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/* |
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* video_vosf.h - Video/graphics emulation, video on SEGV signals support |
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* |
4 |
< |
* Basilisk II (C) 1997-2001 Christian Bauer |
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* Basilisk II (C) 1997-2004 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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#ifndef VIDEO_VOSF_H |
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#define VIDEO_VOSF_H |
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|
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// Note: this file is #include'd in video_x.cpp |
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// Note: this file must be #include'd only in video_x.cpp |
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#ifdef ENABLE_VOSF |
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|
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#include <fcntl.h> |
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#include <sys/mman.h> |
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#include "sigsegv.h" |
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#include "vm_alloc.h" |
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#ifdef _WIN32 |
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#include "util_windows.h" |
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#endif |
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|
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#ifdef ENABLE_MON |
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# include "mon.h" |
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// Glue for SDL and X11 support |
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#ifdef USE_SDL_VIDEO |
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#define MONITOR_INIT SDL_monitor_desc &monitor |
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#define VIDEO_DRV_INIT driver_window *drv |
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#define VIDEO_DRV_ROW_BYTES drv->s->pitch |
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#define VIDEO_DRV_LOCK_PIXELS if (SDL_MUSTLOCK(drv->s)) SDL_LockSurface(drv->s) |
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#define VIDEO_DRV_UNLOCK_PIXELS if (SDL_MUSTLOCK(drv->s)) SDL_UnlockSurface(drv->s) |
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#else |
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#ifdef SHEEPSHAVER |
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#define MONITOR_INIT /* nothing */ |
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#define VIDEO_DRV_INIT /* nothing */ |
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#define VIDEO_DRV_WINDOW the_win |
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#define VIDEO_DRV_GC the_gc |
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#define VIDEO_DRV_IMAGE img |
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#define VIDEO_DRV_HAVE_SHM have_shm |
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#else |
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#define MONITOR_INIT X11_monitor_desc &monitor |
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#define VIDEO_DRV_INIT driver_window *drv |
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#define VIDEO_DRV_WINDOW drv->w |
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#define VIDEO_DRV_GC drv->gc |
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#define VIDEO_DRV_IMAGE drv->img |
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#define VIDEO_DRV_HAVE_SHM drv->have_shm |
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#endif |
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#define VIDEO_DRV_LOCK_PIXELS /* nothing */ |
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#define VIDEO_DRV_UNLOCK_PIXELS /* nothing */ |
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#define VIDEO_DRV_ROW_BYTES VIDEO_DRV_IMAGE->bytes_per_line |
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#endif |
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// Variables for Video on SEGV support |
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static uint8 *the_host_buffer; // Host frame buffer in VOSF mode |
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static uint32 the_buffer_size; // Size of allocated the_buffer |
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|
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struct ScreenPageInfo { |
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int top, bottom; // Mapping between this virtual page and Mac scanlines |
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}; |
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|
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struct ScreenInfo { |
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uintptr memBase; // Real start address |
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uintptr memStart; // Start address aligned to page boundary |
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uintptr memEnd; // Address of one-past-the-end of the screen |
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uint32 memLength; // Length of the memory addressed by the screen pages |
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uint32 pageSize; // Size of a page |
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uintptr pageSize; // Size of a page |
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int pageBits; // Shift count to get the page number |
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uint32 pageCount; // Number of pages allocated to the screen |
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|
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#endif |
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} |
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#ifdef HAVE_PTHREADS |
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#ifdef HAVE_SPINLOCKS |
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static spinlock_t vosf_lock = SPIN_LOCK_UNLOCKED; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF spin_lock(&vosf_lock) |
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#define UNLOCK_VOSF spin_unlock(&vosf_lock) |
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#elif defined(_WIN32) |
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static mutex_t vosf_lock; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF vosf_lock.lock(); |
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#define UNLOCK_VOSF vosf_lock.unlock(); |
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#elif defined(HAVE_PTHREADS) |
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static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF pthread_mutex_lock(&vosf_lock); |
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#define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock); |
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// Extend size to page boundary |
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static uint32 page_extend(uint32 size) |
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{ |
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const uint32 page_size = getpagesize(); |
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const uint32 page_size = vm_page_size(); |
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const uint32 page_mask = page_size - 1; |
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return (size + page_mask) & ~page_mask; |
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} |
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/* |
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* Initialize mainBuffer structure |
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* Check if VOSF acceleration is profitable on this platform |
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*/ |
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|
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static bool video_init_buffer(void) |
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{ |
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if (use_vosf) { |
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const uint32 page_size = getpagesize(); |
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const uint32 page_mask = page_size - 1; |
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|
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mainBuffer.memBase = (uintptr) the_buffer; |
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// Round up frame buffer base to page boundary |
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mainBuffer.memStart = (uintptr)((((unsigned long) the_buffer) + page_mask) & ~page_mask); |
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mainBuffer.memLength = the_buffer_size; |
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mainBuffer.memEnd = mainBuffer.memStart + mainBuffer.memLength; |
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|
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mainBuffer.pageSize = page_size; |
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mainBuffer.pageCount = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize; |
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mainBuffer.pageBits = log_base_2(mainBuffer.pageSize); |
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|
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if (mainBuffer.dirtyPages) { |
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free(mainBuffer.dirtyPages); |
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mainBuffer.dirtyPages = NULL; |
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} |
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const int VOSF_PROFITABLE_TRIES = 3; // Make 3 attempts for full screen update |
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const int VOSF_PROFITABLE_THRESHOLD = 16667; // 60 Hz |
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|
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mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 2); |
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static bool video_vosf_profitable(void) |
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{ |
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int64 durations[VOSF_PROFITABLE_TRIES]; |
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int mean_duration = 0; |
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|
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if (mainBuffer.pageInfo) { |
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free(mainBuffer.pageInfo); |
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mainBuffer.pageInfo = NULL; |
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for (int i = 0; i < VOSF_PROFITABLE_TRIES; i++) { |
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uint64 start = GetTicks_usec(); |
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for (int p = 0; p < mainBuffer.pageCount; p++) { |
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uint8 *addr = (uint8 *)(mainBuffer.memStart + (p * mainBuffer.pageSize)); |
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addr[0] = 0; // Trigger Screen_fault_handler() |
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} |
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|
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mainBuffer.pageInfo = (ScreenPageInfo *) malloc(mainBuffer.pageCount * sizeof(ScreenPageInfo)); |
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|
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if ((mainBuffer.dirtyPages == 0) || (mainBuffer.pageInfo == 0)) |
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return false; |
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|
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mainBuffer.dirty = false; |
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int64 duration = GetTicks_usec() - start; |
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mean_duration += duration; |
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durations[i] = duration; |
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|
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PFLAG_CLEAR_ALL; |
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// Safety net to insure the loops in the update routines will terminate |
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// See "How can we deal with array overrun conditions ?" hereunder for further details |
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PFLAG_CLEAR(mainBuffer.pageCount); |
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PFLAG_SET(mainBuffer.pageCount+1); |
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|
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uint32 a = 0; |
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for (int i = 0; i < mainBuffer.pageCount; i++) { |
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int y1 = a / VideoMonitor.mode.bytes_per_row; |
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if (y1 >= VideoMonitor.mode.y) |
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y1 = VideoMonitor.mode.y - 1; |
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|
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int y2 = (a + mainBuffer.pageSize) / VideoMonitor.mode.bytes_per_row; |
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if (y2 >= VideoMonitor.mode.y) |
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y2 = VideoMonitor.mode.y - 1; |
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|
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mainBuffer.pageInfo[i].top = y1; |
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mainBuffer.pageInfo[i].bottom = y2; |
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|
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a += mainBuffer.pageSize; |
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if (a > mainBuffer.memLength) |
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a = mainBuffer.memLength; |
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} |
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|
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// We can now write-protect the frame buffer |
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mainBuffer.dirty = false; |
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if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0) |
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return false; |
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} |
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|
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mean_duration /= VOSF_PROFITABLE_TRIES; |
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D(bug("Triggered %d screen faults in %ld usec on average\n", mainBuffer.pageCount, mean_duration)); |
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return (mean_duration < (VOSF_PROFITABLE_THRESHOLD * (frame_skip ? frame_skip : 1))); |
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} |
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|
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|
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/* |
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* Initialize the VOSF system (mainBuffer structure, SIGSEGV handler) |
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*/ |
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|
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static bool video_vosf_init(MONITOR_INIT) |
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{ |
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VIDEO_MODE_INIT_MONITOR; |
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|
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const uintptr page_size = vm_page_size(); |
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const uintptr page_mask = page_size - 1; |
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|
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// Round up frame buffer base to page boundary |
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mainBuffer.memStart = (((uintptr) the_buffer) + page_mask) & ~page_mask; |
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|
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// The frame buffer size shall already be aligned to page boundary (use page_extend) |
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mainBuffer.memLength = the_buffer_size; |
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|
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mainBuffer.pageSize = page_size; |
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mainBuffer.pageBits = log_base_2(mainBuffer.pageSize); |
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mainBuffer.pageCount = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize; |
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|
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// The "2" more bytes requested are a safety net to insure the |
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// loops in the update routines will terminate. |
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// See "How can we deal with array overrun conditions ?" hereunder for further details. |
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mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 2); |
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if (mainBuffer.dirtyPages == NULL) |
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return false; |
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|
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PFLAG_CLEAR_ALL; |
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PFLAG_CLEAR(mainBuffer.pageCount); |
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PFLAG_SET(mainBuffer.pageCount+1); |
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|
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// Allocate and fill in pageInfo with start and end (inclusive) row in number of bytes |
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mainBuffer.pageInfo = (ScreenPageInfo *) malloc(mainBuffer.pageCount * sizeof(ScreenPageInfo)); |
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if (mainBuffer.pageInfo == NULL) |
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return false; |
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|
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uint32 a = 0; |
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for (unsigned i = 0; i < mainBuffer.pageCount; i++) { |
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unsigned y1 = a / VIDEO_MODE_ROW_BYTES; |
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if (y1 >= VIDEO_MODE_Y) |
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y1 = VIDEO_MODE_Y - 1; |
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|
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unsigned y2 = (a + mainBuffer.pageSize) / VIDEO_MODE_ROW_BYTES; |
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if (y2 >= VIDEO_MODE_Y) |
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y2 = VIDEO_MODE_Y - 1; |
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|
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mainBuffer.pageInfo[i].top = y1; |
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mainBuffer.pageInfo[i].bottom = y2; |
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|
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a += mainBuffer.pageSize; |
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if (a > mainBuffer.memLength) |
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a = mainBuffer.memLength; |
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} |
281 |
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|
282 |
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// We can now write-protect the frame buffer |
283 |
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if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0) |
284 |
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return false; |
285 |
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|
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// The frame buffer is sane, i.e. there is no write to it yet |
287 |
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mainBuffer.dirty = false; |
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return true; |
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} |
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|
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|
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/* |
293 |
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* Deinitialize VOSF system |
294 |
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*/ |
295 |
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|
296 |
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static void video_vosf_exit(void) |
297 |
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{ |
298 |
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if (mainBuffer.pageInfo) { |
299 |
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free(mainBuffer.pageInfo); |
300 |
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mainBuffer.pageInfo = NULL; |
301 |
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} |
302 |
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if (mainBuffer.dirtyPages) { |
303 |
+ |
free(mainBuffer.dirtyPages); |
304 |
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mainBuffer.dirtyPages = NULL; |
305 |
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} |
306 |
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} |
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|
308 |
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|
309 |
+ |
/* |
310 |
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* Screen fault handler |
311 |
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*/ |
312 |
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|
313 |
< |
static bool screen_fault_handler(sigsegv_address_t fault_address, sigsegv_address_t fault_instruction) |
313 |
> |
bool Screen_fault_handler(sigsegv_address_t fault_address, sigsegv_address_t fault_instruction) |
314 |
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{ |
240 |
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D(bug("screen_fault_handler: ADDR=0x%08X from IP=0x%08X\n", fault_address, fault_instruction)); |
315 |
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const uintptr addr = (uintptr)fault_address; |
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|
317 |
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/* Someone attempted to write to the frame buffer. Make it writeable |
318 |
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* now so that the data could actually be written to. It will be made |
319 |
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* read-only back in one of the screen update_*() functions. |
320 |
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*/ |
321 |
< |
if ((addr >= mainBuffer.memStart) && (addr < mainBuffer.memEnd)) { |
322 |
< |
const int page = (addr - mainBuffer.memStart) >> mainBuffer.pageBits; |
249 |
< |
caddr_t page_ad = (caddr_t)(addr & -mainBuffer.pageSize); |
321 |
> |
if (((uintptr)addr - mainBuffer.memStart) < mainBuffer.memLength) { |
322 |
> |
const int page = ((uintptr)addr - mainBuffer.memStart) >> mainBuffer.pageBits; |
323 |
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LOCK_VOSF; |
324 |
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PFLAG_SET(page); |
325 |
< |
vm_protect((char *)page_ad, mainBuffer.pageSize, VM_PAGE_READ | VM_PAGE_WRITE); |
325 |
> |
vm_protect((char *)(addr & -mainBuffer.pageSize), mainBuffer.pageSize, VM_PAGE_READ | VM_PAGE_WRITE); |
326 |
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mainBuffer.dirty = true; |
327 |
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UNLOCK_VOSF; |
328 |
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return true; |
329 |
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} |
330 |
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|
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/* Otherwise, we don't know how to handle the fault, let it crash */ |
259 |
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fprintf(stderr, "do_handle_screen_fault: unhandled address 0x%08X", addr); |
260 |
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if (fault_instruction != SIGSEGV_INVALID_PC) |
261 |
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fprintf(stderr, " [IP=0x%08X]", fault_instruction); |
262 |
– |
fprintf(stderr, "\n"); |
263 |
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#if EMULATED_68K |
264 |
– |
uaecptr nextpc; |
265 |
– |
extern void m68k_dumpstate(uaecptr *nextpc); |
266 |
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m68k_dumpstate(&nextpc); |
267 |
– |
#endif |
268 |
– |
#ifdef ENABLE_MON |
269 |
– |
char *arg[4] = {"mon", "-m", "-r", NULL}; |
270 |
– |
mon(3, arg); |
271 |
– |
QuitEmulator(); |
272 |
– |
#endif |
332 |
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return false; |
333 |
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} |
334 |
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|
337 |
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* Update display for Windowed mode and VOSF |
338 |
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*/ |
339 |
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|
281 |
– |
// From video_blit.cpp |
282 |
– |
extern void (*Screen_blit)(uint8 * dest, const uint8 * source, uint32 length); |
283 |
– |
extern bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order); |
284 |
– |
|
340 |
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/* How can we deal with array overrun conditions ? |
341 |
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|
342 |
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The state of the framebuffer pages that have been touched are maintained |
370 |
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than pageCount. |
371 |
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*/ |
372 |
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|
373 |
< |
static inline void update_display_window_vosf(void) |
373 |
> |
static inline void update_display_window_vosf(VIDEO_DRV_INIT) |
374 |
|
{ |
375 |
+ |
VIDEO_MODE_INIT; |
376 |
+ |
|
377 |
|
int page = 0; |
378 |
|
for (;;) { |
379 |
< |
const int first_page = find_next_page_set(page); |
379 |
> |
const unsigned first_page = find_next_page_set(page); |
380 |
|
if (first_page >= mainBuffer.pageCount) |
381 |
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break; |
382 |
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|
392 |
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const int y1 = mainBuffer.pageInfo[first_page].top; |
393 |
|
const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
394 |
|
const int height = y2 - y1 + 1; |
395 |
< |
|
396 |
< |
const int bytes_per_row = VideoMonitor.mode.bytes_per_row; |
397 |
< |
const int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x; |
398 |
< |
int i = y1 * bytes_per_row, j; |
342 |
< |
|
343 |
< |
if (VideoMonitor.mode.depth == VDEPTH_1BIT) { |
395 |
> |
|
396 |
> |
VIDEO_DRV_LOCK_PIXELS; |
397 |
> |
|
398 |
> |
if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) { |
399 |
|
|
400 |
|
// Update the_host_buffer and copy of the_buffer |
401 |
+ |
const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
402 |
+ |
const int dst_bytes_per_row = VIDEO_DRV_ROW_BYTES; |
403 |
+ |
const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row; |
404 |
+ |
int i1 = y1 * src_bytes_per_row, i2 = y1 * dst_bytes_per_row, j; |
405 |
|
for (j = y1; j <= y2; j++) { |
406 |
< |
Screen_blit(the_host_buffer + i, the_buffer + i, VideoMonitor.mode.x >> 3); |
407 |
< |
i += bytes_per_row; |
406 |
> |
Screen_blit(the_host_buffer + i2, the_buffer + i1, VIDEO_MODE_X / pixels_per_byte); |
407 |
> |
i1 += src_bytes_per_row; |
408 |
> |
i2 += dst_bytes_per_row; |
409 |
|
} |
410 |
|
|
411 |
|
} else { |
412 |
|
|
413 |
|
// Update the_host_buffer and copy of the_buffer |
414 |
+ |
const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
415 |
+ |
const int dst_bytes_per_row = VIDEO_DRV_ROW_BYTES; |
416 |
+ |
const int bytes_per_pixel = src_bytes_per_row / VIDEO_MODE_X; |
417 |
+ |
int i1 = y1 * src_bytes_per_row, i2 = y1 * dst_bytes_per_row, j; |
418 |
|
for (j = y1; j <= y2; j++) { |
419 |
< |
Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * VideoMonitor.mode.x); |
420 |
< |
i += bytes_per_row; |
419 |
> |
Screen_blit(the_host_buffer + i2, the_buffer + i1, bytes_per_pixel * VIDEO_MODE_X); |
420 |
> |
i1 += src_bytes_per_row; |
421 |
> |
i2 += dst_bytes_per_row; |
422 |
|
} |
423 |
|
} |
424 |
|
|
425 |
< |
if (have_shm) |
426 |
< |
XShmPutImage(x_display, the_win, the_gc, img, 0, y1, 0, y1, VideoMonitor.mode.x, height, 0); |
425 |
> |
VIDEO_DRV_UNLOCK_PIXELS; |
426 |
> |
|
427 |
> |
#ifdef USE_SDL_VIDEO |
428 |
> |
SDL_UpdateRect(drv->s, 0, y1, VIDEO_MODE_X, height); |
429 |
> |
#else |
430 |
> |
if (VIDEO_DRV_HAVE_SHM) |
431 |
> |
XShmPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height, 0); |
432 |
|
else |
433 |
< |
XPutImage(x_display, the_win, the_gc, img, 0, y1, 0, y1, VideoMonitor.mode.x, height); |
433 |
> |
XPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height); |
434 |
> |
#endif |
435 |
|
} |
436 |
|
mainBuffer.dirty = false; |
437 |
|
} |
445 |
|
#if REAL_ADDRESSING || DIRECT_ADDRESSING |
446 |
|
static inline void update_display_dga_vosf(void) |
447 |
|
{ |
448 |
+ |
VIDEO_MODE_INIT; |
449 |
+ |
|
450 |
|
int page = 0; |
451 |
|
for (;;) { |
452 |
< |
const int first_page = find_next_page_set(page); |
452 |
> |
const unsigned first_page = find_next_page_set(page); |
453 |
|
if (first_page >= mainBuffer.pageCount) |
454 |
|
break; |
455 |
|
|
465 |
|
const int y1 = mainBuffer.pageInfo[first_page].top; |
466 |
|
const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
467 |
|
|
468 |
< |
const int bytes_per_row = VideoMonitor.mode.bytes_per_row; |
469 |
< |
const int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x; |
468 |
> |
const int bytes_per_row = VIDEO_MODE_ROW_BYTES; |
469 |
> |
const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X; |
470 |
|
int i, j; |
471 |
|
|
472 |
|
// Check for first column from left and first column |
473 |
|
// from right that have changed |
474 |
< |
int x1 = VideoMonitor.mode.x * bytes_per_pixel - 1; |
474 |
> |
int x1 = VIDEO_MODE_X * bytes_per_pixel - 1; |
475 |
|
for (j = y1; j <= y2; j++) { |
476 |
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
477 |
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
488 |
|
for (j = y2; j >= y1; j--) { |
489 |
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
490 |
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
491 |
< |
for (i = VideoMonitor.mode.x * bytes_per_pixel - 1; i > x2; i--) { |
491 |
> |
for (i = VIDEO_MODE_X * bytes_per_pixel - 1; i > x2; i--) { |
492 |
|
if (p1[i] != p2[i]) { |
493 |
|
x2 = i; |
494 |
|
break; |
499 |
|
|
500 |
|
// Update the_host_buffer and copy of the_buffer |
501 |
|
// There should be at least one pixel to copy |
502 |
+ |
VIDEO_DRV_LOCK_PIXELS; |
503 |
|
const int width = x2 - x1 + 1; |
504 |
|
i = y1 * bytes_per_row + x1 * bytes_per_pixel; |
505 |
|
for (j = y1; j <= y2; j++) { |
507 |
|
memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width); |
508 |
|
i += bytes_per_row; |
509 |
|
} |
510 |
+ |
VIDEO_DRV_UNLOCK_PIXELS; |
511 |
|
} |
512 |
|
mainBuffer.dirty = false; |
513 |
|
} |