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Comparing BasiliskII/src/Unix/video_vosf.h (file contents):
Revision 1.7 by cebix, 2000-10-13T16:47:52Z vs.
Revision 1.14 by cebix, 2001-02-10T15:29:01Z

# Line 1 | Line 1
1   /*
2   *  video_vosf.h - Video/graphics emulation, video on SEGV signals support
3   *
4 < *  Basilisk II (C) 1997-2000 Christian Bauer
4 > *  Basilisk II (C) 1997-2001 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 45 | Line 45 | static void * allocate_framebuffer(uint3
45  
46  
47   /*
48 *      Screen depth identification
49 */
50
51 enum {
52        ID_DEPTH_UNKNOWN = -1,
53        ID_DEPTH_1,
54        ID_DEPTH_8,
55        ID_DEPTH_15,
56        ID_DEPTH_16,
57        ID_DEPTH_24,
58        ID_DEPTH_32 = ID_DEPTH_24,
59        ID_DEPTH_COUNT
60 };
61
62 static int depth_id(int depth)
63 {
64        int id;
65        switch (depth) {
66                case 1  : id = ID_DEPTH_1;      break;
67                case 8  : id = ID_DEPTH_8;      break;
68                case 15 : id = ID_DEPTH_15;     break;
69                case 16 : id = ID_DEPTH_16;     break;
70                case 24 : id = ID_DEPTH_24;     break;
71                case 32 : id = ID_DEPTH_32;     break;
72                default : id = ID_DEPTH_UNKNOWN;
73        }
74        return id;
75 }
76
77
78 /*
79 *      Frame buffer copy function templates
80 */
81
82 // No conversion required
83
84 #define MEMCPY_PROFITABLE
85 #ifdef MEMCPY_PROFITABLE
86 static void do_fbcopy_raw(uint8 * dest, const uint8 * source, uint32 length)
87 {
88        memcpy(dest, source, length);
89 }
90 #else
91 #define FB_BLIT_1(dst, src)     (dst = (src))
92 #define FB_BLIT_2(dst, src)     (dst = (src))
93 #define FB_DEPTH                        0
94 #define FB_FUNC_NAME            do_fbcopy_raw
95 #include "video_blit.h"
96 #endif
97
98
99 // RGB 555
100
101 #ifdef WORDS_BIGENDIAN
102 # define FB_FUNC_NAME do_fbcopy_15_obo
103 #else
104 # define FB_FUNC_NAME do_fbcopy_15_nbo
105 #endif
106
107 #define FB_BLIT_1(dst, src) \
108        (dst = (((src) >> 8) & 0xff) | (((src) & 0xff) << 8))
109        
110 #define FB_BLIT_2(dst, src) \
111        (dst = (((src) >> 8) & 0x00ff00ff) | (((src) & 0x00ff00ff) << 8))
112
113 #define FB_DEPTH 15
114 #include "video_blit.h"
115
116
117 // RGB 565
118
119 #ifdef WORDS_BIGENDIAN
120
121 // native byte order
122
123 #define FB_BLIT_1(dst, src) \
124        (dst = (((src) & 0x1f) | (((src) << 1) & 0xffc0)))
125
126 #define FB_BLIT_2(dst, src) \
127        (dst = (((src) & 0x001f001f) | (((src) << 1) & 0xffc0ffc0)))
128
129 #define FB_DEPTH 16
130 #define FB_FUNC_NAME do_fbcopy_16_nbo
131 #include "video_blit.h"
132
133 // opposite byte order (untested)
134
135 #define FB_BLIT_1(dst, src) \
136        (dst = ((((src) >> 6) & 0xff) | (((src) & 0x60) << 9)))
137
138 #define FB_BLIT_2(dst, src) \
139        (dst = ((((src) >> 6) & 0x00ff00ff) | (((src) & 0x00600060) << 9)))
140
141 #define FB_DEPTH 16
142 #define FB_FUNC_NAME do_fbcopy_16_obo
143 #include "video_blit.h"
144
145 #else
146
147 // native byte order
148
149 #define FB_BLIT_1(dst, src) \
150        (dst = (((src) >> 8) & 0x001f) | (((src) << 9) & 0xfe00) | (((src) >> 7) & 0x01c0))
151        
152 #define FB_BLIT_2(dst, src) \
153        (dst = (((src) >> 8) & 0x001f001f) | (((src) << 9) & 0xfe00fe00) | (((src) >> 7) & 0x01c001c0))
154
155 #define FB_DEPTH 16
156 #define FB_FUNC_NAME do_fbcopy_16_nbo
157 #include "video_blit.h"
158
159 // opposite byte order (untested)
160
161 #define FB_BLIT_1(dst, src) \
162        (dst = (((src) & 0x1f00) | (((src) << 1) & 0xe0fe) | (((src) >> 15) & 1)))
163
164 #define FB_BLIT_2(dst, src) \
165        (dst = (((src) & 0x1f001f00) | (((src) << 1) & 0xe0fee0fe) | (((src) >> 15) & 0x10001)))
166
167 #define FB_DEPTH 16
168 #define FB_FUNC_NAME do_fbcopy_16_obo
169 #include "video_blit.h"
170
171 #endif
172
173 // RGB 888
174
175 #ifdef WORDS_BIGENDIAN
176 # define FB_FUNC_NAME do_fbcopy_24_obo
177 #else
178 # define FB_FUNC_NAME do_fbcopy_24_nbo
179 #endif
180
181 #define FB_BLIT_1(dst, src) \
182        (dst = (src))
183
184 #define FB_BLIT_2(dst, src) \
185        (dst = (((src) >> 24) & 0xff) | (((src) >> 8) & 0xff00) | (((src) & 0xff00) << 8) | (((src) & 0xff) << 24))
186
187 #define FB_DEPTH 24
188 #include "video_blit.h"
189
190
191 /*
192 *      Frame buffer copy functions map table
193 */
194
195 typedef void (*fbcopy_func)(uint8 *, const uint8 *, uint32);
196 static fbcopy_func do_update_framebuffer;
197
198 #define FBCOPY_FUNC(aHandler) do_ ## aHandler
199
200 #if REAL_ADDRESSING || DIRECT_ADDRESSING
201 #define WD(X) { FBCOPY_FUNC(X), FBCOPY_FUNC(X) }
202 #else
203 #define WD(X) { FBCOPY_FUNC(fbcopy_raw), FBCOPY_FUNC(fbcopy_raw) }
204 #endif
205
206 // fb_copy_funcs[depth_id][native_byte_order][dga_mode]
207 // NT  : not tested
208 // OK  : has been successfully tested
209 // NBO : native byte order
210 // OBO : opposite byte order
211 static fbcopy_func fbcopy_funcs[ID_DEPTH_COUNT][2][2] = {
212 #ifdef WORDS_BIGENDIAN
213                                /*      opposite byte order             native byte order       */
214 /*  1 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // NT
215 /*  8 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // OK (NBO)
216 /* 15 bpp */    {       WD(fbcopy_15_obo)       ,       WD(fbcopy_raw)          },      // NT
217 /* 16 bpp */    {       WD(fbcopy_16_obo)       ,       WD(fbcopy_16_nbo)       },      // NT
218 /* 24 bpp */    {       WD(fbcopy_24_obo)       ,       WD(fbcopy_raw)          }       // NT
219 #else
220                                /*      opposite byte order             native byte order       */
221 /*  1 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // NT
222 /*  8 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_raw)          },      // OK (NBO)
223 /* 15 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_15_nbo)       },      // OK (NBO)
224 /* 16 bpp */    {       WD(fbcopy_16_obo)       ,       WD(fbcopy_16_nbo)       },      // OK (NBO)
225 /* 24 bpp */    {       WD(fbcopy_raw)          ,       WD(fbcopy_24_nbo)       }       // NT
226 #endif
227 };
228
229 #undef WD
230
231 #define FBCOPY_FUNC_ERROR \
232        ErrorAlert("Invalid screen depth")
233
234 #define GET_FBCOPY_FUNC(aDepth, aNativeByteOrder, aDisplay) \
235        ((depth_id(aDepth) == ID_DEPTH_UNKNOWN) ? ( FBCOPY_FUNC_ERROR, (fbcopy_func)0 ) : \
236        fbcopy_funcs[depth_id(aDepth)][(aNativeByteOrder)][(aDisplay) == DISPLAY_DGA ? 1 : 0])
237
238
239 /*
48   *      Screen fault handler
49   */
50  
51 < static inline void do_handle_screen_fault(uintptr addr)
51 > const uintptr INVALID_PC = (uintptr)-1;
52 >
53 > static inline void do_handle_screen_fault(uintptr addr, uintptr pc = INVALID_PC)
54   {
55 <        if ((addr < mainBuffer.memStart) || (addr >= mainBuffer.memEnd)) {
56 <                fprintf(stderr, "Segmentation fault at 0x%08X\n", addr);
57 <                abort();
55 >        /* Someone attempted to write to the frame buffer. Make it writeable
56 >         * now so that the data could actually be written. It will be made
57 >         * read-only back in one of the screen update_*() functions.
58 >         */
59 >        if ((addr >= mainBuffer.memStart) && (addr < mainBuffer.memEnd)) {
60 >                const int page  = (addr - mainBuffer.memStart) >> mainBuffer.pageBits;
61 >                caddr_t page_ad = (caddr_t)(addr & ~(mainBuffer.pageSize - 1));
62 >                LOCK_VOSF;
63 >                PFLAG_SET(page);
64 >                mprotect(page_ad, mainBuffer.pageSize, PROT_READ | PROT_WRITE);
65 >                mainBuffer.dirty = true;
66 >                UNLOCK_VOSF;
67 >                return;
68          }
69          
70 <        const int page  = (addr - mainBuffer.memStart) >> mainBuffer.pageBits;
71 <        caddr_t page_ad = (caddr_t)(addr & ~(mainBuffer.pageSize - 1));
72 < #ifdef HAVE_PTHREADS
73 <        pthread_mutex_lock(&Screen_draw_lock);
74 < #endif
75 <        PFLAG_SET(page);
76 <        mprotect(page_ad, mainBuffer.pageSize, PROT_READ | PROT_WRITE);
257 < #ifdef HAVE_PTHREADS
258 <        pthread_mutex_unlock(&Screen_draw_lock);
259 < #endif
70 >        /* Otherwise, we don't know how to handle the fault, let it crash */
71 >        fprintf(stderr, "do_handle_screen_fault: unhandled address 0x%08X", addr);
72 >        if (pc != INVALID_PC)
73 >                fprintf(stderr, " [IP=0x%08X]", pc);
74 >        fprintf(stderr, "\n");
75 >        
76 >        signal(SIGSEGV, SIG_DFL);
77   }
78  
79   #if defined(HAVE_SIGINFO_T)
# Line 273 | Line 90 | static void Screen_fault_handler(int, si
90   static void Screen_fault_handler(int, struct sigcontext scs)
91   {
92          D(bug("Screen_fault_handler: ADDR=0x%08X from IP=0x%08X\n", scs.cr2, scs.eip));
93 <        do_handle_screen_fault((uintptr)scs.cr2);
93 >        do_handle_screen_fault((uintptr)scs.cr2, (uintptr)scs.eip);
94   }
95  
96   # elif defined(__m68k__) && defined(__NetBSD__)
# Line 300 | Line 117 | static void Screen_fault_handler(int, in
117          do_handle_screen_fault(fault_addr);
118   }
119  
120 + # elif defined(__powerpc__) && defined(__linux__)
121 +
122 + static void Screen_fault_handler(int, struct sigcontext_struct *scs)
123 + {
124 +        D(bug("Screen_fault_handler: ADDR=0x%08X from IP=0x%08X\n", scs->regs->dar, scs->regs->nip));
125 +        do_handle_screen_fault((uintptr)scs->regs->dar, (uintptr)scs->regs->nip);
126 + }
127 +
128   # else
129   #  error "No suitable subterfuge for Video on SEGV signals"
130   # endif
# Line 342 | Line 167 | static bool Screen_fault_handler_init()
167   *      Update display for Windowed mode and VOSF
168   */
169  
170 + // From video_blit.cpp
171 + extern void (*Screen_blit)(uint8 * dest, const uint8 * source, uint32 length);
172 + extern bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order);
173 +
174 + /*      How can we deal with array overrun conditions ?
175 +        
176 +        The state of the framebuffer pages that have been touched are maintained
177 +        in the dirtyPages[] table. That table is (pageCount + 2) bytes long.
178 +
179 + Terminology
180 +        
181 +        "Last Page" denotes the pageCount-nth page, i.e. dirtyPages[pageCount - 1].
182 +        "CLEAR Page Guard" refers to the page following the Last Page but is always
183 +        in the CLEAR state. "SET Page Guard" refers to the page following the CLEAR
184 +        Page Guard but is always in the SET state.
185 +
186 + Rough process
187 +        
188 +        The update routines must determine which pages have to be blitted to the
189 +        screen. This job consists in finding the first_page that was touched.
190 +        i.e. find the next page that is SET. Then, finding how many pages were
191 +        touched starting from first_page. i.e. find the next page that is CLEAR.
192 +
193 + There are two cases to check:
194 +
195 +        - Last Page is CLEAR: find_next_page_set() will reach the SET Page Guard
196 +        but it is beyond the valid pageCount value. Therefore, we exit from the
197 +        update routine.
198 +        
199 +        - Last Page is SET: first_page equals (pageCount - 1) and
200 +        find_next_page_clear() will reach the CLEAR Page Guard. We blit the last
201 +        page to the screen. On the next iteration, page equals pageCount and
202 +        find_next_page_set() will reach the SET Page Guard. We still safely exit
203 +        from the update routine because the SET Page Guard position is greater
204 +        than pageCount.
205 + */
206 +
207   static inline void update_display_window_vosf(void)
208   {
209          int page = 0;
210          for (;;) {
211 <                while (PFLAG_ISCLEAR_4(page))
212 <                        page += 4;
351 <                
352 <                while (PFLAG_ISCLEAR(page))
353 <                        page++;
354 <                
355 <                if (page >= mainBuffer.pageCount)
211 >                const int first_page = find_next_page_set(page);
212 >                if (first_page >= mainBuffer.pageCount)
213                          break;
214 <                
215 <                const int first_page = page;
216 <                while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) {
360 <                        PFLAG_CLEAR(page);
361 <                        ++page;
362 <                }
214 >
215 >                page = find_next_page_clear(first_page);
216 >                PFLAG_CLEAR_RANGE(first_page, page);
217  
218                  // Make the dirty pages read-only again
219                  const int32 offset  = first_page << mainBuffer.pageBits;
# Line 408 | Line 262 | static inline void update_display_window
262                          // Update the_host_buffer and copy of the_buffer
263                          i = y1 * bytes_per_row + (x1 >> 3);
264                          for (j = y1; j <= y2; j++) {
265 <                                do_update_framebuffer(the_host_buffer + i, the_buffer + i, width >> 3);
265 >                                Screen_blit(the_host_buffer + i, the_buffer + i, width >> 3);
266                                  memcpy(the_buffer_copy + i, the_buffer + i, width >> 3);
267                                  i += bytes_per_row;
268                          }
# Line 445 | Line 299 | static inline void update_display_window
299                          // Update the_host_buffer and copy of the_buffer
300                          i = y1 * bytes_per_row + x1 * bytes_per_pixel;
301                          for (j = y1; j <= y2; j++) {
302 <                                do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
302 >                                Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
303                                  memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width);
304                                  i += bytes_per_row;
305                          }
# Line 456 | Line 310 | static inline void update_display_window
310                  else
311                          XPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, width, height);
312          }
313 +        mainBuffer.dirty = false;
314   }
315  
316  
# Line 469 | Line 324 | static inline void update_display_dga_vo
324   {
325          int page = 0;
326          for (;;) {
327 <                while (PFLAG_ISCLEAR_4(page))
328 <                        page += 4;
474 <                
475 <                while (PFLAG_ISCLEAR(page))
476 <                        page++;
477 <                
478 <                if (page >= mainBuffer.pageCount)
327 >                const int first_page = find_next_page_set(page);
328 >                if (first_page >= mainBuffer.pageCount)
329                          break;
330 <                
331 <                const int first_page = page;
332 <                while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) {
333 <                        PFLAG_CLEAR(page);
484 <                        ++page;
485 <                }
486 <                
330 >
331 >                page = find_next_page_clear(first_page);
332 >                PFLAG_CLEAR_RANGE(first_page, page);
333 >
334                  // Make the dirty pages read-only again
335                  const int32 offset  = first_page << mainBuffer.pageBits;
336                  const uint32 length = (page - first_page) << mainBuffer.pageBits;
# Line 530 | Line 377 | static inline void update_display_dga_vo
377                  const int width = x2 - x1 + 1;
378                  i = y1 * bytes_per_row + x1 * bytes_per_pixel;
379                  for (j = y1; j <= y2; j++) {
380 <                        do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
380 >                        Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
381                          memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width);
382                          i += bytes_per_row;
383                  }
384          }
385 +        mainBuffer.dirty = false;
386   }
387   #endif
388  

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