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/* |
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* video_vosf.h - Video/graphics emulation, video on SEGV signals support |
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* |
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* Basilisk II (C) 1997-2001 Christian Bauer |
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* Basilisk II (C) 1997-2005 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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#ifndef VIDEO_VOSF_H |
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#define VIDEO_VOSF_H |
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// Note: this file is #include'd in video_x.cpp |
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// Note: this file must be #include'd only in video_x.cpp |
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#ifdef ENABLE_VOSF |
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|
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/* |
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* Page-aligned memory allocation |
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*/ |
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#include "sigsegv.h" |
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#include "vm_alloc.h" |
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#ifdef _WIN32 |
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#include "util_windows.h" |
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#endif |
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|
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// Glue for SDL and X11 support |
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#ifdef USE_SDL_VIDEO |
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#define MONITOR_INIT SDL_monitor_desc &monitor |
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#define VIDEO_DRV_INIT driver_window *drv |
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#define VIDEO_DRV_ROW_BYTES drv->s->pitch |
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#define VIDEO_DRV_LOCK_PIXELS if (SDL_MUSTLOCK(drv->s)) SDL_LockSurface(drv->s) |
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#define VIDEO_DRV_UNLOCK_PIXELS if (SDL_MUSTLOCK(drv->s)) SDL_UnlockSurface(drv->s) |
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#else |
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#ifdef SHEEPSHAVER |
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#define MONITOR_INIT /* nothing */ |
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#define VIDEO_DRV_INIT /* nothing */ |
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#define VIDEO_DRV_WINDOW the_win |
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#define VIDEO_DRV_GC the_gc |
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#define VIDEO_DRV_IMAGE img |
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#define VIDEO_DRV_HAVE_SHM have_shm |
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#else |
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#define MONITOR_INIT X11_monitor_desc &monitor |
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#define VIDEO_DRV_INIT driver_window *drv |
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#define VIDEO_DRV_WINDOW drv->w |
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#define VIDEO_DRV_GC drv->gc |
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#define VIDEO_DRV_IMAGE drv->img |
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#define VIDEO_DRV_HAVE_SHM drv->have_shm |
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#endif |
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#define VIDEO_DRV_LOCK_PIXELS /* nothing */ |
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#define VIDEO_DRV_UNLOCK_PIXELS /* nothing */ |
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#define VIDEO_DRV_ROW_BYTES VIDEO_DRV_IMAGE->bytes_per_line |
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#endif |
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|
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// Variables for Video on SEGV support |
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static uint8 *the_host_buffer; // Host frame buffer in VOSF mode |
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static uint32 the_host_buffer_row_bytes; // Host frame buffer number of bytes per row |
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|
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struct ScreenPageInfo { |
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int top, bottom; // Mapping between this virtual page and Mac scanlines |
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}; |
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|
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struct ScreenInfo { |
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uintptr memStart; // Start address aligned to page boundary |
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uint32 memLength; // Length of the memory addressed by the screen pages |
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|
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uintptr pageSize; // Size of a page |
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int pageBits; // Shift count to get the page number |
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uint32 pageCount; // Number of pages allocated to the screen |
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|
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bool dirty; // Flag: set if the frame buffer was touched |
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bool very_dirty; // Flag: set if the frame buffer was completely modified (e.g. colormap changes) |
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char * dirtyPages; // Table of flags set if page was altered |
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ScreenPageInfo * pageInfo; // Table of mappings page -> Mac scanlines |
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}; |
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|
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static ScreenInfo mainBuffer; |
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|
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#define PFLAG_SET_VALUE 0x00 |
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#define PFLAG_CLEAR_VALUE 0x01 |
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#define PFLAG_SET_VALUE_4 0x00000000 |
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#define PFLAG_CLEAR_VALUE_4 0x01010101 |
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#define PFLAG_SET(page) mainBuffer.dirtyPages[page] = PFLAG_SET_VALUE |
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#define PFLAG_CLEAR(page) mainBuffer.dirtyPages[page] = PFLAG_CLEAR_VALUE |
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#define PFLAG_ISSET(page) (mainBuffer.dirtyPages[page] == PFLAG_SET_VALUE) |
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#define PFLAG_ISCLEAR(page) (mainBuffer.dirtyPages[page] != PFLAG_SET_VALUE) |
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|
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#ifdef UNALIGNED_PROFITABLE |
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# define PFLAG_ISSET_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_SET_VALUE_4) |
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# define PFLAG_ISCLEAR_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_CLEAR_VALUE_4) |
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#else |
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# define PFLAG_ISSET_4(page) \ |
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PFLAG_ISSET(page ) && PFLAG_ISSET(page+1) \ |
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&& PFLAG_ISSET(page+2) && PFLAG_ISSET(page+3) |
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# define PFLAG_ISCLEAR_4(page) \ |
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PFLAG_ISCLEAR(page ) && PFLAG_ISCLEAR(page+1) \ |
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&& PFLAG_ISCLEAR(page+2) && PFLAG_ISCLEAR(page+3) |
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#endif |
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|
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// Set the selected page range [ first_page, last_page [ into the SET state |
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#define PFLAG_SET_RANGE(first_page, last_page) \ |
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memset(mainBuffer.dirtyPages + (first_page), PFLAG_SET_VALUE, \ |
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(last_page) - (first_page)) |
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|
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// Set the selected page range [ first_page, last_page [ into the CLEAR state |
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#define PFLAG_CLEAR_RANGE(first_page, last_page) \ |
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memset(mainBuffer.dirtyPages + (first_page), PFLAG_CLEAR_VALUE, \ |
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(last_page) - (first_page)) |
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|
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#define PFLAG_SET_ALL do { \ |
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PFLAG_SET_RANGE(0, mainBuffer.pageCount); \ |
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mainBuffer.dirty = true; \ |
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} while (0) |
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|
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#define PFLAG_CLEAR_ALL do { \ |
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PFLAG_CLEAR_RANGE(0, mainBuffer.pageCount); \ |
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mainBuffer.dirty = false; \ |
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mainBuffer.very_dirty = false; \ |
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} while (0) |
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|
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#define PFLAG_SET_VERY_DIRTY do { \ |
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mainBuffer.very_dirty = true; \ |
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} while (0) |
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|
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// Set the following macro definition to 1 if your system |
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// provides a really fast strchr() implementation |
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//#define HAVE_FAST_STRCHR 0 |
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|
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static inline int find_next_page_set(int page) |
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{ |
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#if HAVE_FAST_STRCHR |
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char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_SET_VALUE); |
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return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount; |
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#else |
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while (PFLAG_ISCLEAR_4(page)) |
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page += 4; |
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while (PFLAG_ISCLEAR(page)) |
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page++; |
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return page; |
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#endif |
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} |
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|
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static inline int find_next_page_clear(int page) |
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{ |
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#if HAVE_FAST_STRCHR |
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char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_CLEAR_VALUE); |
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return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount; |
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#else |
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while (PFLAG_ISSET_4(page)) |
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page += 4; |
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while (PFLAG_ISSET(page)) |
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page++; |
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return page; |
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#endif |
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} |
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|
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#ifdef HAVE_SPINLOCKS |
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static spinlock_t vosf_lock = SPIN_LOCK_UNLOCKED; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF spin_lock(&vosf_lock) |
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#define UNLOCK_VOSF spin_unlock(&vosf_lock) |
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#elif defined(_WIN32) |
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static mutex_t vosf_lock; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF vosf_lock.lock(); |
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#define UNLOCK_VOSF vosf_lock.unlock(); |
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#elif defined(HAVE_PTHREADS) |
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static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF pthread_mutex_lock(&vosf_lock); |
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#define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock); |
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#else |
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#define LOCK_VOSF |
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#define UNLOCK_VOSF |
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#endif |
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|
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static int log_base_2(uint32 x) |
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{ |
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uint32 mask = 0x80000000; |
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int l = 31; |
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while (l >= 0 && (x & mask) == 0) { |
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mask >>= 1; |
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l--; |
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} |
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return l; |
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} |
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// Extend size to page boundary |
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static uint32 page_extend(uint32 size) |
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{ |
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const uint32 page_size = getpagesize(); |
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const uint32 page_size = vm_get_page_size(); |
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const uint32 page_mask = page_size - 1; |
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return (size + page_mask) & ~page_mask; |
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} |
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// Screen fault handler |
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static bool screen_fault_handler(sigsegv_address_t fault_address, sigsegv_address_t fault_instruction) |
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|
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/* |
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* Check if VOSF acceleration is profitable on this platform |
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*/ |
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|
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const int VOSF_PROFITABLE_TRIES = 3; // Make 3 attempts for full screen update |
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const int VOSF_PROFITABLE_THRESHOLD = 16667; // 60 Hz |
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|
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static bool video_vosf_profitable(void) |
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{ |
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int64 durations[VOSF_PROFITABLE_TRIES]; |
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int mean_duration = 0; |
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|
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for (int i = 0; i < VOSF_PROFITABLE_TRIES; i++) { |
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uint64 start = GetTicks_usec(); |
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for (int p = 0; p < mainBuffer.pageCount; p++) { |
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uint8 *addr = (uint8 *)(mainBuffer.memStart + (p * mainBuffer.pageSize)); |
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addr[0] = 0; // Trigger Screen_fault_handler() |
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} |
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int64 duration = GetTicks_usec() - start; |
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mean_duration += duration; |
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durations[i] = duration; |
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|
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PFLAG_CLEAR_ALL; |
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mainBuffer.dirty = false; |
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if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0) |
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return false; |
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} |
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|
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mean_duration /= VOSF_PROFITABLE_TRIES; |
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D(bug("Triggered %d screen faults in %ld usec on average\n", mainBuffer.pageCount, mean_duration)); |
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return (mean_duration < (VOSF_PROFITABLE_THRESHOLD * (frame_skip ? frame_skip : 1))); |
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} |
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|
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|
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/* |
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* Initialize the VOSF system (mainBuffer structure, SIGSEGV handler) |
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*/ |
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|
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static bool video_vosf_init(MONITOR_INIT) |
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{ |
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VIDEO_MODE_INIT_MONITOR; |
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|
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const uintptr page_size = vm_get_page_size(); |
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const uintptr page_mask = page_size - 1; |
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|
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// Round up frame buffer base to page boundary |
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mainBuffer.memStart = (((uintptr) the_buffer) + page_mask) & ~page_mask; |
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|
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// The frame buffer size shall already be aligned to page boundary (use page_extend) |
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mainBuffer.memLength = the_buffer_size; |
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|
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mainBuffer.pageSize = page_size; |
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mainBuffer.pageBits = log_base_2(mainBuffer.pageSize); |
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mainBuffer.pageCount = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize; |
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|
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// The "2" more bytes requested are a safety net to insure the |
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// loops in the update routines will terminate. |
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// See "How can we deal with array overrun conditions ?" hereunder for further details. |
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mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 2); |
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if (mainBuffer.dirtyPages == NULL) |
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return false; |
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|
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PFLAG_CLEAR_ALL; |
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PFLAG_CLEAR(mainBuffer.pageCount); |
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PFLAG_SET(mainBuffer.pageCount+1); |
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|
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// Allocate and fill in pageInfo with start and end (inclusive) row in number of bytes |
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mainBuffer.pageInfo = (ScreenPageInfo *) malloc(mainBuffer.pageCount * sizeof(ScreenPageInfo)); |
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if (mainBuffer.pageInfo == NULL) |
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return false; |
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|
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uint32 a = 0; |
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for (unsigned i = 0; i < mainBuffer.pageCount; i++) { |
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unsigned y1 = a / VIDEO_MODE_ROW_BYTES; |
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if (y1 >= VIDEO_MODE_Y) |
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y1 = VIDEO_MODE_Y - 1; |
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|
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unsigned y2 = (a + mainBuffer.pageSize) / VIDEO_MODE_ROW_BYTES; |
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if (y2 >= VIDEO_MODE_Y) |
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y2 = VIDEO_MODE_Y - 1; |
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|
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mainBuffer.pageInfo[i].top = y1; |
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mainBuffer.pageInfo[i].bottom = y2; |
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|
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a += mainBuffer.pageSize; |
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if (a > mainBuffer.memLength) |
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a = mainBuffer.memLength; |
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} |
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|
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// We can now write-protect the frame buffer |
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if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0) |
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return false; |
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|
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// The frame buffer is sane, i.e. there is no write to it yet |
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mainBuffer.dirty = false; |
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return true; |
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} |
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|
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|
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/* |
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* Deinitialize VOSF system |
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*/ |
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|
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static void video_vosf_exit(void) |
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{ |
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if (mainBuffer.pageInfo) { |
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free(mainBuffer.pageInfo); |
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mainBuffer.pageInfo = NULL; |
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} |
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if (mainBuffer.dirtyPages) { |
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free(mainBuffer.dirtyPages); |
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mainBuffer.dirtyPages = NULL; |
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} |
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} |
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|
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|
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/* |
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* Screen fault handler |
318 |
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*/ |
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|
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bool Screen_fault_handler(sigsegv_address_t fault_address, sigsegv_address_t fault_instruction) |
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{ |
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D(bug("screen_fault_handler: ADDR=0x%08X from IP=0x%08X\n", fault_address, fault_instruction)); |
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const uintptr addr = (uintptr)fault_address; |
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|
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/* Someone attempted to write to the frame buffer. Make it writeable |
325 |
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* now so that the data could actually be written. It will be made |
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* now so that the data could actually be written to. It will be made |
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* read-only back in one of the screen update_*() functions. |
327 |
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*/ |
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if ((addr >= mainBuffer.memStart) && (addr < mainBuffer.memEnd)) { |
329 |
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const int page = (addr - mainBuffer.memStart) >> mainBuffer.pageBits; |
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caddr_t page_ad = (caddr_t)(addr & -mainBuffer.pageSize); |
328 |
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if (((uintptr)addr - mainBuffer.memStart) < mainBuffer.memLength) { |
329 |
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const int page = ((uintptr)addr - mainBuffer.memStart) >> mainBuffer.pageBits; |
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LOCK_VOSF; |
331 |
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PFLAG_SET(page); |
332 |
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vm_protect((char *)page_ad, mainBuffer.pageSize, VM_PAGE_READ | VM_PAGE_WRITE); |
332 |
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vm_protect((char *)(addr & -mainBuffer.pageSize), mainBuffer.pageSize, VM_PAGE_READ | VM_PAGE_WRITE); |
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mainBuffer.dirty = true; |
334 |
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UNLOCK_VOSF; |
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return true; |
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} |
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|
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/* Otherwise, we don't know how to handle the fault, let it crash */ |
61 |
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fprintf(stderr, "do_handle_screen_fault: unhandled address 0x%08X", addr); |
62 |
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if (fault_instruction != SIGSEGV_INVALID_PC) |
63 |
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fprintf(stderr, " [IP=0x%08X]", fault_instruction); |
64 |
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fprintf(stderr, "\n"); |
339 |
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return false; |
340 |
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} |
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|
342 |
+ |
|
343 |
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/* |
344 |
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* Update display for Windowed mode and VOSF |
345 |
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*/ |
346 |
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|
72 |
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// From video_blit.cpp |
73 |
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extern void (*Screen_blit)(uint8 * dest, const uint8 * source, uint32 length); |
74 |
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extern bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order); |
75 |
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|
347 |
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/* How can we deal with array overrun conditions ? |
348 |
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|
349 |
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The state of the framebuffer pages that have been touched are maintained |
377 |
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than pageCount. |
378 |
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*/ |
379 |
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|
380 |
< |
static inline void update_display_window_vosf(void) |
380 |
> |
static inline void update_display_window_vosf(VIDEO_DRV_INIT) |
381 |
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{ |
382 |
+ |
VIDEO_MODE_INIT; |
383 |
+ |
|
384 |
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int page = 0; |
385 |
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for (;;) { |
386 |
< |
const int first_page = find_next_page_set(page); |
386 |
> |
const unsigned first_page = find_next_page_set(page); |
387 |
|
if (first_page >= mainBuffer.pageCount) |
388 |
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break; |
389 |
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|
399 |
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const int y1 = mainBuffer.pageInfo[first_page].top; |
400 |
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const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
401 |
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const int height = y2 - y1 + 1; |
129 |
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|
130 |
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const int bytes_per_row = VideoMonitor.mode.bytes_per_row; |
131 |
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const int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x; |
132 |
– |
int i = y1 * bytes_per_row, j; |
133 |
– |
|
134 |
– |
if (depth == 1) { |
135 |
– |
|
136 |
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// Update the_host_buffer and copy of the_buffer |
137 |
– |
for (j = y1; j <= y2; j++) { |
138 |
– |
Screen_blit(the_host_buffer + i, the_buffer + i, VideoMonitor.mode.x >> 3); |
139 |
– |
i += bytes_per_row; |
140 |
– |
} |
402 |
|
|
403 |
< |
} else { |
404 |
< |
|
405 |
< |
// Update the_host_buffer and copy of the_buffer |
406 |
< |
for (j = y1; j <= y2; j++) { |
407 |
< |
Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * VideoMonitor.mode.x); |
408 |
< |
i += bytes_per_row; |
409 |
< |
} |
403 |
> |
// Update the_host_buffer |
404 |
> |
VIDEO_DRV_LOCK_PIXELS; |
405 |
> |
const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
406 |
> |
const int dst_bytes_per_row = VIDEO_DRV_ROW_BYTES; |
407 |
> |
int i1 = y1 * src_bytes_per_row, i2 = y1 * dst_bytes_per_row, j; |
408 |
> |
for (j = y1; j <= y2; j++) { |
409 |
> |
Screen_blit(the_host_buffer + i2, the_buffer + i1, src_bytes_per_row); |
410 |
> |
i1 += src_bytes_per_row; |
411 |
> |
i2 += dst_bytes_per_row; |
412 |
|
} |
413 |
+ |
VIDEO_DRV_UNLOCK_PIXELS; |
414 |
|
|
415 |
< |
if (have_shm) |
416 |
< |
XShmPutImage(x_display, the_win, the_gc, img, 0, y1, 0, y1, VideoMonitor.mode.x, height, 0); |
415 |
> |
#ifdef USE_SDL_VIDEO |
416 |
> |
SDL_UpdateRect(drv->s, 0, y1, VIDEO_MODE_X, height); |
417 |
> |
#else |
418 |
> |
if (VIDEO_DRV_HAVE_SHM) |
419 |
> |
XShmPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height, 0); |
420 |
|
else |
421 |
< |
XPutImage(x_display, the_win, the_gc, img, 0, y1, 0, y1, VideoMonitor.mode.x, height); |
421 |
> |
XPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height); |
422 |
> |
#endif |
423 |
|
} |
156 |
– |
|
424 |
|
mainBuffer.dirty = false; |
425 |
|
} |
426 |
|
|
427 |
|
|
428 |
|
/* |
429 |
|
* Update display for DGA mode and VOSF |
430 |
< |
* (only in Direct Addressing mode) |
430 |
> |
* (only in Real or Direct Addressing mode) |
431 |
|
*/ |
432 |
|
|
433 |
|
#if REAL_ADDRESSING || DIRECT_ADDRESSING |
434 |
|
static inline void update_display_dga_vosf(void) |
435 |
|
{ |
436 |
+ |
VIDEO_MODE_INIT; |
437 |
+ |
|
438 |
+ |
if (mainBuffer.very_dirty) { |
439 |
+ |
PFLAG_CLEAR_ALL; |
440 |
+ |
vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ); |
441 |
+ |
VIDEO_DRV_LOCK_PIXELS; |
442 |
+ |
memcpy(the_buffer_copy, the_buffer, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y); |
443 |
+ |
Screen_blit(the_host_buffer, the_buffer, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y); |
444 |
+ |
VIDEO_DRV_UNLOCK_PIXELS; |
445 |
+ |
return; |
446 |
+ |
} |
447 |
+ |
|
448 |
|
int page = 0; |
449 |
|
for (;;) { |
450 |
< |
const int first_page = find_next_page_set(page); |
450 |
> |
const unsigned first_page = find_next_page_set(page); |
451 |
|
if (first_page >= mainBuffer.pageCount) |
452 |
|
break; |
453 |
|
|
459 |
|
const uint32 length = (page - first_page) << mainBuffer.pageBits; |
460 |
|
vm_protect((char *)mainBuffer.memStart + offset, length, VM_PAGE_READ); |
461 |
|
|
462 |
< |
// I am sure that y2 >= y1 and depth != 1 |
462 |
> |
// There is at least one line to update |
463 |
|
const int y1 = mainBuffer.pageInfo[first_page].top; |
464 |
|
const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
465 |
< |
|
466 |
< |
const int bytes_per_row = VideoMonitor.mode.bytes_per_row; |
467 |
< |
const int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x; |
465 |
> |
|
466 |
> |
#ifndef USE_SDL_VIDEO |
467 |
> |
// Update the_host_buffer and copy of the_buffer (use 64 bytes chunks) |
468 |
> |
const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
469 |
> |
const int dst_bytes_per_row = the_host_buffer_row_bytes; |
470 |
> |
const int n_pixels = 64; |
471 |
> |
const int n_chunks = VIDEO_MODE_X / n_pixels; |
472 |
> |
const int src_chunk_size = src_bytes_per_row / n_chunks; |
473 |
> |
const int dst_chunk_size = dst_bytes_per_row / n_chunks; |
474 |
> |
const int src_chunk_size_left = src_bytes_per_row - (n_chunks * src_chunk_size); |
475 |
> |
const int dst_chunk_size_left = dst_bytes_per_row - (n_chunks * dst_chunk_size); |
476 |
> |
int i1 = y1 * src_bytes_per_row; |
477 |
> |
int i2 = y1 * dst_bytes_per_row; |
478 |
> |
VIDEO_DRV_LOCK_PIXELS; |
479 |
> |
for (int j = y1; j <= y2; j++) { |
480 |
> |
for (int i = 0; i < n_chunks; i++) { |
481 |
> |
if (memcmp(the_buffer_copy + i1, the_buffer + i1, src_chunk_size) != 0) { |
482 |
> |
memcpy(the_buffer_copy + i1, the_buffer + i1, src_chunk_size); |
483 |
> |
Screen_blit(the_host_buffer + i2, the_buffer + i1, src_chunk_size); |
484 |
> |
} |
485 |
> |
i1 += src_chunk_size; |
486 |
> |
i2 += dst_chunk_size; |
487 |
> |
} |
488 |
> |
if (src_chunk_size_left && dst_chunk_size_left) { |
489 |
> |
if (memcmp(the_buffer_copy + i1, the_buffer + i1, src_chunk_size_left) != 0) { |
490 |
> |
memcpy(the_buffer_copy + i1, the_buffer + i1, src_chunk_size_left); |
491 |
> |
Screen_blit(the_host_buffer + i2, the_buffer + i1, src_chunk_size_left); |
492 |
> |
} |
493 |
> |
i1 += src_chunk_size_left; |
494 |
> |
i2 += dst_chunk_size_left; |
495 |
> |
} |
496 |
> |
} |
497 |
> |
VIDEO_DRV_UNLOCK_PIXELS; |
498 |
> |
#else |
499 |
> |
// Check for first chunk from left and first chunk from right that have changed |
500 |
> |
typedef uint64 chunk_t; |
501 |
> |
const int chunk_size = sizeof(chunk_t); |
502 |
> |
const int bytes_per_row = VIDEO_MODE_ROW_BYTES; |
503 |
> |
|
504 |
|
int i, j; |
505 |
< |
|
506 |
< |
// Check for first column from left and first column |
192 |
< |
// from right that have changed |
193 |
< |
int x1 = VideoMonitor.mode.x * bytes_per_pixel - 1; |
505 |
> |
int b1 = bytes_per_row / chunk_size; |
506 |
> |
int b2 = 0; |
507 |
|
for (j = y1; j <= y2; j++) { |
508 |
< |
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
509 |
< |
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
510 |
< |
for (i = 0; i < x1; i++) { |
508 |
> |
chunk_t * const p1 = (chunk_t *)(the_buffer + (j * bytes_per_row)); |
509 |
> |
chunk_t * const p2 = (chunk_t *)(the_buffer_copy + (j * bytes_per_row)); |
510 |
> |
for (i = 0; i < b1; i++) { |
511 |
|
if (p1[i] != p2[i]) { |
512 |
< |
x1 = i; |
512 |
> |
b1 = i; |
513 |
|
break; |
514 |
|
} |
515 |
|
} |
516 |
< |
} |
517 |
< |
x1 /= bytes_per_pixel; |
518 |
< |
|
206 |
< |
int x2 = x1 * bytes_per_pixel; |
207 |
< |
for (j = y2; j >= y1; j--) { |
208 |
< |
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
209 |
< |
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
210 |
< |
for (i = VideoMonitor.mode.x * bytes_per_pixel - 1; i > x2; i--) { |
516 |
> |
if (b1 > b2) |
517 |
> |
b2 = b1; |
518 |
> |
for (i = (bytes_per_row / chunk_size) - 1; i > b2; i--) { |
519 |
|
if (p1[i] != p2[i]) { |
520 |
< |
x2 = i; |
520 |
> |
b2 = i; |
521 |
|
break; |
522 |
|
} |
523 |
|
} |
524 |
|
} |
525 |
< |
x2 /= bytes_per_pixel; |
526 |
< |
|
525 |
> |
b2++; |
526 |
> |
|
527 |
> |
// Convert to pixel information |
528 |
> |
int x1, x2; |
529 |
> |
switch (VIDEO_MODE_DEPTH) { |
530 |
> |
case VIDEO_DEPTH_1BIT: x1 = (b1 * chunk_size) << 3; x2 = (b2 * chunk_size) << 3; break; |
531 |
> |
case VIDEO_DEPTH_2BIT: x1 = (b1 * chunk_size) << 2; x2 = (b2 * chunk_size) << 2; break; |
532 |
> |
case VIDEO_DEPTH_4BIT: x1 = (b1 * chunk_size) << 1; x2 = (b2 * chunk_size) << 1; break; |
533 |
> |
case VIDEO_DEPTH_8BIT: x1 = b1 * chunk_size; x2 = b2 * chunk_size; break; |
534 |
> |
case VIDEO_DEPTH_16BIT: x1 = (b1 * chunk_size) >> 1; x2 = (b2 * chunk_size) >> 1; break; |
535 |
> |
case VIDEO_DEPTH_32BIT: x1 = (b1 * chunk_size) >> 2; x2 = (b2 * chunk_size) >> 2; break; |
536 |
> |
} |
537 |
> |
const int width = x2 - x1; |
538 |
> |
|
539 |
> |
// Normalize bounds for for the next blit |
540 |
> |
const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
541 |
> |
const int dst_bytes_per_row = the_host_buffer_row_bytes; |
542 |
> |
const int dst_bytes_per_pixel = dst_bytes_per_row / VIDEO_MODE_X; |
543 |
> |
int i2 = y1 * dst_bytes_per_row + x1 * dst_bytes_per_pixel; |
544 |
> |
int i1, n_bytes; |
545 |
> |
if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) { |
546 |
> |
const int src_pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row; |
547 |
> |
i1 = y1 * src_bytes_per_row + x1 / src_pixels_per_byte; |
548 |
> |
n_bytes = width / src_pixels_per_byte; |
549 |
> |
} else { |
550 |
> |
const int src_bytes_per_pixel = src_bytes_per_row / VIDEO_MODE_X; |
551 |
> |
i1 = y1 * src_bytes_per_row + x1 * src_bytes_per_pixel; |
552 |
> |
n_bytes = width * src_bytes_per_pixel; |
553 |
> |
} |
554 |
> |
|
555 |
|
// Update the_host_buffer and copy of the_buffer |
556 |
< |
// There should be at least one pixel to copy |
221 |
< |
const int width = x2 - x1 + 1; |
222 |
< |
i = y1 * bytes_per_row + x1 * bytes_per_pixel; |
556 |
> |
VIDEO_DRV_LOCK_PIXELS; |
557 |
|
for (j = y1; j <= y2; j++) { |
558 |
< |
Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width); |
559 |
< |
memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width); |
560 |
< |
i += bytes_per_row; |
558 |
> |
Screen_blit(the_host_buffer + i2, the_buffer + i1, n_bytes); |
559 |
> |
memcpy(the_buffer_copy + i1, the_buffer + i1, n_bytes); |
560 |
> |
i1 += src_bytes_per_row; |
561 |
> |
i2 += dst_bytes_per_row; |
562 |
|
} |
563 |
+ |
VIDEO_DRV_UNLOCK_PIXELS; |
564 |
+ |
#endif |
565 |
|
} |
566 |
|
mainBuffer.dirty = false; |
567 |
|
} |