(addr & ~(mainBuffer.pageSize - 1));
252 <        LOCK_VOSF;
253 <        PFLAG_SET(page);
254 <        mprotect(page_ad, mainBuffer.pageSize, PROT_READ | PROT_WRITE);
255 <        UNLOCK_VOSF;
76 >        signal(SIGSEGV, SIG_DFL);
77   }
78  
79   #if defined(HAVE_SIGINFO_T)
# Line 269 | Line 90 | static void Screen_fault_handler(int, si
90   static void Screen_fault_handler(int, struct sigcontext scs)
91   {
92          D(bug("Screen_fault_handler: ADDR=0x%08X from IP=0x%08X\n", scs.cr2, scs.eip));
93 <        do_handle_screen_fault((uintptr)scs.cr2);
93 >        do_handle_screen_fault((uintptr)scs.cr2, (uintptr)scs.eip);
94   }
95  
96   # elif defined(__m68k__) && defined(__NetBSD__)
# Line 338 | Line 159 | static bool Screen_fault_handler_init()
159   *      Update display for Windowed mode and VOSF
160   */
161  
162 + // From video_blit.cpp
163 + extern void (*Screen_blit)(uint8 * dest, const uint8 * source, uint32 length);
164 + extern bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order);
165 +
166 + /*      How can we deal with array overrun conditions ?
167 +        
168 +        The state of the framebuffer pages that have been touched are maintained
169 +        in the dirtyPages[] table. That table is (pageCount + 2) bytes long.
170 +
171 + Terminology
172 +        
173 +        "Last Page" denotes the pageCount-nth page, i.e. dirtyPages[pageCount - 1].
174 +        "CLEAR Page Guard" refers to the page following the Last Page but is always
175 +        in the CLEAR state. "SET Page Guard" refers to the page following the CLEAR
176 +        Page Guard but is always in the SET state.
177 +
178 + Rough process
179 +        
180 +        The update routines must determine which pages have to be blitted to the
181 +        screen. This job consists in finding the first_page that was touched.
182 +        i.e. find the next page that is SET. Then, finding how many pages were
183 +        touched starting from first_page. i.e. find the next page that is CLEAR.
184 +
185 + There are two cases to check:
186 +
187 +        - Last Page is CLEAR: find_next_page_set() will reach the SET Page Guard
188 +        but it is beyond the valid pageCount value. Therefore, we exit from the
189 +        update routine.
190 +        
191 +        - Last Page is SET: first_page equals (pageCount - 1) and
192 +        find_next_page_clear() will reach the CLEAR Page Guard. We blit the last
193 +        page to the screen. On the next iteration, page equals pageCount and
194 +        find_next_page_set() will reach the SET Page Guard. We still safely exit
195 +        from the update routine because the SET Page Guard position is greater
196 +        than pageCount.
197 + */
198 +
199   static inline void update_display_window_vosf(void)
200   {
201          int page = 0;
202          for (;;) {
203 <                while (PFLAG_ISCLEAR_4(page))
204 <                        page += 4;
347 <                
348 <                while (PFLAG_ISCLEAR(page))
349 <                        page++;
350 <                
351 <                if (page >= mainBuffer.pageCount)
203 >                const int first_page = find_next_page_set(page);
204 >                if (first_page >= mainBuffer.pageCount)
205                          break;
206 <                
207 <                const int first_page = page;
208 <                while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) {
356 <                        PFLAG_CLEAR(page);
357 <                        ++page;
358 <                }
206 >
207 >                page = find_next_page_clear(first_page);
208 >                PFLAG_CLEAR_RANGE(first_page, page);
209  
210                  // Make the dirty pages read-only again
211                  const int32 offset  = first_page << mainBuffer.pageBits;
# Line 404 | Line 254 | static inline void update_display_window
254                          // Update the_host_buffer and copy of the_buffer
255                          i = y1 * bytes_per_row + (x1 >> 3);
256                          for (j = y1; j <= y2; j++) {
257 <                                do_update_framebuffer(the_host_buffer + i, the_buffer + i, width >> 3);
257 >                                Screen_blit(the_host_buffer + i, the_buffer + i, width >> 3);
258                                  memcpy(the_buffer_copy + i, the_buffer + i, width >> 3);
259                                  i += bytes_per_row;
260                          }
# Line 441 | Line 291 | static inline void update_display_window
291                          // Update the_host_buffer and copy of the_buffer
292                          i = y1 * bytes_per_row + x1 * bytes_per_pixel;
293                          for (j = y1; j <= y2; j++) {
294 <                                do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
294 >                                Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
295                                  memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width);
296                                  i += bytes_per_row;
297                          }
# Line 452 | Line 302 | static inline void update_display_window
302                  else
303                          XPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, width, height);
304          }
305 +        mainBuffer.dirty = false;
306   }
307  
308  
# Line 465 | Line 316 | static inline void update_display_dga_vo
316   {
317          int page = 0;
318          for (;;) {
319 <                while (PFLAG_ISCLEAR_4(page))
320 <                        page += 4;
470 <                
471 <                while (PFLAG_ISCLEAR(page))
472 <                        page++;
473 <                
474 <                if (page >= mainBuffer.pageCount)
319 >                const int first_page = find_next_page_set(page);
320 >                if (first_page >= mainBuffer.pageCount)
321                          break;
322 <                
323 <                const int first_page = page;
324 <                while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) {
325 <                        PFLAG_CLEAR(page);
480 <                        ++page;
481 <                }
482 <                
322 >
323 >                page = find_next_page_clear(first_page);
324 >                PFLAG_CLEAR_RANGE(first_page, page);
325 >
326                  // Make the dirty pages read-only again
327                  const int32 offset  = first_page << mainBuffer.pageBits;
328                  const uint32 length = (page - first_page) << mainBuffer.pageBits;
# Line 526 | Line 369 | static inline void update_display_dga_vo
369                  const int width = x2 - x1 + 1;
370                  i = y1 * bytes_per_row + x1 * bytes_per_pixel;
371                  for (j = y1; j <= y2; j++) {
372 <                        do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
372 >                        Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
373                          memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width);
374                          i += bytes_per_row;
375                  }
376          }
377 +        mainBuffer.dirty = false;
378   }
379   #endif
380  

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